Target Smash!: Difference between revisions

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**[[Captain Falcon (SSBB)|Captain Falcon]]'s [[Falcon Dive]] and [[Ganondorf (SSBB)|Ganondorf]]'s [[Dark Dive]], despite neither attack working on [[Smash Ball]]s.
**[[Captain Falcon (SSBB)|Captain Falcon]]'s [[Falcon Dive]] and [[Ganondorf (SSBB)|Ganondorf]]'s [[Dark Dive]], despite neither attack working on [[Smash Ball]]s.
**[[Wario (SSBB)|Wario]]'s uncharged [[Wario Waft]], though this move is not recommended due to the large amount of ending lag.
**[[Wario (SSBB)|Wario]]'s uncharged [[Wario Waft]], though this move is not recommended due to the large amount of ending lag.
*When played from the [[Stadium]] menu, the timer constantly increases even when the game is paused.
*When played from the [[Stadium]] menu, the timer constantly increases even when the game is [[pause]]d.
*In ''Melee'', when playing as the Ice Climbers, only Popo or Nana (depending on the color) appear on the stage; their stage is also unique in that the music from [[Icicle Mountain]] always plays, instead of the default music.
*In ''Melee'', when playing as the Ice Climbers, only Popo or Nana (depending on the color) appear on the stage; their stage is also unique in that the music from [[Icicle Mountain]] always plays, instead of the default music.
*In ''Melee'', a beta Target Test stage for [[Sheik]] can be accessed though the [[Debug Menu]]. The remnants of the stage, however, consist only of a grey platform and three targets placed to form a triangle.
*In ''Melee'', a beta Target Test stage for [[Sheik]] can be accessed though the [[Debug Menu]]. The remnants of the stage, however, consist only of a grey platform and three targets placed to form a triangle.
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