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==In ''Melee''== | ==In ''Melee''== | ||
In ''Melee'', [[Fox (SSBM)|Fox]] can | In ''Melee'', [[Fox (SSBM)|Fox]] can short hop laser and short hop double laser. Both techniques are used to camp and "tack on" small amounts of damage, but are much less effective at stopping approaches, due to the lack of hitstun that Fox's lasers deal. Fox's short hop laser and short hop double laser are considered more safe and flexible than shooting lasers from the ground, for a number of reasons. Short hops can be maneuvered toward or away from the opponent, and the lag caused by landing takes less time than that which occurs during a grounded blaster's ending lag. | ||
As [[Falco (SSBM)|Falco]], the | As [[Falco (SSBM)|Falco]], the short hop laser is used to [[camping|camp]] and disrupt opponents' ground movement and approaches. Continuous strings of Falco’s short hop lasers are faster to execute than continuous grounded lasers. | ||
===Moving and weaving=== | ===Moving and weaving=== | ||
Fox and Falco are able to cover horizontal distance while airborne during the | Fox and Falco are able to cover horizontal distance while airborne during the short hop laser and, in Fox's case, the short hop double laser. By pushing the control stick left or right shortly after tapping B, Fox and Falco can move forward or backward after firing a laser. With Fox, B can be pressed a second time during the control stick movement, in order to fire a second laser and perform a moving short hop double laser. While this technique allows for horizontal aerial movement, it prevents players from fastfalling; slowing the speed at which they return to the ground. The moving short hop laser and short hop double laser can be used to approach and retreat while shooting lasers at an opponent, and is often more effective for this purpose than a still short hop laser and short hop double laser combined with ground movement. The technique can also be used to move swiftly in and out of an opponent's attack range while damaging them, a technique known as weaving. | ||
==In ''Brawl''== | ==In ''Brawl''== |