Gameplay modification: Difference between revisions
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'''Gameplay modification''', often shorthanded as '''mod''', is a blanket term for unofficial hacks and code alterations that change one or more aspects of the original, or "vanilla" version of a game. The term "vanilla" comes from [[wikipedia:vanilla software|a common terminology featured in the computing world]]. Mods range from simple cosmetic changes to total engine and gameplay overhauls that result in the game functioning completely differently. | '''Gameplay modification''', often shorthanded as '''mod''', is a blanket term for unofficial hacks and code alterations that change one or more aspects of the original, or "vanilla" version of a game. The term "vanilla" comes from [[wikipedia:vanilla software|a common terminology featured in the computing world]]. Mods range from simple cosmetic changes to total engine and gameplay overhauls that result in the game functioning completely differently, functionally making them [[fan games]]. | ||
==Overview== | ==Overview== | ||
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====''Smash Remix''==== | ====''Smash Remix''==== | ||
{{main|Smash Remix}} | {{main|Smash Remix}} | ||
[[File:Smash Remix Character Select.png|thumb|200px|right|''Smash Remix''{{'}}s character selection screen.]] | |||
[[File:SmashRemixLogo.png|300px|center]] | [[File:SmashRemixLogo.png|300px|center]] | ||
''Smash Remix'' is a mod with the goal to expand Smash 64 with new characters, stages, etc. while staying true to its core gameplay. New mechanics from the other ''Smash'' games, like [[wavedashing]], are added as optional bonuses. The vision involves having tournaments where the new characters are pitched against the old ones, with most of the newcomers being viable against the originals, alongside a set of more powerful boss characters. | ''Smash Remix'' is a mod with the goal to expand Smash 64 with new characters, stages, etc. while staying true to its core gameplay. New mechanics from the other ''Smash'' games, like [[wavedashing]], are added as optional bonuses. The vision involves having tournaments where the new characters are pitched against the old ones, with most of the newcomers being viable against the originals, alongside a set of more powerful boss characters. | ||
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Version 0.9, released on April 7th, 2023, adds [[Lucas]] and [[Sonic the Hedgehog]], with the latter's appearance being based on his design first seen in ''Sonic Adventure'', and his moveset being slightly altered to reflect such by replacing [[Spin Dash]] with the [https://sonic.fandom.com/wiki/Light_Speed_Dash Light Speed Dash]. Four more stages were added, being [[Luigi's Mansion]], [[Delfino Plaza]], Village ([[Smashville]]), and [[Green Hill Zone]]. Reflecting the release time of ''Melee'', the Village takes its design from the Nintendo 64 ''Animal Crossing'' rather than ''Wild World'', and Amy replaces Silver as a [[background character]] in Green Hill Zone. In addition, all newcomers now have their own [[Trophy|trophies]], as well as a new Kirby Hat 6 trophy featuring Kirbys with Wolf's, Diddy Kong's, and Charizard's [[Copy Abilities]] and a Kirby Hat 7 trophy featuring Kirbys with Lucas' and Sonic's Copy Abilities. Trophies of [[Tails]], [[Knuckles]], Amy, [[Super Sonic]], and [[Shadow]] were also added. | Version 0.9, released on April 7th, 2023, adds [[Lucas]] and [[Sonic the Hedgehog]], with the latter's appearance being based on his design first seen in ''Sonic Adventure'', and his moveset being slightly altered to reflect such by replacing [[Spin Dash]] with the [https://sonic.fandom.com/wiki/Light_Speed_Dash Light Speed Dash]. Four more stages were added, being [[Luigi's Mansion]], [[Delfino Plaza]], Village ([[Smashville]]), and [[Green Hill Zone]]. Reflecting the release time of ''Melee'', the Village takes its design from the Nintendo 64 ''Animal Crossing'' rather than ''Wild World'', and Amy replaces Silver as a [[background character]] in Green Hill Zone. In addition, all newcomers now have their own [[Trophy|trophies]], as well as a new Kirby Hat 6 trophy featuring Kirbys with Wolf's, Diddy Kong's, and Charizard's [[Copy Abilities]] and a Kirby Hat 7 trophy featuring Kirbys with Lucas' and Sonic's Copy Abilities. Trophies of [[Tails]], [[Knuckles]], Amy, [[Super Sonic]], and [[Shadow]] were also added. | ||
====''Turbo DX''==== | |||
''[https://github.com/GaelR21/TURBO-DX Turbo DX]'' is a mod of ''The Akaneia Build'' released on September 28th, 2024, comprising of all the content from ''The Akaneia Build'' and the addition of more content. There are currently two new characters added in the mod, those being [[Daisy]] and [[Wario]], and [[Shadow the Hedgehog|Shadow]] will be added soon. Unlike ''The Akaneia Build'', all characters that weren't in ''Melee'' have unique [[announcer]] calls done by the game's original announcer, Dean Harrington provided by [https://www.youtube.com/watch?v=Ie6buZduoGU David V. Kimball]. [[Lucas]] had his design changed to match his outfit in the cancelled ''{{iw|wikibound|EarthBound 64}}''. Many veterans received new [[alternate costume]]s and more stages have been added such as [[Sector Z]], [[Castle Siege]], {{iw|mariowiki|Mine Cart Madness}}, {{iw|mariowiki|Bowser's Castle}}, {{iw|bulbapedia|Ecruteak City}}, {{iw|wikirby|Celestial Valley}}, a ''Melee'' version of [[Small Battlefield]], {{iw|mariowiki|Wario's Castle}}, and in a future update, [https://sonic.fandom.com/wiki/Radical_Highway Radical Highway]. | |||
====''Beyond Melee''==== | ====''Beyond Melee''==== | ||
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[[File:supersmashbrosmelee64.png|500px|center]] | [[File:supersmashbrosmelee64.png|500px|center]] | ||
As the name suggests, ''Super Smash Bros. Melee 64'' (often just referred to as "''Melee 64''") is a mod with the goal of making ''Melee'' more like its predecessor, '' Smash 64'', and was first made available in July 2019. A notable feature of the mod is the ability to choose between playing it with ''Melee''{{'}}s regular mechanics and techniques, or a unique version that combines the gameplay styles of ''Melee'' and ''64''. It also contains completely remixed stages, alternate costumes, and menus reflecting ''64''. | As the name suggests, ''Super Smash Bros. Melee 64'' (often just referred to as "''Melee 64''") is a mod with the goal of making ''Melee'' more like its predecessor, '' Smash 64'', and was first made available in July 2019. A notable feature of the mod is the ability to choose between playing it with ''Melee''{{'}}s regular mechanics and techniques, or a unique version that combines the gameplay styles of ''Melee'' and ''64''. It also contains completely remixed stages, alternate costumes, and menus reflecting ''64''. | ||
===''[[Super Smash Bros. Brawl]]''=== | ===''[[Super Smash Bros. Brawl]]''=== | ||
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''[[Brawl-]]'', like most other ''Brawl'' mods, attempts to change the cast and physics of ''Brawl'' in order to make the game more balanced. In a playful jab at the then-active ''Brawl+'' and its carefully considered balancing philosophy, the changes to the characters and physics in ''Brawl-'' are intended by the developers to be absurd and over-the-top in comparison. ''Brawl-''{{'}}s character design can be boiled down to the mantra "if everyone is broken, no one is". [[Hitstun]], for instance, has been drastically increased as to allow for combos that are much easier to perform than either ''Brawl'' or ''Melee'', and all characters now have the ability to [[wall jump]]. In addition, all characters have been buffed to ridiculous levels and each given a plethora of new, very powerful options; {{SSBB|Ike}}, for instance, can charge [[Eruption]] and store it, allowing for a powerful kill move. The mod is noteworthy for being an early major ''Brawl'' mod aimed towards casual players (although competitive balancing is still of importance to the developers). | ''[[Brawl-]]'', like most other ''Brawl'' mods, attempts to change the cast and physics of ''Brawl'' in order to make the game more balanced. In a playful jab at the then-active ''Brawl+'' and its carefully considered balancing philosophy, the changes to the characters and physics in ''Brawl-'' are intended by the developers to be absurd and over-the-top in comparison. ''Brawl-''{{'}}s character design can be boiled down to the mantra "if everyone is broken, no one is". [[Hitstun]], for instance, has been drastically increased as to allow for combos that are much easier to perform than either ''Brawl'' or ''Melee'', and all characters now have the ability to [[wall jump]]. In addition, all characters have been buffed to ridiculous levels and each given a plethora of new, very powerful options; {{SSBB|Ike}}, for instance, can charge [[Eruption]] and store it, allowing for a powerful kill move. The mod is noteworthy for being an early major ''Brawl'' mod aimed towards casual players (although competitive balancing is still of importance to the developers). | ||
''Brawl-'' enjoyed considerable popularity and attention when first released in 2010, and it became the most popular ''Brawl'' mod among the fanbase in this time, due to its more obvious changes compared to ''Balanced Brawl'' and its less controversial changes compared to ''Brawl+''; the game was even featured as a side-event at some ''Brawl'' tournaments, such as at [[Apex 2010]]. As ''Project M'' got farther into development and started releasing more complete builds, however, ''Brawl-'' would become eclipsed in popularity, though it still has a large, devoted cult following. Despite the diminishing popularity and lack of representation at tournaments, development for ''Brawl-'' has received updates as late as | ''Brawl-'' enjoyed considerable popularity and attention when first released in 2010, and it became the most popular ''Brawl'' mod among the fanbase in this time, due to its more obvious changes compared to ''Balanced Brawl'' and its less controversial changes compared to ''Brawl+''; the game was even featured as a side-event at some ''Brawl'' tournaments, such as at [[Apex 2010]]. As ''Project M'' got farther into development and started releasing more complete builds, however, ''Brawl-'' would become eclipsed in popularity, though it still has a large, devoted cult following. Despite the diminishing popularity and lack of representation at tournaments, development for ''Brawl-'' has received updates as late as August 2024.<ref>{{cite web|url=https://brawlminus.net/day/2024/08/10/|title=Brawl Minus 5.1 is here!|accessdate=2025-03-27}}</ref> | ||
====''Project M''==== | ====''Project M''==== | ||
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Version 1.0 was released on March 27, 2022 after the tournament Project M Theatre. | Version 1.0 was released on March 27, 2022 after the tournament Project M Theatre. | ||
====''Legacy TE''==== | ====''Legacy TE''==== | ||
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''Legacy MP+'' is a modification of ''[[Brawl]]'' that features character rebalancing, a mode inspired by ''[https://www.wikipedia.com/wiki/Lethal_League Lethal League]'', and additional costumes such as one for Bowser that references the ending of ''Super Mario Odyssey'' where Mario [[mariowiki:Capture|captures]] him, costumes for the ''Star Fox'' characters inspired by ''[https://dragonball.fandom.com/wiki/Dragon_Ball_Z Dragon Ball Z]'', a set of costumes for Charizard based on the Armor Style [[bulbapedia:Holowear|Holowear]] from ''Pokémon UNITE'', adding [[mariowiki:Peachette|Peachette]] as an alternate costume for Peach, and even adding [https://info.sonicretro.org/Scourge_the_Hedgehog Scourge the Hedgehog] as an alternate costume for Sonic. | ''Legacy MP+'' is a modification of ''[[Brawl]]'' that features character rebalancing, a mode inspired by ''[https://www.wikipedia.com/wiki/Lethal_League Lethal League]'', and additional costumes such as one for Bowser that references the ending of ''Super Mario Odyssey'' where Mario [[mariowiki:Capture|captures]] him, costumes for the ''Star Fox'' characters inspired by ''[https://dragonball.fandom.com/wiki/Dragon_Ball_Z Dragon Ball Z]'', a set of costumes for Charizard based on the Armor Style [[bulbapedia:Holowear|Holowear]] from ''Pokémon UNITE'', adding [[mariowiki:Peachette|Peachette]] as an alternate costume for Peach, and even adding [https://info.sonicretro.org/Scourge_the_Hedgehog Scourge the Hedgehog] as an alternate costume for Sonic. | ||
===='' | ====''Legacy XP''==== | ||
[[File: | [[File:LegacyXPLogo.png|400px|center]] | ||
'' | ''Legacy XP'' is a modification of Project M 3.6 that includes more characters, 700+ additional stages, and new modes. While the characters from Project M were mostly unaltered ([[Yoshi]] and [[Link]] received some non-PM 3.6 moveset-fixing edits, and [[Snake]] gained the ability to walk while using his [[Cardboard box|box taunt]]), 10 more fighters were added: [[Young Link]], [[Pichu]], and [[Dr. Mario]] returned from Melee, and [[Ridley]], [[Waluigi]], [[Geno]], [[Lucina]], and Metal-Sonic were added in the beta build released in September 2016. [[Shadow]] and Mage Ganondorf (inspired by his [[Ocarina of Time]] appearance) followed in version 2.0 Full in May 2018. Version 2.1, featuring some balance changes, was released in March 2019. | ||
''Legacy XP Lite'' is a combination of ''Legacy XP'' with some of the more competitive-friendly stages from ''Legacy TE'', greatly reducing the number of stages and the mod size from over 5 GB to under 2 GB. Version 2.1 was released in March 2019. | |||
'' | |||
Just like the aforementioned ''Legacy TE'', development ceased on March 13, 2020 with an announcement on their website [https://web.archive.org/web/20201130162107/http://www.smashbroslegacy.com/] and removal of all downloads. Project co-lead David V. Kimball stressed no Nintendo involvement in the shutdown, and directed further questions to Ryan Morrison [https://twitter.com/davidvkimball/status/1238928426716692480], similar to the Project M shutdown. | |||
[ | |||
====''REX''==== | ====''Project M EX Remix'' / ''REX''==== | ||
[[File:ProjectMEXRemix.png| | [[File:PMEX Remix character selection screen.jpg|thumb|200px|right|''PMEX Remix''{{'}}s current character selection screen.]] | ||
[[File:ProjectMEXRemix.png|300px|center]] | |||
''REX'' is a more casual expansion of ''Project+'', adding many new characters and stages. Like the aforementioned ''Legacy XP'', the goal of this build is to balance quantity with quality. Good character balancing is also a goal of ''REX'', and the developers strive to maintain a meta that isn't completely dominated by just a few characters. | ''REX'' is a more casual expansion of ''Project+'', adding many new characters and stages. Like the aforementioned ''Legacy XP'', the goal of this build is to balance quantity with quality. Good character balancing is also a goal of ''REX'', and the developers strive to maintain a meta that isn't completely dominated by just a few characters. | ||
''REX''{{'}}s roster covers a wide range of franchises and characters, including characters that were added to later Smash titles (some with redesigned movesets like [[Ridley]] and [[Lucina]], others more faithful backports like [[Wii Fit Trainer]] and [[Sora]]), popular characters that never quite made it to Smash like [[Waluigi]], [[Geno]], and {{iw|wikirby|Bandana Waddle Dee}}, and more obscure picks like {{iw|fzerowiki|Deathborn}} | ''REX''{{'}}s roster covers a wide range of franchises and characters, including characters that were added to later Smash titles (some with redesigned movesets like [[Ridley]] and [[Lucina]], others more faithful backports like [[Wii Fit Trainer]] and [[Sora]]), popular characters that never quite made it to Smash like [[Waluigi]], [[Geno]], and {{iw|wikirby|Bandana Waddle Dee}}, and more obscure picks like {{iw|fzerowiki|Deathborn}} from ''F-Zero GX'', Vectorman from his namesake games, and [[Sukapon]] from ''Joy Mech Fight''. The mod has also added hundreds of new stages, both new and backported, as well as various features. ''REX'' enjoys continued development from both the internal dev team and external collaborators, including polishing character movesets and animations, redesigning textures to better fit ''Brawl''{{'}}s art style, and even providing new voice work for some characters. | ||
Originally, the project began in 2018 as a separate mod pack known as ''Project M EX | Originally, the project began in 2018 as a separate mod pack known as ''Project M EX REMIX'' (or just ''REMIX'' for short), but development ceased in February 2024 due to the departure of three of the project leaders.<ref>https://twitter.com/Smash_REX/status/1761019671862464579</ref> The remaining project leader and other members of its development team subsequently shifted over to ''REX'', which will feature all of the existing content from ''REMIX'' along with its previous planned content and other new additions. | ||
On May 26th, 2024, ''REX''{{'}}s first two newcomers after the transition from ''Project M EX Remix'', [[Incineroar]] and | On May 26th, 2024, ''REX''{{'}}s first two newcomers after the transition from ''Project M EX Remix'', [[Incineroar]] and {{iw|bulbapedia|Pikachu Libre|Pokkén}}, were announced.<ref>https://x.com/Smash_REX/status/1794748125879665071</ref> The initial teaser trailer also features several silhouettes of as-yet unrevealed newcomers. Currently, the mod has been delayed to early 2025 due to the director's real-life issues.<ref>https://x.com/Smash_REX/status/1866089293262864462</ref> | ||
====''Smash 2''==== | |||
''[https://twitter.com/Smash2Official Smash 2]'' is a modification of ''[[Brawl]]'' that was designed to be like ''[[Melee]]'' as if Nintendo had more time to develop it (leading to more characters), making it much more of a direct homage to ''Melee'' than ''[[Project M]]''. In addition to the engine changes from ''Project M'', stage camera and lighting are edited, and the movesets of all Melee veterans have been reverted to function as in ''Melee'', with some rebalancing to adjust for these changes. For the newcomers in ''Brawl'', [[Wolf]] and [[Lucas]] were designed to be more similar to the characters they were partially cloned from, and for other characters, abilities they gained that originated from games released after ''Melee'' got replaced (for example, [[King Dedede]]'s [[Jet Hammer]]). | |||
There are other two mods that are seen as Smash 2's successor. These include ''Smash 2 Plus'' which makes adjustments and changes to the roster by re-adding characters such as [[Wolf]] and [[Lucas]] alongside other roster additions. ''Smash 2 Omega'' makes further adjustments and also adding characters such as [[Ridley]], [[mariowiki:Toad|Toad]], and [[Daisy]] to the roster. | |||
<gallery> | |||
Smash2Logo.png | |||
Smash2PlusLogo.png | |||
Smash 2 Omega.png | |||
</gallery> | |||
====''Project Horizon''==== | ====''Project Horizon''==== | ||
{{Image}} | {{Image}} | ||
''Project Horizon'' follows a similar design philosophy to ''REX'', but distinguishes itself with several characters not in ''REX'' (including non-gaming 3rd parties like [https://dragonball.fandom.com/wiki/Goku Goku] from the ''Dragon Ball'' series and [https://scottpilgrim.fandom.com/wiki/Scott_Pilgrim Scott Pilgrim] from ''Scott Pilgrim vs. The World''), other stages that have not made it to ''REX''{{'}}s stage list, and an intentional lack of backported characters from future Super Smash Bros. games. | ''Project Horizon'' follows a similar design philosophy to ''REX'', but distinguishes itself with several characters not in ''REX'' (including non-gaming 3rd parties like [https://dragonball.fandom.com/wiki/Goku Goku] from the ''Dragon Ball'' series and [https://scottpilgrim.fandom.com/wiki/Scott_Pilgrim Scott Pilgrim] from ''Scott Pilgrim vs. The World''), other stages that have not made it to ''REX''{{'}}s stage list, and an intentional lack of backported characters from future Super Smash Bros. games. | ||
====''Project Meta Plus EX''==== | ====''Project Meta Plus EX''==== | ||
[[File:ProjectMetaPlusEX.png|300px|center]] | |||
Project Meta Plus EX is a Project+EX build with a different roster, adding characters who did not debut in a video game such as Goku and Kirito, alongside 2 new original characters, as well as characters who are not in REX such as Roxas, Proto-Man, Mach Rider, Doom Slayer, and Ayumi Tachibana. The modification also includes stages from manga and anime such as My Hero Academia, and stage recreations of Earthbound 64 locations. Finally, the mod features stages from fangames such as Super Smash Land. | Project Meta Plus EX is a Project+EX build with a different roster, adding characters who did not debut in a video game such as Goku and Kirito, alongside 2 new original characters, as well as characters who are not in REX such as Roxas, Proto-Man, Mach Rider, Doom Slayer, and Ayumi Tachibana. The modification also includes stages from manga and anime such as My Hero Academia, and stage recreations of Earthbound 64 locations. Finally, the mod features stages from fangames such as Super Smash Land. | ||
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====''Ultimate S''==== | ====''Ultimate S''==== | ||
[[File:Ult_S Logo.png|500px|center]] | [[File:Ult_S Logo.png|500px|center]] | ||
Initially released on April 13th, 2021, the mod [https://github.com/chrispo-git/ult-s/releases/latest Ultimate S] is a fresh take on Ultimate with a large overhaul including lots of new features, character reworks and balancing. It also re-adds popular mechanics such as edge canceling, DACUS, and wavedashing, as well as decloning echo fighters. Most notably, the majority of the cast has received a variety of brand new moves | Initially released on April 13th, 2021, the mod [https://github.com/chrispo-git/ult-s/releases/latest Ultimate S] is a fresh take on Ultimate with a large overhaul including lots of new features, stages, character reworks and balancing. It also re-adds popular mechanics such as edge canceling, DACUS, and wavedashing, as well as decloning echo fighters. Most notably, the majority of the cast has received a variety of brand new moves. As of update 4.0's release on June 29th, 2024, Toad, Rayman, Bomberman, Masked Man, and Sandbag have been added as brand-new fighters. | ||
====''TR4SH Rebuffed''==== | ====''TR4SH Rebuffed''==== | ||
[https://gamebanana.com/mods/372158 TR4SH Rebuffed] is a collaboration that takes the best from the TR4SH and Smash Rebuffed modpacks, which were both overhaul mods for Super Smash Bros. Wii U. It uses the crazy gimmicks and silliness of TR4SH combined with the fast combo-based gameplay of Smash Rebuffed. Despite being a mod that "buffs" and makes characters stronger than vanilla for the most part, TR4SH Rebuffed also rebalances certain aspects across the cast, aiming to keep gameplay competitive friendly. It is also considered to be the closest mod to resemble Brawl- in terms of feel. In terms of global mechanics, TR4SH Rebuffed has included wavedashing, DACUS, DACDS (Dash Attack Canceled Down Smash), perfect pivoting, increased hitstun, and wall-jumping for the entire cast. | [https://gamebanana.com/mods/372158 TR4SH Rebuffed] is a collaboration that takes the best from the TR4SH and Smash Rebuffed modpacks, which were both overhaul mods for Super Smash Bros. Wii U. It uses the crazy gimmicks and silliness of TR4SH combined with the fast combo-based gameplay of Smash Rebuffed. Despite being a mod that "buffs" and makes characters stronger than vanilla for the most part, TR4SH Rebuffed also rebalances certain aspects across the cast, aiming to keep gameplay competitive friendly. It is also considered to be the closest mod to resemble Brawl- in terms of feel. In terms of global mechanics, TR4SH Rebuffed has included wavedashing, DACUS, DACDS (Dash Attack Canceled Down Smash), perfect pivoting, increased hitstun, and wall-jumping for the entire cast. | ||
The mod notably includes inputted variations on certain moves, where for one | The mod notably includes inputted variations on certain moves, where for one example, holding the A button on Wario's Up-Air will turn it into a slow variation that will instantly kill the opponent upon a successful hit. TR4SH Rebuffed also does have other features such as adding brand new Spirits, Classic Mode Routes, Various Cosmetic Changes, and even better AI for CPU players. | ||
====''WuBor Patch''==== | ====''WuBor Patch''==== | ||
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====''CHAO5: The UN-Balance Mod Returns!''==== | ====''CHAO5: The UN-Balance Mod Returns!''==== | ||
[https://gamebanana.com/mods/380870 CHAO5: The UN-Balance Mod Returns!] is a mod for Super Smash Bros. Ultimate which makes fighters overpowered. It is also the successor and sequel to CH4OS: The UN-Balance Mod which was a mod for Super Smash Bros. for Wii U. Unlike most gameplay overhaul mods, CHAO5 is more of a "joke mod" which isn't meant to be taken too seriously, having less resemblance for balance and isn't strictly made for competitive play, similar to Silly Melee. The mod is well-noted for having characters with mostly turbo moves, multiple jumps, boosted mobility and strikingly good recoveries, and containing a number moves that can either deal extremely high amounts of damage or even [[OHKO]] fighters, with Mr. Game and | [https://gamebanana.com/mods/380870 CHAO5: The UN-Balance Mod Returns!] is a mod for Super Smash Bros. Ultimate which makes fighters overpowered. It is also the successor and sequel to CH4OS: The UN-Balance Mod which was a mod for Super Smash Bros. for Wii U. Unlike most gameplay overhaul mods, CHAO5 is more of a "joke mod" which isn't meant to be taken too seriously, having less resemblance for balance and isn't strictly made for competitive play, similar to Silly Melee. The mod is well-noted for having characters with mostly turbo moves, multiple jumps, boosted mobility and strikingly good recoveries, and containing a number moves that can either deal extremely high amounts of damage or even [[OHKO]] fighters, with Mr. Game & Watch, Hero and Ganondorf most notably having plenty. CHAO5 has overhauled and included several global mechanics such as much stronger shields, wavedashing and dash-dancing from Melee, chain-grabbing, hitstun canceling from Brawl, unlimited air dodging, DACUS, DACDS, spawning items through taunting, and more. CHAO5 is also well-noted for completely and accurately restoring Brawl's [[Glide|gliding mechanic]], in which Meta Knight, Pit and Charizard regain, and they all reuse their gliding animations from Brawl. In Meta Knight's case, Shuttle Loop puts him into a gliding state exactly like in Brawl, while also having his regular glide. In addition, non-Brawl characters such as Dark Pit, Ridley, Palutena, Banjo & Kazooie, and Sora can also glide, having their own proper animations and unique traits to their movements. CHAO5 also replaces a number of moves of fighters, for example Ryu now has a laser on non-inputted Neutral Special similar to [[Zero Laser]], and more. | ||
Despite the non-serious nature of the mod, CHAO5 does aim to be creative in overhauling the entire cast. The mod attempts to differentiate echo fighters, with some even gaining new animations and moves (with Daisy being a notable example). This mod also adds extra costumes to fighters, without replacing any existing ones. In the v1.0.0 update released on November 26th, 2022, CHAO5 has introduced two new fighters; Claus from Mother 3 (being Lucas's echo fighter) and Giga Bowser. Claus is mostly similar to Lucas but has some different moves/animations (taking some from P+ Lucas), voice acting, different coloured PSI effects, and even his own Classic Mode Route. Both Giga Bowser and Claus do not replace any existing fighter and have their own slots on the Character Select Screen. | Despite the non-serious nature of the mod, CHAO5 does aim to be creative in overhauling the entire cast. The mod attempts to differentiate echo fighters, with some even gaining new animations and moves (with Daisy being a notable example). This mod also adds extra costumes to fighters, without replacing any existing ones. In the v1.0.0 update released on November 26th, 2022, CHAO5 has introduced two new fighters; Claus from Mother 3 (being Lucas's echo fighter) and Giga Bowser. Claus is mostly similar to Lucas but has some different moves/animations (taking some from P+ Lucas), voice acting, different coloured PSI effects, and even his own Classic Mode Route. Both Giga Bowser and Claus do not replace any existing fighter and have their own slots on the Character Select Screen. In the v2.0.0 update released on January 7, 2025, The mod has come a fair way and introduced even more new fighters; Silver The Hedgehog, Waluigi, Blaziken, Krystal (from Starfox), Ninten (from Earthbound Beginnings), Masked Man (Mother 3), and Kamek (Super Mario series). | ||
==References== | ==References== |