Boom Primid: Difference between revisions

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An interesting quirk of the Boom Primid is when a player is using a [[reflector]], they will not throw their weapon at them until the player puts down their reflector.
An interesting quirk of the Boom Primid is when a player is using a [[reflector]], they will not throw their weapon at them until the player puts down their reflector.
==Damage taken==
{{EnemyResistances
|slash=1.1
|si=0.75
}}


==Trophy description==
==Trophy description==
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{{SubspaceArmy}}
{{SubspaceArmy}}
[[Category:Subspace Army]]
[[Category:Subspace Army]]
[[Category:Common enemies]]
[[Category:Common enemies]]
[[Category:Super Smash Bros. universe]]
[[Category:Super Smash Bros. universe]]

Revision as of 09:59, April 27, 2011

Boom Primid
BoomPrimid.JPG
A Boom Primid looking back.
Universe Super Smash Bros.
Level(s) appears in Midair Stadium
Skyworld
Sea of Clouds
The Plain
The Ruined Zoo
The Forest
The Path to the Ruins
The Wilds I
The Swamp
The Glacial Peak
The Canyon
Entrance to Subspace
The Great Maze
Point worth 500

The Boom Primid (ブーメランプリム Būmeran Purimu, Boomerang Prim in Japan) is a type of Primid that appears in The Subspace Emissary story of Super Smash Bros. Brawl. It wields a yellow, blade-like weapon that functions as both a sword for melee attacks and a boomerang for long range attacks. A Boom Primid will regularly throw its weapon unless the player gets close, which can be reflected back at it to do damage. Boom Primids, like normal Primids, are low in endurance, and can normally be taken out in a couple of hits.

Boom Primids will often keep their distance, while using their long range attack. When thrown, their weapon moves rather slowly, but has a large hitbox that can make it rather difficult to avoid. When the player gets close, the Boom Primid will instead attack with their melee attack. The melee attack, while having low reach, has fast start-up lag that can catch an unwary player off guard. Both the long range and melee attack produce slightly below average damage and knockback, but are capable of KOing at very high percentages on the harder difficulties.

An interesting quirk of the Boom Primid is when a player is using a reflector, they will not throw their weapon at them until the player puts down their reflector.

Damage taken

  Normal Slash Electric Freezing Flame Grass (effect) Water (effect) Darkness Aura (effect) Specials: Direct Specials: Indirect
Damage taken ×1.0 ×1.1 ×1.0 ×1.0 ×1.0 ×1.0 ×1.0 ×1.0 ×1.0 ×1.0 ×0.75

Trophy description

A Primid with a boomerang--hence the name. This Primid will use the boomerang to attack from afar (which is pretty much what you'd expect) and adds to its arsenal with close-quarter combat strikes. These two attack patterns may lead you to believe that it has no fun with boomerangs, but no! Boom Primids are just a little on the shy side.