Tool-assisted superplay: Difference between revisions
→Melee TAS examples
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==Melee TAS examples== | ==Melee TAS examples== | ||
The [[Perfect Control]] series by [[ | The [[Perfect Control]] series by [[SuperDoodleMan]] is a very famous example of Tool Assists. This smasher is overall famous for his hack gameplay. Likewise, Antdgar, the same person who did tool assists on the first smash game also has been recently doing TAS of Ice Climbers [[chain grab]] techniques. AjpAnton is another famous member of the hacking melee community, posting videos of [[Action Replay]] HRC and BTT videos, pushing the game physics to it's limits. Jokingly, [[Silent Wolf]] hands are called TAS worthy since he can play melee so quickly. | ||
*Example of Melee TAS by | *Example of Melee TAS match by JPleal10: [http://www.youtube.com/watch?v=Y5AkW5gD-CE&feature=related] | ||
*Example of Melee chain grab | *Example of Melee TAS chain grab by Antdgar: [http://www.youtube.com/watch?v=4ldnrTYCmak&feature=channel] | ||
==Brawl TAS examples== | ==Brawl TAS examples== | ||
TAS has not been used as much, at least so far, for brawl due to it being a newer and slightly less technical game. However, a code for the stand alone code handler, Ocarina, has been released that allows for frame advance. However, the frame advance is manual, making for inconsistent progress(such as one frame being advanced slightly later after the one before it, making editing an inconsistent process). Due to brawl not having a consistent slow down program such as action replay, most TAS's done for brawl are done using the [[Dolphin]] emulator. The few examples include TAS's of break the targets such as: [http://www.youtube.com/watch?v=SBPT_YWJlFs]. | TAS has not been used as much, at least so far, for brawl due to it being a newer and slightly less technical game. However, a code for the stand alone code handler, Ocarina, has been released that allows for frame advance. However, the frame advance is manual, making for inconsistent progress(such as one frame being advanced slightly later after the one before it, making editing an inconsistent process). Due to brawl not having a consistent slow down program such as action replay, most TAS's done for brawl are done using the [[Dolphin]] emulator. The few examples include TAS's of break the targets such as: [http://www.youtube.com/watch?v=SBPT_YWJlFs]. | ||
[[Category:Hacking]] | [[Category:Hacking]] |