Boom Primid: Difference between revisions

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'''Boom Primids''' ({{ja|ブーメランプリム}} ''Būmeran Purimu'', '''Boomerang Prim''' in Japan) are a type of [[Primid]] that appears in [[The Subspace Emissary]] story of ''[[Super Smash Bros. Brawl]]''. It wields a yellow, blade-like weapon that functions as both a sword for melee attacks and a boomerang for long range attacks. A Boom Primid will regularly throw its weapon unless the player gets close, which can be [[reflect]]ed back at it to do damage. Boom Primids, like normal Primids, are low in endurance, and can normally be taken out in a couple of hits.
'''Boom Primids''' ({{ja|ブーメランプリム}} ''Būmeran Purimu'', '''Boomerang Prim''' in Japan) are a type of [[Primid]] that appears in [[The Subspace Emissary]] story of ''[[Super Smash Bros. Brawl]]''. It wields a yellow, blade-like weapon that functions as both a sword for melee attacks and a projectile for long range attacks. A Boom Primid will regularly throw its boomerang unless the player gets close, which can be [[reflect]]ed back at it to do damage. Boom Primids, like normal Primids, are low in endurance, and can normally be taken out in a couple of hits.


Boom Primids will often keep their distance, while using their long range attack. When thrown, their weapon moves rather slowly, but has a large [[hitbox]] that can make it rather difficult to avoid. When the player gets close, the Boom Primid will instead attack with their melee attack. The melee attack, while having low reach, has fast start-up lag that can catch an unwary player off guard. Both the long range and melee attack produce slightly below average damage and [[knockback]], but are capable of KOing at very high percentages on the harder difficulties.
Boom Primids will often keep their distance, while using their long range attack. When thrown, their weapon moves rather slowly, but has a large [[hitbox]] that can make it rather difficult to avoid. If the player attempts to use aerial maneuverability to evade, the Boom Primid will either throw vertically or jump and throw. When the player gets close, the Boom Primid will instead attack with their melee attack. The melee attack, while having low reach, has low start-up lag that can catch an unwary player off guard. Both the long range and melee attack produce slightly below average damage and [[knockback]], but are capable of KOing at very high percentages on the harder difficulties.


An interesting quirk of the Boom Primid is when a player is using a [[reflector]], they will not throw their weapon at them until the player puts down their reflector.
An interesting quirk of the Boom Primid is when a player is using a [[reflector]], they will not throw their weapon at them until the player puts down their reflector.
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