Talk:Quick Attack: Difference between revisions

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Does anyone actually have a link to all of the videos the previous version of this page spoke of? -[[User:Capefeather|Capefeather]] ([[User talk:Capefeather|talk]]) 01:17, 29 June 2008 (UTC)
Does anyone actually have a link to all of the videos the previous version of this page spoke of? -[[User:Capefeather|Capefeather]] ([[User talk:Capefeather|talk]]) 01:17, 29 June 2008 (UTC)
== Aiming the move straight up twice ==
I've found that this is possible in Smash 64 and Melee:
*[http://www.smashboards.com/threads/pikachu-straight-upwards-twice-quick-attack-recovery-new.93395/ Smash 64]
*[http://www.smashboards.com/threads/new-technique-quick-attack-upwards-twice.273075/ Melee]
Basically you have to aim the first warp up, tilt left/right/down on frame 60 (S64) / 22-23 (Melee). Then you can go straight up again. Please read the threads for more information.
I don't know if this is possible in Brawl or if Pichu can do it in Melee. I don't have AR or TAS so I can't confirm this myself.
I want to include a section about this but I can barely test it out and as I said I can't confirm the two things above. So help would be great. Thanks, [[User:Scr7|<font style="color:#0000FF">S</font>]][[User talk:Scr7|<font style="color:#7F7FFF">c</font>]][[Special:Contributions/Scr7|<font style="color:#00FFFF">r</font>]][[Special:Editcount/Scr7|<font style="color:#FF7F00">7</font>]][[File:Wolfsig.png|19px|link=Special:PrefixIndex/User:Scr7]] 13:56, 18 August 2013 (EDT)
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