Talk:F.L.U.D.D.: Difference between revisions

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Where are the gimping techniques for fludd such as propelling an enemy off the edge when he/she is using his/her up special or breaking an enemy's shield and propelling them over the edge while they are in a shield jump? Are they not considered techniques foe their simplicity? [[Special:Contributions/96.251.166.202|96.251.166.202]] 00:07, 7 August 2013 (EDT)
Where are the gimping techniques for fludd such as propelling an enemy off the edge when he/she is using his/her up special or breaking an enemy's shield and propelling them over the edge while they are in a shield jump? Are they not considered techniques foe their simplicity? [[Special:Contributions/96.251.166.202|96.251.166.202]] 00:07, 7 August 2013 (EDT)
:That shield break thing would pretty much never happen; shield breaks as is are rare (especially if you don't got an attack that deals significant shield damage), and when it does happen, you'll need to have FLUDD preemptively charged, be near the edge of the stage, and you got a very small window to push them off during the shield jump (and your shield breaking attack will have to have very low lag for you to have the time to get them during the shield jump). <span style="font-family:Edwardian Script ITC; font-size:12pt">[[User:Omega Tyrant|<span style="color:forestgreen">Omega</span>]] [[User talk:Omega Tyrant|<span style="color:forestgreen">Tyrant</span>]]</span> [[Image: TyranitarMS.png ]] 00:12, 7 August 2013 (EDT)
:That shield break thing would pretty much never happen; shield breaks as is are rare (especially if you don't got an attack that deals significant shield damage), and when it does happen, you'll need to have FLUDD preemptively charged, be near the edge of the stage, and you got a very small window to push them off during the shield jump (and your shield breaking attack will have to have very low lag for you to have the time to get them during the shield jump). <span style="font-family:Edwardian Script ITC; font-size:12pt">[[User:Omega Tyrant|<span style="color:forestgreen">Omega</span>]] [[User talk:Omega Tyrant|<span style="color:forestgreen">Tyrant</span>]]</span> [[Image: TyranitarMS.png ]] 00:12, 7 August 2013 (EDT)
::Good point, but despite the improbability, a chance to cause an enemy to helplessly fall to his/her death with no chance of recovery that is exploitable still deserves to be noted on a page all about F.L.U.D.D, especially since most players seem to doubt F.L.U.D.D's potential and demand his/its removal.
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