Forum:Brawl Expansion Possibilities: Difference between revisions

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yeah and it would be on the nintendo DS and it would be called like super smash bros. WAR! with a huge story mode! plus anime charater would be in it! <small>—Preceding unsigned comment added by [[User:207.241.247.30|207.241.247.30]] ([[User talk:207.241.247.30|talk]] • [[Special:Contributions/207.241.247.30|contribs]]) 16:41, 25 April 2008 (UTC)</small>
yeah and it would be on the nintendo DS and it would be called like super smash bros. WAR! with a huge story mode! plus anime charater would be in it! <small>—Preceding unsigned comment added by [[User:207.241.247.30|207.241.247.30]] ([[User talk:207.241.247.30|talk]] • [[Special:Contributions/207.241.247.30|contribs]]) 16:41, 25 April 2008 (UTC)</small>
Oh SWEET BABY JESUS! Nintendo has stated that Smash is only to include characters who originate in non-fighting video games, so no Naruto, no Goku, no Chun-Li. Clear? [[User:Knifeblade|Knifeblade]] 03:42, 26 April 2008 (UTC)
Well it would be cool if they did its my POV not yours. and please watch your language young kids could be reading this! <small>—Preceding unsigned comment added by [[User:207.241.247.30|207.241.247.30]] ([[User talk:207.241.247.30|talk]] • [[Special:Contributions/207.241.247.30|contribs]]) 17:07, 1 May 2008 (UTC)</small>
Except for some of the smart, none of you understand that a downloadable character would take up memory equal to half of Brawl's! Case closed. [[User:XXXXX|XXXXX]] 01:48, 2 May 2008 (UTC)
: Are we ''actually'' supposed to believe that one downloaded character can be compared to 17 1/2 other characters currently in the game as equivalent data amounts?? [[Special:Contributions/75.132.241.196|75.132.241.196]] 02:57, 10 May 2008 (UTC)
Do you know how much data is needed to make a single character? The character data was already embedded into the game, so the rest of the data was actually shared with the characters, whereas it would create a huge rift to add downloadable content if the game wasn't able to add downloadable content in the first place. See? It's not the character data exactly itself that takes up so much data, it's the ability for the game to download itself. Of course, to download stuff like pictures, replays, and stage builder data, which actually takes less data in the first place, is possible right now because the game was programmed to do that. It was '''not''' programmed to be able to download characters. Case closed. [[User:XXXXX|XXXXX]] 17:05, 10 May 2008 (UTC)
: Not that I doubt you, I do see what you mean. But in my mind two questions arise.
Is this information factual? and Can a new routine be in place?
[[Special:Contributions/75.132.241.196|75.132.241.196]] 22:11, 11 May 2008 (UTC)
Is ''your'' information factual? And yes, my info is factual. It's like this. Is it easier to learn how to say, "I like to play Super Smash Brothers" in English, or in Sudanese? It's harder to learn something in a way that you aren't used to. That's how it works basically. [[User:XXXXX|XXXXX]] 23:07, 11 May 2008 (UTC)
: ''I don't know'', it's not like we're talking about humans. Then again, if there's no other questions, I'll assume the worst and hope for the next installment. It's just a little frustrating that they introducing new elements to the franchise, that’s good and all, but only give a taste. It feels like this is just the tip of the iceberg, you know?? [[Special:Contributions/75.132.241.196|75.132.241.196]] 00:30, 14 May 2008 (UTC)