User:Mr. Anon/Charge chart: Difference between revisions

added more characters
m (Moved chart. Also, fully charging Rocketbarrel doesn't damage Diddy nor cancel the move.)
 
(added more characters)
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|[[Kirby]]||[[Inhale]]||Various (see notes)|| Kirby can copy a chargable neutral special from some characters.
|[[Kirby]]||[[Inhale]]||Various (see notes)|| Kirby can copy a chargable neutral special from some characters.
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|-
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|rowspan="2"|[[Link]]||[[Hero's Bow]]||Increases damage, knockback, and speed of arrow||Can be held indefinitely
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|-[[Spin Attack]] (''[[Brawl]]'' only)||Increases damage and knockback||Activates automatically at full charge
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|-[[Lucario (SSBB)]]||[[Aura Sphere]]||Increases damage, knockback, and size of sphere||Can be charged indefinitely, charging animation has damaging hitbox
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|-rowspan="2"|[[Luigi]]||[[Green Missile]]||Increases damage, knockback, and distance Luigi travels||Can be held indefinitely in Brawl
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|-[[Luigi Cyclone]] (''[[Melee]]'' only)||Allows Luigi to gain height in the air after this move is used on the ground
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|-[[Mario (SSBB|Mario)]] (''[[Brawl]]'' only)||Increases the amount of water Mario can spray while using F.L.U.D.D.||Charge can be saved, Mario will flash when the move is fully charged
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|-[[Marth]]||[[Shield Breaker]]||Increases damage and knockback||Activates automatically at full charge
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|-[[Mewtwo (SSBM)]]||[[Shadow Ball]]||Increases damage and knockback||Can be charged indefinitely, charging animation has damaging hitbox
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|-[[Mr. Game & Watch]]||[[Oil Panic]]||Once Oil Panic absorbs 3 energy projectiles, the oil can be released as an attack||Charge can be held indefinitely and even if Mr. Game & Watch is KO'ed, If Oil Panic is fully charged,[[Bucket Braking]] cannot be performed
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|-[[Pichu (SSBM)|Pichu]]||[[Skull Bash]]||Increases damage, knockback, and distance Pichu travels||Activates automatically at full charge
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|-[[Pikachu]]||[[Skull Bash]]||Increases damage, knockback, and distance Pikachu travels||Activates automatically at full charge
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|-[[Pit (SSBB)|Pit]]||[[Palutena's Arrow]]||Increases damage and knockback||Can be charged indefinitely only if one keeps on changing the direction in which the arrow is aimed