Memory card: Difference between revisions

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===Compatibility with ''[[Pikmin (game)|Pikmin]]''===
===Compatibility with ''[[Pikmin (game)|Pikmin]]''===
In a particularly unusual use of the memory card, players are rewarded the [[Captain Olimar]] [[trophy]] if they have save data from ''Pikmin'' on their memory card while loading up ''Melee''. ''Pikmin'' itself takes up 27 blocks on a memory card.
In a particularly unusual use of the memory card, players are rewarded the [[Captain Olimar]] [[trophy]] if they have save data from ''Pikmin'' on their memory card while loading up ''Melee''. Unusually, ''Pikmin'' itself was released after ''Melee'' in the [[PAL]] regions, which made it impossible to collect all the trophies in the game's first month of release; in Japan and North America, ''Pikmin'' was released prior to ''Melee''. ''Pikmin'' itself takes up 27 blocks on a memory card.


===Compatibility with ''[[Super Smash Bros. Brawl]]''===
===Compatibility with ''[[Super Smash Bros. Brawl]]''===
Sme Wii games can read data from memory cards and utilise them for a variety of uses, such as ''[[fireemblemwiki:Fire Emblem: Radiant Dawn|Fire Emblem: Radiant Dawn]]''. Despite this, ''Brawl'' yields no bonuses if a memory card with ''Melee'' is inserted into the console.
Some Wii games can read data from memory cards and utilise them for a variety of uses, such as ''[[fireemblemwiki:Fire Emblem: Radiant Dawn|Fire Emblem: Radiant Dawn]]''. Despite this, ''Brawl'' yields no bonuses if a memory card with save data from other games is inserted into the console.


==See also==
==See also==