The Lake: Difference between revisions
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==Overview== | ==Overview== | ||
-------------------------------------------------------------------------- | |||
Cutscene | |||
Diddy is swinging through the jungle. He sees a small crashed ship and | |||
goes to investigate, but then it sounds like something is coming from the | |||
water. Diddy looks over at the water to see the giant Rayquaza come up. | |||
All Rayquaza wants apparently is to cause destruction to the ship and | |||
steal Diddy for maybe some after dinner snack. Just then a seat gets | |||
ejected from the small burning ship and Fox emerges! Fox does his dash | |||
attack to set Diddy Kong free. Rayquaza fires another beam at Fox but Fox | |||
pulls out his almighty all-powerful all fearing all cheapness reflector | |||
and sends Rayquaza's beam right back at him to deal some major damage. | |||
-------------------------------------------------------------------------- | |||
Here you can pick between Fox and Diddy. I recommend using Fox because his | |||
aerial attacks are going to cause a lot of damage and being in the air is | |||
a good thing against Rayquaza as you will soon come to find out. | |||
-------------------------------------------------------------------------- | |||
Cutscene | |||
After finally defeating Rayquaza, Fox and Diddy celebrate. Fox walks off | |||
to do his own thing but Diddy drags him off in the other direction | |||
literally. | |||
-------------------------------------------------------------------------- | |||
You can now pick either character again. Pick whoever you prefer this | |||
time. | |||
Ok now we finally get to start the side scrolling part of the stage. This | |||
stage is a little confusing so I will do my best to give you a clear and | |||
accurate description of what to do. | |||
Well it starts off simple enough. Just head into the door you see. Break | |||
the blocks you see to the right and keep on going. Now drop down to the | |||
blue door and go inside of it. Watch out for the new enemy called an | |||
Auroros that are flying around. They will dive bomb you when you get | |||
close. Just try to air dodge or shield roll when they dive bomb at you. | |||
Attack them when their beaks get stuck in the ground. Anyways head up and | |||
go to the left to find ORANGE CUBE #6. Now go all the way to the right and | |||
drop down the big pit and enter the door at the bottom. | |||
The room is pitch black and you can't see a single thing. What you want to | |||
do to turn on the lights again is to hit the block in the top left. Go to | |||
the upper left platform for a green cube floating above you. Go back to | |||
the right and head all the way up and climb the ladder to the top. Now | |||
head left past the guy blowing his all mighty wind attack at you. Enter | |||
the blue door you see. Now follow the path to the right. Avoid the Towtows | |||
if you want and keep going. Enter the red door that you eventually come | |||
across. | |||
Follow the arrow to the right and you will see something reddish pink in | |||
the ground. This is called a Bucculus. It will basically kiss you with his | |||
giant lips and suck away your health. If you kill it though it will | |||
usually drop a health recovery item so it's worth it. Keep on the lower | |||
path now and go in the gold door that you come across. Now head to the | |||
right and deal with the Goomba family that lives in this room. Once you | |||
raided their house party a block will appear in the air. Hit it and go | |||
back left. Go in the blue door again. Now continue to the right. | |||
Watch out for the Bucculus on the ground as there is quite a few of them. | |||
You will notice a gap in the ceiling above you. Jump up to the ledge on | |||
the left and hit the switch. Then fall back down and keep going right for | |||
a block with an extra life. Now head all the way back left to that gold | |||
door again, but this time see the ledge above it with a red door? Go | |||
inside it this time. If you went into this door before this point it would | |||
have been a room full of fiery hot lava. Not something I want to | |||
experience right now. | |||
So now that you are in the new and improved lava room its all safe now. If | |||
you manage to get lost in this room please eject your Brawl disc now and | |||
break it in half. And no you can't sue this guide for your broken disc. | |||
Anyways, enter the golden door as if it isn't obvious enough already. Kill | |||
the cute sleeping twotwo with a smash attack and enter the shiny red door | |||
that appears. | |||
You are now magically on a raft floating down the river. Enemies will come | |||
and try to invade your raft! Play king of the hill with it and don't let | |||
them conquer you! Eventually you will see a Jyk floating in the air and to | |||
the right of it a floating door. Enter that door! | |||
In this room hit both of the pink balls to destroy all those breakable | |||
blocks. Grab the green cube goody and ORANGE CUBE #7 in the top left. Now | |||
leave the room back onto your raft. Watch out for the bullet bills! If you | |||
are Fox just hold down your reflector the whole time to send them in the | |||
opposite direction if they hit you. Soon a giant Goomba will come down and | |||
soon after that you will see ORANGE CUBE #8 floating in the air. Ignore | |||
the Goomba if you haven't killed it by now and grab that orange cube! Now | |||
you can kick the living Goomba out of that Goomba. Another giant goomba | |||
comes and wants to be sent to the grave also so give him his wish and your | |||
ride soon comes to an end. | |||
Continue on the path to the right. If you are Fox you can just use your | |||
gun to deal with those hammer bros and ParaTroopas. Be sure to grab the | |||
green cube near the 2nd hammer bro in the little pit. Now head to the | |||
right and jump into that barrel cannon for 1 crazy ride. Hmm I wonder how | |||
that was even possible, but it was cool. You get sent down a pit to meet | |||
the 1 and only Dark Bowser! Take advantage of his slow speed and keep long | |||
range attacks on him or try to rush him with quick attacks. Your choice. | |||
-------------------------------------------------------------------------- | |||
Cutscene | |||
Diddy and Fox are happy about beating dark Bowser and see him turn into a | |||
trophy. Diddy tries to get a little extra revenge by shoving the trophy | |||
around, but it then turns into those glowing purplish blobs and floats | |||
away. Just then a blast from a trophy gun almost hits both of them. They | |||
look to see who shot it and it's the real Bowser! Fox grabs Diddy and runs | |||
for it! Run Fox run! Bowser laughs at their retreat. | |||
-------------------------------------------------------------------------- | |||
Phew that was a long one. | |||
Newcomer Fox will now join your team! Make sure to save and let's go to | |||
the next level. | |||
===Returning=== | ===Returning=== |
Revision as of 11:00, October 5, 2008
The Lake | |
---|---|
File:Smash Bros. Icon.gif | |
Universe | Super Smash Bros. |
Appears in | SSBB |
Availability | Subspace Emissary and Boss Battles only |
Cutscenes Leading To
The Lake stage occurs after Donkey Kong punches Diddy Kong out of the way of Bowser's Dark Cannon. Diddy is jumping through the jungle and he lands by a vast lake. He sees a crashed Arwing (the same one shot down by the Halberd in the Sea of Clouds level), and goes over to check it out. The lake then vibrates as Rayquaza rises from the lake, and threatens Diddy. Apparently, Diddy violated Rayquaza's territory, so the legendary Pokemon wants to make him pay. Rayquaza uses Energy Ball and engulfs the crashed Arwing in flames. Grabbing Diddy, the Pokemon is about to finish Diddy when a figure jumps out of the Arwing and uses his Fox Illusion technique to liberate Diddy. Landing, it shows his name, and then he gestures to Diddy to help him fight Rayquaza.
Overview
Cutscene
Diddy is swinging through the jungle. He sees a small crashed ship and goes to investigate, but then it sounds like something is coming from the water. Diddy looks over at the water to see the giant Rayquaza come up. All Rayquaza wants apparently is to cause destruction to the ship and steal Diddy for maybe some after dinner snack. Just then a seat gets ejected from the small burning ship and Fox emerges! Fox does his dash attack to set Diddy Kong free. Rayquaza fires another beam at Fox but Fox pulls out his almighty all-powerful all fearing all cheapness reflector and sends Rayquaza's beam right back at him to deal some major damage.
Here you can pick between Fox and Diddy. I recommend using Fox because his aerial attacks are going to cause a lot of damage and being in the air is a good thing against Rayquaza as you will soon come to find out.
Cutscene
After finally defeating Rayquaza, Fox and Diddy celebrate. Fox walks off to do his own thing but Diddy drags him off in the other direction literally.
You can now pick either character again. Pick whoever you prefer this time.
Ok now we finally get to start the side scrolling part of the stage. This stage is a little confusing so I will do my best to give you a clear and accurate description of what to do.
Well it starts off simple enough. Just head into the door you see. Break the blocks you see to the right and keep on going. Now drop down to the blue door and go inside of it. Watch out for the new enemy called an Auroros that are flying around. They will dive bomb you when you get close. Just try to air dodge or shield roll when they dive bomb at you. Attack them when their beaks get stuck in the ground. Anyways head up and go to the left to find ORANGE CUBE #6. Now go all the way to the right and drop down the big pit and enter the door at the bottom.
The room is pitch black and you can't see a single thing. What you want to do to turn on the lights again is to hit the block in the top left. Go to the upper left platform for a green cube floating above you. Go back to the right and head all the way up and climb the ladder to the top. Now head left past the guy blowing his all mighty wind attack at you. Enter the blue door you see. Now follow the path to the right. Avoid the Towtows if you want and keep going. Enter the red door that you eventually come across.
Follow the arrow to the right and you will see something reddish pink in the ground. This is called a Bucculus. It will basically kiss you with his giant lips and suck away your health. If you kill it though it will usually drop a health recovery item so it's worth it. Keep on the lower path now and go in the gold door that you come across. Now head to the right and deal with the Goomba family that lives in this room. Once you raided their house party a block will appear in the air. Hit it and go back left. Go in the blue door again. Now continue to the right.
Watch out for the Bucculus on the ground as there is quite a few of them. You will notice a gap in the ceiling above you. Jump up to the ledge on the left and hit the switch. Then fall back down and keep going right for a block with an extra life. Now head all the way back left to that gold door again, but this time see the ledge above it with a red door? Go inside it this time. If you went into this door before this point it would have been a room full of fiery hot lava. Not something I want to experience right now.
So now that you are in the new and improved lava room its all safe now. If you manage to get lost in this room please eject your Brawl disc now and break it in half. And no you can't sue this guide for your broken disc. Anyways, enter the golden door as if it isn't obvious enough already. Kill the cute sleeping twotwo with a smash attack and enter the shiny red door that appears.
You are now magically on a raft floating down the river. Enemies will come and try to invade your raft! Play king of the hill with it and don't let them conquer you! Eventually you will see a Jyk floating in the air and to the right of it a floating door. Enter that door!
In this room hit both of the pink balls to destroy all those breakable blocks. Grab the green cube goody and ORANGE CUBE #7 in the top left. Now leave the room back onto your raft. Watch out for the bullet bills! If you are Fox just hold down your reflector the whole time to send them in the opposite direction if they hit you. Soon a giant Goomba will come down and soon after that you will see ORANGE CUBE #8 floating in the air. Ignore the Goomba if you haven't killed it by now and grab that orange cube! Now you can kick the living Goomba out of that Goomba. Another giant goomba comes and wants to be sent to the grave also so give him his wish and your ride soon comes to an end.
Continue on the path to the right. If you are Fox you can just use your gun to deal with those hammer bros and ParaTroopas. Be sure to grab the green cube near the 2nd hammer bro in the little pit. Now head to the right and jump into that barrel cannon for 1 crazy ride. Hmm I wonder how that was even possible, but it was cool. You get sent down a pit to meet the 1 and only Dark Bowser! Take advantage of his slow speed and keep long range attacks on him or try to rush him with quick attacks. Your choice.
Cutscene
Diddy and Fox are happy about beating dark Bowser and see him turn into a trophy. Diddy tries to get a little extra revenge by shoving the trophy around, but it then turns into those glowing purplish blobs and floats away. Just then a blast from a trophy gun almost hits both of them. They look to see who shot it and it's the real Bowser! Fox grabs Diddy and runs for it! Run Fox run! Bowser laughs at their retreat.
Phew that was a long one.
Newcomer Fox will now join your team! Make sure to save and let's go to the next level.
Returning
Characters with good speed and decent power should return to this stage if you missed any key items to completing the stage 100% (ex: Marth, Fox, Falco, etc.)
Trivia
- In the cutscene before the level starts, Space Armada from Star Fox plays when Fox enters.
- During the Rayquaza boss battle, Victory Road from Pokemon Ruby/Sapphire plays.
- During the False Bowser miniboss battle, the Airship Theme from SMB3 plays.