Glire: Difference between revisions
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A '''Glire''' (Japanese: {{ja|ガルファイア}}, ''Galfire'') is an enemy in ''[[Super Smash Bros. Brawl]]'s'' [[Subspace Emissary]] mode. It appears as a round machine (wheel, according to the trophy) with a central eye. Glires move around by rolling on floors, walls, and ceilings, although they will fall down if they [[flinching|flinch]]. When a [[Smasher (character)|Smasher]] approaches, a Glire will pause, open up, and launch fire out of its body. This attack only hits once, so shielding it allows a large [[lag]] time in which to attack. Like flame [[Jyk]]s, Glires appear in caverns and ruins. | A '''Glire''' (Japanese: {{ja|ガルファイア}}, ''Galfire'') is an enemy in ''[[Super Smash Bros. Brawl]]'s'' [[Subspace Emissary]] mode. It appears as a round machine (wheel, according to the trophy) with a central eye. Glires move around by rolling on floors, walls, and ceilings, although they will fall down if they [[flinching|flinch]]. When a [[Smasher (character)|Smasher]] approaches to it, a Glire will pause, open up, and launch fire out of its body. This attack only hits once, so shielding it allows a large [[lag]] time in which to attack. Like flame [[Jyk]]s, Glires appear in caverns and ruins. | ||
==Name origin== | ==Name origin== | ||
Glire's name is a combination of the words ''glare'', referring to its eyes on either side of its body that are wide open, and ''fire'', referring to its flame attack. | Glire's name is a combination of the words ''glare'', referring to its eyes on either side of its body that are wide open, and ''fire'', referring to its flame attack. |
Revision as of 07:56, October 14, 2011
Glire | |
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A Glire. | |
Universe | Super Smash Bros. |
Level(s) appears in | The Path to the Ruins The Cave The Ruins The Canyon Battleship Halberd Interior Subspace II The Great Maze |
Point worth | 400 |
A Glire (Japanese: ガルファイア, Galfire) is an enemy in Super Smash Bros. Brawl's Subspace Emissary mode. It appears as a round machine (wheel, according to the trophy) with a central eye. Glires move around by rolling on floors, walls, and ceilings, although they will fall down if they flinch. When a Smasher approaches to it, a Glire will pause, open up, and launch fire out of its body. This attack only hits once, so shielding it allows a large lag time in which to attack. Like flame Jyks, Glires appear in caverns and ruins.
Name origin
Glire's name is a combination of the words glare, referring to its eyes on either side of its body that are wide open, and fire, referring to its flame attack.
Damage taken
Damage taken | ×1.0 | ×1.0 | ×1.0 | ×2.0 | ×0.2 | ×1.0 | ×2.3 | ×1.0 | ×1.0 | ×1.0 | ×0.75 |
Trophy description
An enemy shaped like a tire. It's protected by three black shells, but they're not so hard as to be impenetrable. The outermost shell is covered in mucus that lets it stick to surfaces as it rolls along walls and ceilings. The eye in its center is creepy. When it spots the player, it stops, sheds its outer layers, and spouts fire from its inner recesses.
Trivia
- As a trophy, the Glire is the only one of its family that doesn't separate into the stretched form, which shows its element.
See also