Landing lag glitch: Difference between revisions

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*[[Squirtle (SSBB)|Squirtle]] (30 frames with [[Waterfall]])
*[[Squirtle (SSBB)|Squirtle]] (30 frames with [[Waterfall]])
*[[Pikachu (SSBB)|Pikachu]] (24 frames with [[Quick Attack]] - only when it moves the full distance in one direction or is used in two directions)
*[[Pikachu (SSBB)|Pikachu]] (24 frames with [[Quick Attack]] - only when it moves the full distance in one direction or is used in two directions)
*[[Lucario (SSBB)|Lucario]] (5 frames with [[ExtremeSpeed]] if it was "not" [[helpless]], 30 frames if it was)
*[[Lucario (SSBB)|Lucario]] (5 frames with [[ExtremeSpeed]] if it wasn't during its [[helpless]] animation, 30 frames if it was)
*[[Captain Falcon (SSBB)|Captain Falcon]] (30 frames with [[Falcon Dive]] and 20 frames with [[Raptor Boost]])
*[[Captain Falcon (SSBB)|Captain Falcon]] (30 frames with [[Falcon Dive]] and 20 frames with [[Raptor Boost]])
*[[Ganondorf (SSBB)|Ganondorf]] (30 frames with [[Dark Dive]] and 20 frames with [[Flame Choke]])
*[[Ganondorf (SSBB)|Ganondorf]] (30 frames with [[Dark Dive]] and 20 frames with [[Flame Choke]])
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