38,600
edits
m (name change) |
|||
(7 intermediate revisions by 2 users not shown) | |||
Line 19: | Line 19: | ||
As in ''[[Super Smash Bros.]]'', Nobuyuki Hiyama's portrayal of Link from ''{{s|zeldawiki|The Legend of Zelda: Ocarina of Time}}'' was re-purposed in ''Melee'', with the ones used in the previous ''Smash'' title returning alongside new ones. | As in ''[[Super Smash Bros.]]'', Nobuyuki Hiyama's portrayal of Link from ''{{s|zeldawiki|The Legend of Zelda: Ocarina of Time}}'' was re-purposed in ''Melee'', with the ones used in the previous ''Smash'' title returning alongside new ones. | ||
Link is ranked 18th in the tier list, in the C- tier, which is much higher than his second to last current rank in the ''Smash 64'' [[tier list]] (11th out of 12), and one place below his clone, {{SSBM|Young Link}}. Link's placement is due to his low lag aerials (with his neutral and forward air), a good variety of projectiles, several kill confirms, multiple strong tech-chasing options and a very high air speed. His disjointed hitbox also gives him a slight advantage against others, as well as a [[Passive shield|fully functional shield]] that can block a wide variety of projectiles. Link is also a potent | Link is ranked 18th in the tier list, in the C- tier, which is much higher than his second to last current rank in the ''Smash 64'' [[tier list]] (11th out of 12), and one place below his clone, {{SSBM|Young Link}}. Link's placement is due to his low lag aerials (with his neutral and forward air), a good variety of [[projectiles]], several kill confirms, multiple strong [[tech-chasing]] options and a very high air speed. His [[disjointed hitbox]] also gives him a slight advantage against others, as well as a [[Passive shield|fully functional shield]] that can block a wide variety of projectiles. Link is also a potent [[edgeguard]]er in the NTSC versions of the game; his [[Spin Attack]] is possibly the best [[semi-spike]] in the game, though he still has many other options like his notoriously active [[neutral air]]. Finally, similarly to {{SSBM|Samus}}, Link possesses a wide array of [[advanced technique]]s specific to himself or shared between himself and his younger counterpart relating to his bombs, such as the [[bomb jump]] variants to extend his recovery and the [[goron roll]] enabling him to techroll on command. | ||
Link, however, suffers from a rather high falling speed, making him an easy target for chain grabbing and combos. Although his recovery can be extended, he is still vulnerable to being edgeguarded due to his up | Link, however, suffers from a rather high falling speed, making him an easy target for chain grabbing and combos. Although his [[recovery]] can be extended, he is still vulnerable to being edgeguarded due to his [[up special]] recovery being predictable, though his [[hookshot]] [[tether]] and bomb jumps somewhat compensate for this. Link is considered a non-viable pick at the highest levels of play, although one player, [[Aklo]], has had significant success utilizing him as a [[counterpick]]. | ||
==Attributes== | ==Attributes== | ||
Line 365: | Line 365: | ||
*{{Sm|Lord HDL|USA}} - One of the best Link players in the world during the early 2010s. While he commonly used {{SSBM|Marth}} as well and would eventually solo-main him, he used Link to place 17th at {{Trn|EVO East}} and 49th at {{Trn|Apex 2013}}. He became the first Link player to have been ranked on a global ''Melee'' top 100 power ranking list, with 87th on the [[SSBMRank 2014]]. | *{{Sm|Lord HDL|USA}} - One of the best Link players in the world during the early 2010s. While he commonly used {{SSBM|Marth}} as well and would eventually solo-main him, he used Link to place 17th at {{Trn|EVO East}} and 49th at {{Trn|Apex 2013}}. He became the first Link player to have been ranked on a global ''Melee'' top 100 power ranking list, with 87th on the [[SSBMRank 2014]]. | ||
*{{Sm|Kuya|USA}} - Co-mains Link with {{SSBM|Mr. Game & Watch}} and is currently considered one of the best Link players in the world. He has shown a strong regional presence, ranking 5th in Central Florida in 2023 and placing 7th at {{Trn|Tampa Never Sleeps 8}}, 13th at {{Trn|CEO 2023}}, and 17th at {{Trn|DreamHack Atlanta 2019}}. | *{{Sm|Kuya|USA}} - Co-mains Link with {{SSBM|Mr. Game & Watch}} and is currently considered one of the best Link players in the world. He has shown a strong regional presence, ranking 5th in Central Florida in 2023 and placing 7th at {{Trn|Tampa Never Sleeps 8}}, 13th at {{Trn|CEO 2023}}, and 17th at {{Trn|DreamHack Atlanta 2019}}. | ||
*{{Sm|Savestate|USA}} - A Link player well known for advancing the character's technique, popularising many [[glitch]]es such as [[Ghost Arrow]] and [[Dimensional Arrow]]. Briefly resided in Europe and was the continent's best Link player while active, with some respectable placements of 4th at {{Trn|Midgard 2022}}, 17th at {{Trn|HFLAN 2022: Golden Melee Edition}}, and 25th at {{Trn|Fête}}. Formerly held the speedrun record for Link's [[Break the Targets]] stage. Eventually retired in 2023. | |||
*{{Sm|Sixx|Germany}} - Considered the best Link player of all time before his hiatus in competitive play. He placed 9th at one of the biggest European tournaments for ''Melee'' with {{Trn|Heir 4}}, where he notably beat {{Sm|YungWaff}}. His best win with Link was with {{Sm|Amsah}} at [http://challonge.com/AvalonMVIsingles Avalon M-VI], and he has taken sets over other top European players such as {{Sm|nebbii}}, {{Sm|Nicki}}, {{Sm|Zgetto}}, and {{Sm|Mahie}} . | *{{Sm|Sixx|Germany}} - Considered the best Link player of all time before his hiatus in competitive play. He placed 9th at one of the biggest European tournaments for ''Melee'' with {{Trn|Heir 4}}, where he notably beat {{Sm|YungWaff}}. His best win with Link was with {{Sm|Amsah}} at [http://challonge.com/AvalonMVIsingles Avalon M-VI], and he has taken sets over other top European players such as {{Sm|nebbii}}, {{Sm|Nicki}}, {{Sm|Zgetto}}, and {{Sm|Mahie}} . | ||
Line 370: | Line 371: | ||
Historically, Link has always been regarded as an average to below-average character in the competitive metagame. While Link's spacing ability and his above-average air game have been noted, his poor mobility on the ground is widely seen as the reason for his low-mid tier ranking; even Aniki's impressive performance with Link at the {{Trn|Jack Garden Tournament}} could not move him up in the tier list, and Link's defensive playstyle has not become particularly powerful in the fast-paced metagame of competitive ''Melee''. As such, as the metagame progressed Link's standings began falling: aside from being ranked sixth on the April Fools' tier list, Link's best ranking was thirteenth on the sixth tier list; however, he has since progressively ranked lower on each subsequent list, including ranking below his clone, {{SSBM|Young Link}}, since the eleventh tier list, owing to Young Link's better mobility. Currently, he sits at 18th, having been ranked there since the twelfth tier list. | Historically, Link has always been regarded as an average to below-average character in the competitive metagame. While Link's spacing ability and his above-average air game have been noted, his poor mobility on the ground is widely seen as the reason for his low-mid tier ranking; even Aniki's impressive performance with Link at the {{Trn|Jack Garden Tournament}} could not move him up in the tier list, and Link's defensive playstyle has not become particularly powerful in the fast-paced metagame of competitive ''Melee''. As such, as the metagame progressed Link's standings began falling: aside from being ranked sixth on the April Fools' tier list, Link's best ranking was thirteenth on the sixth tier list; however, he has since progressively ranked lower on each subsequent list, including ranking below his clone, {{SSBM|Young Link}}, since the eleventh tier list, owing to Young Link's better mobility. Currently, he sits at 18th, having been ranked there since the twelfth tier list. | ||
The post-Slippi era reignited discussions about Link's viability. These conversations initially revolved around Link's presence in doubles, where {{Sm|Sixx}} (alongside {{Sm|Ice}}) had a resounding first place finish at multiple European tournaments shortly after the release of Slippi. In the present metagame, {{Sm|Aklo}} has collected wins over numerous other top-level players using Link, both solo (such as {{Sm|KoDoRiN}}, {{Sm|Swift|p=Maryland}}, {{Sm|TheSWOOPER}}, {{Sm|Jflex}}, and {{Sm|Eddy Mexico}}) and as a mid-set [[counterpick]] (such as {{Sm|lloD}}, {{Sm|Rishi}}, {{Sm|Trif}}, and {{Sm| | The post-Slippi era reignited discussions about Link's viability. These conversations initially revolved around Link's presence in doubles, where {{Sm|Sixx}} (alongside {{Sm|Ice}}) had a resounding first place finish at multiple European tournaments shortly after the release of Slippi. In the present metagame, {{Sm|Aklo}} has collected wins over numerous other top-level players using Link, both solo (such as {{Sm|KoDoRiN}}, {{Sm|Swift|p=Maryland}}, {{Sm|TheSWOOPER}}, {{Sm|Jflex}}, and {{Sm|Eddy Mexico}}) and as a mid-set [[counterpick]] (such as {{Sm|lloD}}, {{Sm|Rishi}}, {{Sm|Trif}}, and {{Sm|Raz}}). At {{Trn|Riptide 2024}}, {{Sm|Hunybear}} placed 33rd using only Link, marking the best placement for the character in over a decade, which was followed up by Aklo defeating Zain with Link at both {{Trn|Luminosity Makes Moves Miami 2024}} and {{Trn|Don't Park on the Grass 2024}}. While Link is still considered to be a mid-tier character and still struggles against the majority of the cast, it is more commonly agreed that his strong projectile game and kill confirms off of them give him a competitive edge against many of the higher-tier characters on {{SSBM|Final Destination}}. | ||
==In 1-P Mode== | ==In 1-P Mode== |