Forward throw: Difference between revisions

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[[Donkey Kong (SSBB)|Donkey Kong]]: Reardless of the opponent's size, DK heaves the opponent onto his back, just like carrying a crate or a barrel. Can be released and regrabbed if he can react quicker, being an infinite on Lucas and Ness when turn releasing and turn grabbing. Donkey Kong is unable to use his forward throw on enemies in the Subspace Emissary, making him the only character unable to use one of his standard throws for said reason. If the input for the forward throw is used, he will use his up throw instead.If the character breaks free, it will do 6%, if while carrying do a F-Throw or a B-Throw, it will do 8%. Performing a U-Throw, 7%, and a D-Throw, 6%.
[[Donkey Kong (SSBB)|Donkey Kong]]: Reardless of the opponent's size, DK heaves the opponent onto his back, just like carrying a crate or a barrel. Can be released and regrabbed if he can react quicker, being an infinite on Lucas and Ness when turn releasing and turn grabbing. Donkey Kong is unable to use his forward throw on enemies in the Subspace Emissary, making him the only character unable to use one of his standard throws for said reason. If the input for the forward throw is used, he will use his up throw instead.If the character breaks free, it will do 6%, if while carrying do a F-Throw or a B-Throw, it will do 8%. Performing a U-Throw, 7%, and a D-Throw, 6%.


[[Diddy Kong (SSBB)|Diddy Kong]]: Tosses opponent forward.Strongest throw. 11%.
[[Diddy Kong (SSBB)|Diddy Kong]]: Tosses opponent forward. Strongest throw. 11%.


[[Yoshi (SSBB)|Yoshi]]: Spits the opponent out. 7%.
[[Yoshi (SSBB)|Yoshi]]: Spits the opponent out. 7%.