Momentum canceling: Difference between revisions

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{{FA-article}}
{{FA-article}}


'''Momentum canceling''' is a technique employed in ''[Super Smash Bros. Brawl]]'' that is important in competitive play. The technique involves executing certain actions to halt or reduce the aerial momentum of a character that is knocked into the air. In ''Brawl'', it is possible to use these moves, in combination with others, to avoid [[KO|KOs]]. A prominent example of a momentum canceling move is [[Mr. Game & Watch (SSBB)|Mr. Game & Watch]]'s [[Oil Panic]], which negates all aerial momentum and may be used after tumbling has ended.  
'''Momentum canceling''' is a technique employed in [[Super Smash Bros. Brawl]] that is important in competitive play. The technique involves executing certain actions to halt or reduce the aerial momentum of a character that is knocked into the air. Since, in ''Brawl'', attacks and [[air dodge]]s can be performed while [[tumble|tumbling]] and [[tumble|reeling]], it is possible to use these moves, in combination with others, to slow a character's aerial movement, and avoid crossing [[blast line]]s and being [[KO]]d. A prominent example of a momentum canceling move is [[Mr. Game & Watch (SSBB)|Mr. Game & Watch]]'s [[Oil Panic]], which negates all aerial momentum, and may be used after tumbling has ended.  


When combined with [[directional influence]] (DI), momentum canceling can allow characters to survive to [[percentage]]s as high as 200%. While less effective against attacks with high [[knockback|knockback scaling]], such as [[Luigi (SSBB)|Luigi]]'s forward smash, this technique is essential in competitive play and helpful in casual matches.
When combined with [[directional influence]] (DI), momentum canceling can allow characters to survive to [[percentage]]s as high as 200%. While less effective against attacks with high [[knockback|knockback scaling]], such as [[Luigi (SSBB)|Luigi]]'s forward smash, this technique is essential in competitive play and helpful in casual matches.