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==Overview== | ==Overview== | ||
[[File:Captain Falcon Knee Smash Hitbox Melee.gif|thumb|right|250px|Forward aerial's hitbox duration.]] | [[File:Captain Falcon Knee Smash Hitbox Melee.gif|thumb|right|250px|Forward aerial's hitbox duration.]] | ||
Known as the '''[[Knee Smash]]''', Captain Falcon sticks out his knee. If sweetspotted (located anywhere on his body at the first frames of execution), the opponent is electrocuted and suffer extremely high knockback, with the move being difficult to [[DI]] out of. If sourspotted, the move is very weak with little knockback, though it can be chained into another Knee. Considered one of the best moves in ''Melee'' and the most powerful forward aerial. Can impressively KO as low as 60% off stage. | Known as the '''[[Knee Smash]]''', Captain Falcon sticks out his knee. If sweetspotted (located anywhere on his body at the first frames of execution), the opponent is electrocuted and suffer extremely high knockback, with the move being difficult to [[DI]] out of. If sourspotted, the move is very weak with little knockback, though it can be chained into another Knee, and it can [[gimp]] some recoveries (such as {{SSBM|Falco}}'s). Considered one of the best moves in ''Melee'' and the most powerful forward aerial. Can impressively KO as low as 60% off stage. | ||
It can make use for many of Captain Falcon's aerial combos as well as to attack opponents on the ground. A sweetspoted knee can even be followed up with a aerial [[Falcon Punch]] in the "Sacred Combo". | It can make use for many of Captain Falcon's aerial combos as well as to attack opponents on the ground. A sweetspoted knee can even be followed up with a aerial [[Falcon Punch]] in the "Sacred Combo". |