4,490
edits
mNo edit summary |
No edit summary |
||
Line 11: | Line 11: | ||
|interwikipage=Teleport (move) | |interwikipage=Teleport (move) | ||
}} | }} | ||
{{cquote|Teleport has a short range, but doesn't leave [Mewtwo] open to attack.|quotecite=Mewtwo's trophy description in ''Melee''}} | |||
'''Teleport''' is the [[up special move]] of [[Mewtwo (SSBM)|Mewtwo]] in its ''[[Super Smash Bros. Melee]]'' appearance. Mewtwo quickly vanishes and reappears in a different location, depending on how the user tilts the [[control stick]]. If it teleports into the air, it will fall in a [[helpless]] animation. When used quick enough on the ground, it can be used in place of a [[dodge]], side step, or [[rolling]], as there is less lag time and it throws the opponent off. The only way to travel faster with [[Mewtwo]] is its [[wavedash]]. This third jump, along with its other normal two jumps, allows for Mewtwo's superbly long and safe recovery. Teleport also passes through attacks. However, this attack does not cause any damage to the opponent. | '''Teleport''' is the [[up special move]] of [[Mewtwo (SSBM)|Mewtwo]] in its ''[[Super Smash Bros. Melee]]'' appearance. Mewtwo quickly vanishes and reappears in a different location, depending on how the user tilts the [[control stick]]. If it teleports into the air, it will fall in a [[helpless]] animation. When used quick enough on the ground, it can be used in place of a [[dodge]], side step, or [[rolling]], as there is less lag time and it throws the opponent off. The only way to travel faster with [[Mewtwo]] is its [[wavedash]]. This third jump, along with its other normal two jumps, allows for Mewtwo's superbly long and safe recovery. Teleport also passes through attacks. However, this attack does not cause any damage to the opponent. |