Crowd gasp: Difference between revisions
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#Fall so far that your double jump brings you close to, but not connected with, the ledge. | #Fall so far that your double jump brings you close to, but not connected with, the ledge. | ||
#Fall a little more and use your Up B recovery, but make it a near miss. | #Fall a little more and use your Up B recovery, but make it a near miss. | ||
You should then hear the crowd gasp. A much easier way of hearing a crowd gasp is to be [[Edge-guarding | edge-guarded]] against (provided you don't use an offensive Up B and attack your opponent for possession of the ledge). | You should then hear the crowd gasp. A much easier way of hearing a crowd gasp is to be [[Edge-guarding | edge-guarded]] against (provided you don't use an offensive Up B and attack your opponent for possession of the ledge). Another way to do it is to get sent flying and grab a ledge (even if you weren't sent off of the stage, only in [[Super Smash Bros. Melee |''Melee'']]) | ||
Revision as of 19:43, August 25, 2008
A crowd gasp is something that happens often in the Super Smash Bros. series. A crowd gasp consists of coming close to being knocked downwards off a stage, and either barely missing your recovery, or narrowly recovering.
Hearing a crowd gasp
- To hear a crowd gasp, follow these steps:
- Jump off a ledge
- Fall so far that your double jump brings you close to, but not connected with, the ledge.
- Fall a little more and use your Up B recovery, but make it a near miss.
You should then hear the crowd gasp. A much easier way of hearing a crowd gasp is to be edge-guarded against (provided you don't use an offensive Up B and attack your opponent for possession of the ledge). Another way to do it is to get sent flying and grab a ledge (even if you weren't sent off of the stage, only in Melee)