Master Hand: Difference between revisions
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|name = Master Hand | |name = Master Hand | ||
|image = [[File:Master Hand SSBU.png|250px]] | |image = [[File:Master Hand SSBU.png|250px]] | ||
|caption = [[File:SmashBrosSymbol.svg|50px|class=invert]] | |caption = [[File:SmashBrosSymbol.svg|50px|class=invert-dark]] | ||
Render of Master Hand in ''Super Smash Bros. Ultimate'' | Render of Master Hand in ''Super Smash Bros. Ultimate'' | ||
|boss = ''[[SSB]]''<br>''[[Melee]]''<br>''[[Brawl]]''<br>''[[SSB4]]''<br>''[[Ultimate]]'' | |boss = ''[[SSB]]''<br>''[[Melee]]''<br>''[[Brawl]]''<br>''[[SSB4]]''<br>''[[Ultimate]]'' | ||
|universe = {{uv|Super Smash Bros.}} | |universe = {{uv|Super Smash Bros.}} | ||
|gender = Male | |||
|console = [[Nintendo 64]] | |console = [[Nintendo 64]] | ||
|interwiki = wikirby | |interwiki = wikirby | ||
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}} | }} | ||
{{cquote|''Bwa-hah-hah-hah-hah!''|cite=Master Hand}} | {{cquote|''Bwa-hah-hah-hah-hah!''|cite=Master Hand}} | ||
'''Master Hand''' ({{ja|マスターハンド|Masutā Hando}}, ''Master Hand'') is a hand-like entity who acts as the main recurring [[boss]] | '''Master Hand''' ({{ja|マスターハンド|Masutā Hando}}, ''Master Hand'') is a hand-like entity who acts as the main recurring [[boss]] and the main antagonist of the {{uv|Super Smash Bros.}} universe. He appears at [[Final Destination]] as the final boss of the [[1P Game]] in ''[[Super Smash Bros.]]'' and of [[Classic Mode]] in ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. 4]]'', and some fighters' paths in ''[[Super Smash Bros. Ultimate]]''. He also plays a large role in [[Adventure Mode: The Subspace Emissary]] and [[Adventure Mode: World of Light]]. Due to his role as a boss, Master Hand is often unplayable barring hacks, though a glitch that allows the player to play as him exists in ''Super Smash Bros. Melee''. The player must bring his HP down to zero to defeat him. Master Hand's left hand counterpart, [[Crazy Hand]], was introduced in ''Melee''. | ||
Despite appearing in all five games of the series, considerable mystery surrounds the character, due to a lack of sufficient official explanations. However, he is known as the creator of the ''Super Smash Bros.'' universe, and in ''Brawl'' as the master of the [[World of Trophies]].<ref>{{cite web | Despite appearing in all five games of the series, considerable mystery surrounds the character, due to a lack of sufficient official explanations. However, he is known as the creator of the ''Super Smash Bros.'' universe, and in ''Brawl'' as the master of the [[World of Trophies]].<ref>{{cite web | ||
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===Role in [[Adventure Mode: World of Light]]=== | ===Role in [[Adventure Mode: World of Light]]=== | ||
[[File:Minions of light.jpeg|thumb|200px|Galeem’s army of Master Hands.]] | [[File:Minions of light.jpeg|thumb|200px|Galeem’s army of Master Hands.]] | ||
[[File: | [[File:SSBU Dharkon killing Master Hands.png|thumb|200px|The Master Hands being destroyed by Dharkon.]] | ||
He also appears in [[Adventure Mode: World of Light]]. In the introductory cinematic, an army of many Master Hands is seen approaching the fighters alongside [[Galeem]]. The Master Hands unravel to reveal blue glowing energy-like forms within, which are then absorbed by Galeem before he unleashes beams of light that consume the fighters. Master Hand will obstruct the player's path several times in [[The Light Realm]] and must be fought before reaching Galeem. | He also appears in [[Adventure Mode: World of Light]]. In the introductory cinematic, an army of many Master Hands is seen approaching the fighters alongside [[Galeem]]. The Master Hands unravel to reveal blue glowing energy-like forms within, which are then absorbed by Galeem before he unleashes beams of light that consume the fighters. Master Hand will obstruct the player's path several times in [[The Light Realm]] and must be fought before reaching Galeem. | ||
Following Galeem's defeat, [[Dharkon]] appears, sending his army of Crazy Hands to destroy Master Hands, which instead of exploding in blue energy, they burst in yellow. | Following Galeem's defeat, [[Dharkon]] appears, sending his army of Crazy Hands to destroy Master Hands, which instead of exploding in blue energy, they burst in yellow. | ||
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==Playability== | ==Playability== | ||
In ''Melee'', the [[Master Hand glitch]], a particular application of the [[Name Entry glitch]], allows a player to control Master Hand. Aside from this, the only other methods of controlling Master Hand are by hacking with a cheating device such as [[GameShark]] or [[Action Replay]]. Several rumors exist of being able to control Master Hand in other games, particularly the original ''Super Smash Bros.'', all of which are false. In ''Ultimate'' however, he is now playable legitimately for the first time in the penultimate stage of [[World of Light]]. | In ''Melee'', the [[Master Hand glitch]], a particular application of the [[Name Entry glitch]], allows a player to control Master Hand via a Player 3 port. Aside from this, the only other methods of controlling Master Hand are by hacking with a cheating device such as [[GameShark]] or [[Action Replay]]. Several rumors exist of being able to control Master Hand in other games, particularly the original ''Super Smash Bros.'', all of which are false. In ''Ultimate'' however, he is now playable legitimately for the first time in the penultimate stage of [[World of Light]]. | ||
==Names in other languages== | ==Names in other languages== | ||
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*''Ultimate'' is also the very first game where Master Hand can be stunned and incapacitated during battle. | *''Ultimate'' is also the very first game where Master Hand can be stunned and incapacitated during battle. | ||
** In addition, ''Ultimate'' is the very first game where Master Hand can be legitimately fought on a stage that isn't Final Destination (In [[Donkey Kong]]'s Classic Mode, he is instead fought on the Ω form of [[New Donk City Hall]], in Joker's Classic Mode route, he is fought in the Ω form of [[Mementos]], and in [[Sephiroth]]'s Classic Mode, he is fought on the Ω form of [[Northern Cave]]). However, all these stages are a variation of Final Destination. | ** In addition, ''Ultimate'' is the very first game where Master Hand can be legitimately fought on a stage that isn't Final Destination (In [[Donkey Kong]]'s Classic Mode, he is instead fought on the Ω form of [[New Donk City Hall]], in Joker's Classic Mode route, he is fought in the Ω form of [[Mementos]], and in [[Sephiroth]]'s Classic Mode, he is fought on the Ω form of [[Northern Cave]]). However, all these stages are a variation of Final Destination. | ||
*An enemy named {{s|wikirby|Uja}} appears in some levels of ''Kirby Squeak Squad''; it appears to be a swarm of insects taking a form that closely resembles Master Hand's sprite in ''Amazing Mirror''. However, it is made of small, black particles similar to [[Master Core]]. | *{{iw|wikirby|Master Hand}} appears as a midboss in ''{{iw|wikirby|Kirby & The Amazing Mirror}}'', and is fought alongside {{iw|wikirby|Crazy Hand}} as the boss of {{iw|wikirby|Candy Constellation}}. When defeated and inhaled, Master Hand grants Kirby the {{iw|wikirby|Smash}} Ability. | ||
**An enemy named {{s|wikirby|Uja}} appears in some levels of ''Kirby Squeak Squad''; it appears to be a swarm of insects taking a form that closely resembles Master Hand's sprite in ''Amazing Mirror''. However, it is made of small, black particles similar to [[Master Core]]. | |||
*Master Hand is the only boss to appear in every game. | *Master Hand is the only boss to appear in every game. | ||