Peach (PM): Difference between revisions

80 bytes removed ,  11 years ago
m
→‎Changes from Melee to PM: This was already in Melee.
No edit summary
m (→‎Changes from Melee to PM: This was already in Melee.)
Line 22: Line 22:
*{{buff|Retains up tilt from ''Brawl'', which possesses more range and power than her previous, situational up tilt from ''Melee''.}}
*{{buff|Retains up tilt from ''Brawl'', which possesses more range and power than her previous, situational up tilt from ''Melee''.}}
*{{buff|[[Peach Bomber]] has ''Brawl'' range and trajectory, being overall better at KOing horizontally and having more utility.}}
*{{buff|[[Peach Bomber]] has ''Brawl'' range and trajectory, being overall better at KOing horizontally and having more utility.}}
*{{buff|[[Vegetable]]s reverted to bouncing off shields instead of vanishing.}}
*{{buff|Peach benefited perhaps more than any other character from the addition of aerial [[glide toss]]ing. It allows her to utilize new approach options using vegetables and increases her mobility. In addition, if she has a vegetable in hand when sent off stage, using aerial glide tossing allows her to cover more than double her previous vertical [[recovery]] distance by using up to three aerial glide tosses.}}
*{{buff|Peach benefited perhaps more than any other character from the addition of aerial [[glide toss]]ing. It allows her to utilize new approach options using vegetables and increases her mobility. In addition, if she has a vegetable in hand when sent off stage, using aerial glide tossing allows her to cover more than double her previous vertical [[recovery]] distance by using up to three aerial glide tosses.}}
*{{change|Sweetspots of down tilt and up smash now use a [[Fan]] SFX.}}
*{{change|Sweetspots of down tilt and up smash now use a [[Fan]] SFX.}}