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MarioGalaxy (talk | contribs) m (Not particularly useful unless we're outright "rating" best pivot grabs. Better to add it to Cap's page, in this case.) |
Smashdude10 (talk | contribs) m (Undid partially edit by MarioGalaxy: Not all of that info needed deletion. And, yes, the making of that section was to help understand how to rate other pivot grab. Need assistance for making graph.) |
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Pivot grabs generally have less ending lag than a character's dash or standing grab, especially for characters with lengthy grabs such as {{SSBB|Yoshi}}, {{SSBB|Ivysaur}}, and {{SSBB|Lucas}}. However, characters with even longer grabs such as {{SSBB|Zero Suit Samus}}, {{SSBB|Link}}, and {{SSBB|Toon Link}} have pivot grabs with ending lag just as long as it is with their standing and dash grabs. | Pivot grabs generally have less ending lag than a character's dash or standing grab, especially for characters with lengthy grabs such as {{SSBB|Yoshi}}, {{SSBB|Ivysaur}}, and {{SSBB|Lucas}}. However, characters with even longer grabs such as {{SSBB|Zero Suit Samus}}, {{SSBB|Link}}, and {{SSBB|Toon Link}} have pivot grabs with ending lag just as long as it is with their standing and dash grabs. | ||
Some characters can preform the pivot grab better than others. To figure out who has a longer slide when performing the Pivot Grab, a character must have, a fast running speed, and low traction. | |||
==External links== | ==External links== |
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