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{{merge|Stall-Then-Fall|Just a property of the type of attack?}} | {{merge|Stall-Then-Fall|Just a property of the type of attack?}} | ||
== Description == | The '''down air stall''' (sometimes referred to as '''WindWaking''') is an exploit that allows character wtih a [[stall-then-fall]] aerial (with the exception of [[Ivysaur (SSBB)|Ivysaur]] to float in midair. | ||
Although it was discovered with Toon Link, the glitch is not exclusive to Toon Link. In fact, it may not be considered a glitch at all. It is an exploitation of the way that Brawl's physics engine works. | ==Description== | ||
Although it was discovered with [[Toon Link (SSBB)|Toon Link]], the [[glitch]] is not exclusive to Toon Link. In fact, it may not be considered a glitch at all. It is an exploitation of the way that ''[[Brawl]]'''s physics engine works. If a character who has a stall-then-fall aerial performs their dair (or in Ivysaur (SSBB)|Ivysaur's case, a [[uair]]) at a certain height they will lag and hover for a while. | |||
== How to perform == | ==How to perform== | ||
Using | Using the down aerial repeatedly after being thrown or otherwise launched into the air will eventually cause the character to perform a small hop, then float in the air for a short time in the normal position for their dair. | ||
==Application== | |||
The technique can be used to negate vertical knockback, like all Stall-then-Falls. However, because its movement can be controlled while the player is stalled (like Peach's [[Float]]) it can be used as a recovery [[technique]] to glide back onstage (see the video below). | |||
==Video== | |||
== Video == | |||
<youtube>BnRmDoJm0VI</youtube> | <youtube>BnRmDoJm0VI</youtube> | ||
[[Category:Glitches]] | [[Category:Glitches]] | ||
[[Category:Techniques (SSBB)]] | [[Category:Techniques (SSBB)]] |