Template:SSB4 to SSBU changelist/Shulk: Difference between revisions

→‎Attributes: Agilizing is not a word if I recall...
(→‎Ground attacks: The neutral attack breakdown is quite a mess since it combines a lot of hits into one point, I'll properly arrange them by hits 1,2,3.)
(→‎Attributes: Agilizing is not a word if I recall...)
 
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**{{buff|His [[fast fall]]ing speed is faster (2.4 → 2.528), leaving him less susceptible to [[juggling]].}}
**{{buff|His [[fast fall]]ing speed is faster (2.4 → 2.528), leaving him less susceptible to [[juggling]].}}
*{{change|Shulk's [[gravity]] is higher (0.085 → 0.098). This improves his vertical mobility and leaves him less vulnerable to juggles, but worsens his horizontal endurance.}}
*{{change|Shulk's [[gravity]] is higher (0.085 → 0.098). This improves his vertical mobility and leaves him less vulnerable to juggles, but worsens his horizontal endurance.}}
*{{change|Shulk's jump height is lower (34.8 → 33.5), slightly hindering his vertical recovery, but further agilizing his aerial game.}}
*{{change|Shulk's jump height is lower (34.8 → 33.5), slightly hindering his vertical recovery, but slightly improves his aerial game.}}
*{{buff|Shulk's [[traction]] has been increased (0.044 → 0.094), improving his ability to punish [[out of shield]].}}
*{{buff|Shulk's [[traction]] has been increased (0.044 → 0.094), improving his ability to punish [[out of shield]].}}
*{{buff|Forward [[roll]] has less ending lag ([[FAF]] 31 → 30).}}
*{{buff|Forward [[roll]] has less ending lag ([[FAF]] 31 → 30).}}
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