Peach (PM): Difference between revisions

2,367 bytes added ,  11 years ago
Finishing moveset and revision sections
(Finishing moveset and revision sections)
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==Revisions==
==Revisions==
===2.1===
===2.1===
 
*{{change|Peach's dash item throw animation cleaned up}}
* Peach's dash item throw animation cleaned up
*{{change|Fixed Peach's camera issues}}
* Fixed Peach's camera issues
*{{change|Peach received some very minor animation adjustments}}
* Peach received some very minor animation adjustments


===2.5b===
===2.5b===
 
*{{buff|Jab 1 angle adjusted to link better into Jab 2 when fully spaced Jab 2 would whiff}}
* Hurtboxes adjusted
*{{buff|Forward-Smash Pan base knockback increased and no longer has a weak hit}}
* Animations cleaned up for some moves
*{{buff|Side-B increased in knockback}}
* Dress/leg clipping issues with certain aerials fixed
*{{buff|Up-B is able to reverse grab at its peak like other characters}}
* Jab 1 angle adjusted to link better into Jab 2 when fully spaced Jab 2 would whiff
*{{buff|Up-B uppermost linking hits adjusted to keep opponents in for the final hit better}}
* Dash attack animation matched to Melee
*{{buff|Turnips and other items are no longer visible when Peach has her parasol out while landing}}
* Down-Tilt doesn't shift the camera during the move
*{{change|Hurtboxes adjusted}}
* Up-Tilt hitboxes moved more upwards to better match the heart graphics
*{{change|Animations cleaned up for some moves}}
* Forward-Smash Pan base knockback increased and no longer has a weak hit
*{{change|Dress/leg clipping issues with certain aerials fixed}}
* Forward-Air on* hit sound effects altered
*{{change|Dash attack animation matched to Melee}}
* Neutral-B spores slightly decreased in knockback growth
*{{change|Down-Tilt doesn't shift the camera during the move}}
* Side-B increased in knockback
*{{change|Up-Tilt hitboxes moved more upwards to better match the heart graphics}}
* Up-B is able to reverse grab at its peak like other characters
*{{change|Forward-Air on hit sound effects altered}}
* Up-B uppermost linking hits adjusted to keep opponents in for the final hit better
*{{change|Neutral-B spores slightly decreased in knockback growth}}
* Turnips and other items are no longer visible when Peach has her parasol out while landing
*{{change|Aerial Final Smash animation properly transitions to her fall animation}}
* Aerial Final Smash animation properly transitions to her fall animation
*{{change|Final Smash sleep duration modified}}
* Final Smash sleep duration modified


===2.6b===
===2.6b===
 
*{{change|Up-Tilt's knockback is more Melee like and the heart graphical effects no longer follow Peach if she is hit out the move.}}
* Up-Tilt's knockback is more Melee* like and the heart graphical effects no longer follow Peach if she is hit out the move.
*{{change|Forward-Smash object animation paths cleaned a bit}}
* Forward-Smash object animation paths cleaned a bit
*{{change|Up-Smash animation moved to be centered on the movement plane}}
* Up-Smash animation moved to be centered on the movement plane
*{{change|Neutral-Aerial weak hit knockback values have been fixed}}
* Neutral-Aerial weak hit knockback values have been fixed
*{{change|Neutral-Aerial has proper weak on hit sound effects for its late hit}}
* Neutral-Aerial has proper weak on* hit sound effects for its late hit
*{{change|Neutral-B spore release timings matched to Melee}}
* Neutral-B spore release timings matched to Melee
*{{change|Fixed the Beam Sword angle glitch when generated by Down B and held}}
* Fixed the Beam Sword angle glitch when generated by Down B and held
*{{change|Beam Sword Forward Smash animation uses less interpolation and has more diagonal coverage}}
* Beam Sword Forward Smash animation uses less interpolation and has more diagonal coverage


==Moveset==
==Moveset==
{{incomplete}}
Up to date as of version 3.0.
Up to date as of version 3.0.


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|-
|-
!Neutral attack
!Neutral attack
| Double Royal Slap || 3% then 2%  ||
| Double Royal Slap || 3% then 2%  || Slaps the opponent. The first hit is usually used to start [[combo]]s.
|-
|-
!Forward tilt
!Forward tilt
| Can-Can Kick || 13% (clean) 6% (late) ||
| Can-Can Kick || 13% (clean) 6% (late) || Does a 180 degree kick. Capable of seriously [[juggling]] heavies at low percentages if they lose their second jump. Can KO opponents above 120%.
|-
|-
!Up tilt
!Up tilt
| Heart Stab || 12% ||
| Heart Stab || 12% || Peach points upward and a blast of pink energy appears. Very good disjointed range, easily stops opposing down aerials.
|-
|-
!Down tilt
!Down tilt
| Elegant Sweep || 12% ||
| Elegant Sweep || 12% || Sweeps the ground with her arm and hand. It meteor smashes if the opponent hits her forearm and not her hand. 
|-
|-
!Dash attack
!Dash attack
| Lady Push || 12% (clean) 7% (late) ||
| Lady Push || 12% (clean) 7% (late) || Lunges forward with both arms extended. Good at starting combos.
|-
|-
!Forward smash
!Forward smash
| Peach Swing || (Tennis Racket) {{ChargedSmashDmgSSBM|13}}  (Golf Club) {{ChargedSmashDmgSSBM|13}} (body)  {{ChargedSmashDmgSSBM|17}} (tip) (Frying pan)  {{ChargedSmashDmgSSBM|18}}  ||
| Peach Swing || (Tennis Racket) {{ChargedSmashDmgSSBM|13}}  (Golf Club) {{ChargedSmashDmgSSBM|13}} (body)  {{ChargedSmashDmgSSBM|17}} (tip) (Frying pan)  {{ChargedSmashDmgSSBM|18}}  || Swings either a tennis racket, a frying pan, or a golf club. Damage and knockback vary with each weapon, though all three possess very low knockback.
|-  
|-  
!Up smash
!Up smash
| Pirouette || {{ChargedSmashDmgSSBM|19}} (body)  {{ChargedSmashDmgSSBM|15}} (arms) {{ChargedSmashDmgSSBM|8}} (sides)   ||
| Pirouette || {{ChargedSmashDmgSSBM|19}} (body)  {{ChargedSmashDmgSSBM|15}} (arms) {{ChargedSmashDmgSSBM|8}} (sides) || A quick spin, with Peach slapping the air above her.
|-
|-
!Down smash
![[Peach_(SSBM)/Down_smash|Down smash]]
| Double-Edged Gown ||  {{ChargedSmashDmgSSBM|9}}-{{ChargedSmashDmgSSBM|13}} (hits 1-4) ||
| Double-Edged Gown ||  {{ChargedSmashDmgSSBM|9}}-{{ChargedSmashDmgSSBM|13}} (hits 1-4) || Peach crouches and spins. Repeating hitboxes, capable of dealing incredible amounts of damage and KOing opponents. High range and damage, and very little lag. Arguably one of the best smashes in the game.
|-
|-
!Neutral aerial
!Neutral aerial
| Princess Twirl || 14% (clean) 10% (late) ||
| Princess Twirl || 14% (clean) 10% (late) || Twirls in the air, arms extended. Comes out very fast.
|-
|-
!Forward aerial
!Forward aerial
| Crown Smack || 15% ||
| Crown Smack || 15% || Removes her crown and bases it forward. Good for KOing.
|-
|-
!Back aerial
!Back aerial
| Flying Hip || 14% (clean) 10% (late) ||
| Flying Hip || 14% (clean) 10% (late) || Thrusts her hips back behind her. Comes out quickly.
|-
|-
!Up aerial
!Up aerial
| Floating High Kick || 14% (leg) 11% (body) ||
| Floating High Kick || 14% (leg) 11% (body) || A quick kick above her head, with both KO and combo ability.
|-
|-
!Down aerial
!Down aerial
| Stiletto Kick || 3% (4 kicks) ||
| Stiletto Kick || 3% (4 kicks) || Kicks downward multiple times
<!--Grab aerial-->
|-
|-
!Grab
!Grab
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|-
|-
!Pummel
!Pummel
| Heel Stomp || 3% ||
| Heel Stomp || 3% || Stomps opponent with her heel.
|-
|-
!Forward throw
!Forward throw
| Royal Slap || 10% ||
| Royal Slap || 10% || Slaps the opponent. Very good knockback.
|-
|-
!Back throw
!Back throw
| Iron Hip || 11% ||
| Iron Hip || 11% || Hits opponent backward with her hip.
|-
|-
!Up throw
!Up throw
| Gut Punch || 8% ||
| Gut Punch || 8% || Pushes opponent above her. Can chaingrab or start combos.
|-
|-
!Down throw
!Down throw
| The Royal Treatment || 7% ||
| The Royal Treatment || 7% || Pushes opponent to the ground before sitting on them. Can also chaingrab or start combos.
|-
|-
!Floor attack (front)
!Floor attack (front)
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|-
|-
!Neutral special
!Neutral special
| Toad || 3% (6 hits) ||
| [[Toad (move)|Toad]] || 3% (6 hits) || Pulls out a Toad from somewhere in her dress. If peach is hit during this move, Toad sends out spores, serving as a counter. However, due to its lag, it is rarely useful.
|-
|-
!Side special
!Side special
| Peach Bomber || 16% ||
| [[Peach Bomber]] || 16% || Peach flings herself forward, thrusting her hips out. Can KO if it hits an opponent.
|-
|-
!Up special
!Up special
| Peach Parasol || 4% (hit 1) 1% (hits 1-10) 3% (head) ||
| [[Peach Parasol]] || 4% (hit 1) 1% (hits 1-10) 3% (head) || Drives into the air while drawing an umbrella out, allowing her to float until she touches the ground. The parasol has a hitbox for the entirety of the float.
|-
|-
!Down special
!Down special
| Vegetable || 6% (11% if dash thrown 4% if dropped) (happy face, closed eyes, half closed eyes, wide eyed), 10% (15% if dash thrown 11% if dropped) (winking face), 16% (21% if dash thrown 15% if dropped)(dot eyed), 37% (39% if dash thrown 31% if dropped) (stitch face) 32% (bomb omb)   ||
| [[Vegetable]] || 6% (11% if dash thrown 4% if dropped) (happy face, closed eyes, half closed eyes, wide eyed), 10% (15% if dash thrown 11% if dropped) (winking face), 16% (21% if dash thrown 15% if dropped)(dot eyed), 37% (39% if dash thrown 31% if dropped) (stitch face) 32% (bomb omb) || Peach draws a vegetable (or other item) out of the ground. The face on the vegetable varies, with some of them dealing additional damage and knockback.
|-
|-
!Final Smash
!Final Smash
| Peach Blossom || 20-40% based on distance ||
| [[Peach Blossom]] || 20-40% based on distance || Peach sings, putting all opponents to sleep and covering the stage in peaches.
|}
|}


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