Brawl+: Difference between revisions

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{{out of date|October 2010}}
{{out of date|October 2010}}
[[File:Brawl+ Logo.png|thumb|right|400px|The Brawl+ logo]]
[[File:Brawl+ Logo.png|thumb|right|400px|The Brawl+ logo]]
'''Brawl+''' was a modification project designed to make various aspects of ''[[Super Smash Bros. Brawl|Brawl]]'' more competitive. It no longer requires specific software to be installed to the [[Wii]]. More information can be found [http://www.smashmods.com/forum/page/bpabout.html here]. Some members of the Brawl+ community have hosted tournaments using versions of the engine, though Brawl+ hacks are not considered legal for standard Brawl tourneys. As of 2010, Brawl+ has had version 7.0.3 released, and the Brawl+ team has disbanded to finish [[Project M]], a project to do what Brawl+ originally tried to do: ''make Super Smash Bros. Brawl'' act like ''[[Super Smash Bros. Melee]]''.  
'''Brawl+''' was a modification project designed to make various aspects of ''[[Super Smash Bros. Brawl|Brawl]]'' more competitive. It no longer requires specific software to be installed to the [[Wii]]. More information can be found [http://www.smashmods.com/forum/page/bpabout.html here]. Some members of the Brawl+ community have hosted tournaments using versions of the engine, though Brawl+ hacks are not considered legal for standard Brawl tourneys. As of 2010, Brawl+ has had version 7.0.3 released, and the Brawl+ team has disbanded to finish [[Project M]], a project to do what Brawl+ originally tried to do: make ''Super Smash Bros. Brawl'' act like ''[[Super Smash Bros. Melee]]''.  


==Features==
==Features==
*No '''random''' [[Prat Falling]]. Moves that trip the opponent such as bananas will still trip.
*No '''random''' [[Prat Falling]]. Moves that trip the opponent such as bananas will still trip.
*A new character select screen with independent icons for [[Zelda (SSBB)|Zelda]], [[Sheik (SSBB)|Sheik]], [[Zero Suit Samus (SSBB)|Zero Suit Samus]], and all Pokémon Trainer Pokémon.
*A new character select screen with independent icons for [[Zelda (SSBB)|Zelda]], [[Sheik (SSBB)|Sheik]], [[Zero Suit Samus (SSBB)|Zero Suit Samus]], and all [[Pokémon Trainer )SSBB)|Pokémon Trainer]] Pokémon.
*Decrease of hitlag in long hitlag moves, such as Captain Falcon's [[sweetspot]]ted forward aerial ("The Knee") and Marth tipped [[forward smash]].
*Decrease of hitlag in long hitlag moves, such as Captain Falcon's [[sweetspot]]ted forward aerial (the [[Knee Smash]]) and Marth's tipped [[forward smash]].
*Fully independent versions of [[Squirtle (SSBB)|Squirtle]], [[Ivysaur (SSBB)|Ivysaur]], and [[Charizard (SSBB)|Charizard]], though [[Pokémon Trainer (SSBB)|Pokémon Trainer]] can still be selected. For the stand-alone characters, [[Stamina (stat)|Stamina]] has been removed, and the Pokémon will not cycle upon [[revival platform|revival]] or via [[Pokémon Change]]. The Pokémon Trainer will not appear in the background or the victory screen if players choose to play an independent Pokémon.
*Fully independent versions of [[Squirtle (SSBB)|Squirtle]], [[Ivysaur (SSBB)|Ivysaur]], and [[Charizard (SSBB)|Charizard]], though Pokémon Trainer can still be selected. For the stand-alone characters, [[Stamina (stat)|Stamina]] has been removed, and the Pokémon will not cycle upon [[revival platform|revival]] or via [[Pokémon Change]]. The Pokémon Trainer will not appear in the background or the victory screen if players choose to play an independent Pokémon.
*Automatic [[L-canceling]], also known as ALR or Aerial Lag Reduction (most characters' landing lag from aerials has been reduced to 50%; Captain Falcon and Lucas to 40%; Link to 35%)
*Automatic [[L-canceling]], also known as ALR or Aerial Lag Reduction (most characters' landing lag from aerials has been reduced to 50%; Captain Falcon and Lucas to 40%; Link to 35%)
*[[Dash cancel]]. -Crouch to cancel a dash.
*[[Dash cancel]]. -Crouch to cancel a dash.