Rumble: Difference between revisions

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[[File:RumbleMelee.png|thumb|The Rumble menu in ''Super Smash Bros. Melee'']]
[[File:RumbleMelee.png|thumb|The Rumble menu in ''Super Smash Bros. Melee'']]
[[File:Rumble.png|thumb|The Rumble menu.]]
[[File:Rumble.png|thumb|The Rumble menu in ''Super Smash Bros. Brawl''.]]
'''Rumble''' is a setting in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl]]'' where the [[controller]] vibration of the [[Wii Remote]] or [[GameCube Controller]] can be set to either on or off (the [[Classic Controller]] and [[Nunchuk]] have no vibrating mechanics within them, though the Wii remote will still rumble).
'''Rumble''' is a setting in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl]]'' where the [[controller]] vibration of the [[Wii Remote]] or [[GameCube Controller]] can be set to either on or off (the [[Classic Controller]] and [[Nunchuk]] have no vibrating mechanics within them, though the Wii remote will still rumble).


Individual names also can have Rumble features on or off; in these cases, selecting the name overrides what the player's controller port is set to. For instance, if the controller in socket 1 is set to not rumble, but Player 1 chooses a name where Rumble is enabled, then the controller will rumble in gameplay.
Individual names also can have Rumble features on or off; in these cases, selecting the name overrides what the player's controller port is set to. For instance, if the controller in Socket 1 is set to no rumble, but Player 1 chooses a name where Rumble is enabled, then the controller will rumble in gameplay.


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