Kirby (SSB)/Back aerial: Difference between revisions
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==Overview== | ==Overview== | ||
[[File:Kirby Back Aerial Hitbox Smash 64.gif|thumb|The hitbox of Kirby's bair.]] | |||
Kirby sticks out both of its feet behind him, doing 16% damage and high knockback during the first few frames and 9% damage and low knockback if it hits during later frames. By far, Kirby's best aerial, being a staple example of a edgeguarding move and has [[sex kick]] properties. It has very low start-up lag and with the disjointed hitbox, it has some range as well. It can also perform a [[Wall of pain]] variation called the "Fence of Pain". Good for playing defensively and can help Kirby approach an opponent in the air. | Kirby sticks out both of its feet behind him, doing 16% damage and high knockback during the first few frames and 9% damage and low knockback if it hits during later frames. By far, Kirby's best aerial, being a staple example of a edgeguarding move and has [[sex kick]] properties. It has very low start-up lag and with the disjointed hitbox, it has some range as well. It can also perform a [[Wall of pain]] variation called the "Fence of Pain". Good for playing defensively and can help Kirby approach an opponent in the air. | ||
Revision as of 03:27, July 30, 2013
Overview
Kirby sticks out both of its feet behind him, doing 16% damage and high knockback during the first few frames and 9% damage and low knockback if it hits during later frames. By far, Kirby's best aerial, being a staple example of a edgeguarding move and has sex kick properties. It has very low start-up lag and with the disjointed hitbox, it has some range as well. It can also perform a Wall of pain variation called the "Fence of Pain". Good for playing defensively and can help Kirby approach an opponent in the air.