Talk:Directional influence: Difference between revisions

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'''Keep''', as both are allowing input to influence your trajectory. They are also responsible for escaping out of combos and survival against deadly attacks. [[User:Fugudev|<font style="color:blue">Fugu</font>]][[User talk:Fugudev|<font style="color:pink">dev</font>]] 16:24, 17 October 2012 (EDT)
'''Keep''', as both are allowing input to influence your trajectory. They are also responsible for escaping out of combos and survival against deadly attacks. [[User:Fugudev|<font style="color:blue">Fugu</font>]][[User talk:Fugudev|<font style="color:pink">dev</font>]] 16:24, 17 October 2012 (EDT)
'''Split''', the techniques are different, separate articles will help give them more distinciton. [[User:ToastUltimatum|<font color="ff8c00">'''Toast'''</font>]] [[File:Wii U Logo Transparent.png|17px|link=Special:Contributions/ToastUltimatum]][[User talk:ToastUltimatum|<font color="01a3c4">'''ltimatum'''</font>]][[File:Transparent Swadloon.png|26px]] 17:09, 17 October 2012 (EDT)