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m (→Moveset: Adding link to hitboxes) |
(Undid edit by Tommaso Gabisi: A) Is there any video evidence of this specific case?; And B) The formatting here is rather poor. I'd explain what needs improving, but that's really difficult to do in these edit summaries.) Tag: Undo |
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|djump = ? | |djump = ? | ||
|rdjump = ? | |rdjump = ? | ||
|ellag = 3 | |||
|rellag = ? | |||
}} | }} | ||
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===[[Crowd cheer]]=== | ===[[Crowd cheer]]=== | ||
{{ | {| class="wikitable" | ||
| | |- | ||
| | !{{{name|}}} | ||
| | !Cheer (English) | ||
| | !Cheer (Japanese) | ||
| | !Cheer (German) | ||
| | !Cheer (Korean) | ||
|- | |||
! scope="row"|Cheer | |||
|[[File:Ice Climbers Cheer English SSBB.ogg|center]]||[[File:Ice Climbers Cheer Japanese SSBB.ogg|center]]||[[File:Ice Climbers Cheer German SSBB.ogg|center]]||rowspan="4"|[[File:Ice Climbers Cheer Korean SSBB.ogg|center]] | |||
|- | |||
! scope="row"|Description | |||
|Na - na! -- Po - po! || Ice - Cli - mber! || Na - na! -- Po - po! | |||
|- | |||
!{{{name|}}} | |||
!Cheer (French) | |||
!Cheer (Italian) | |||
!Cheer (Spanish) | |||
|- | |||
! scope="row"|Cheer | |||
|[[File:Ice Climbers Cheer French SSBB.ogg|center]]||[[File:Ice Climbers Cheer Italian SSBB.ogg|center]]||[[File:Ice Climbers Cheer Spanish SSBB.ogg|center]] | |||
|- | |||
! scope="row"|Description | |||
|Na - Na ! -- Po - Po ! || Naaa - na! -- Pooo - po! || Na - Na! -- Po - Po! || Po - po! -- Na - na! | |||
|} | |||
*In the NTSC-U and PAL versions, when playing as Nana, the Back sound of the menu plays in lieu of the crowd chant. | *In the NTSC-U and PAL versions, when playing as Nana, the Back sound of the menu plays in lieu of the crowd chant. | ||
**The fact that the crowd chant changes (albeit in a glitchy manner) depending on which Climber is leading the pair might indicate that the lead Climber's name was intended to be chanted first by the crowd. | **The fact that the crowd chant changes (albeit in a glitchy manner) depending on which Climber is leading the pair might indicate that the lead Climber's name was intended to be chanted first by the crowd. | ||
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The Ice Climbers are among the most disliked characters in ''Brawl'' by both casual and competitive players, since they possess a reliable zero-death against any character, something no other character has access to, with many players supporting the ban of the infinite chain grabs in tournaments. Due to the prominent competitive philosophy at the time of ''Brawl'' however, zero-death chain grabs were uncommonly singled out for banning in tournament rulesets, and with the definition of what construes an "infinite chain grab" usually being rigid, players of the Ice Climbers could find loopholes to avoid using it while still nearly securing stocks with each grab, making opponents' predicaments effectively the same. Some tournaments in the post-''Smash-4'' era, such as [[Glitch 2]], have banned the Ice Climbers altogether alongside Meta Knight, due to being considered [[broken|too powerful]], especially when Meta Knight is banned, further fueled by their unpopularity among opponents and spectators alike. | The Ice Climbers are among the most disliked characters in ''Brawl'' by both casual and competitive players, since they possess a reliable zero-death against any character, something no other character has access to, with many players supporting the ban of the infinite chain grabs in tournaments. Due to the prominent competitive philosophy at the time of ''Brawl'' however, zero-death chain grabs were uncommonly singled out for banning in tournament rulesets, and with the definition of what construes an "infinite chain grab" usually being rigid, players of the Ice Climbers could find loopholes to avoid using it while still nearly securing stocks with each grab, making opponents' predicaments effectively the same. Some tournaments in the post-''Smash-4'' era, such as [[Glitch 2]], have banned the Ice Climbers altogether alongside Meta Knight, due to being considered [[broken|too powerful]], especially when Meta Knight is banned, further fueled by their unpopularity among opponents and spectators alike. | ||
==In Solo Modes== | ==In Solo Modes== | ||
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*'''[[Co-Op Event 10: The R.O.B.'s of Tomorrow]]''': {{SSBB|Lucario}} and the Ice Climbers must defeat five {{SSBB|R.O.B.}}s of varying sizes on [[Summit]]. | *'''[[Co-Op Event 10: The R.O.B.'s of Tomorrow]]''': {{SSBB|Lucario}} and the Ice Climbers must defeat five {{SSBB|R.O.B.}}s of varying sizes on [[Summit]]. | ||
*'''[[Co-Op Event 21: The True All-Star Battle]]''': Both players select a character and take on the entire roster on {{SSBB|Battlefield}}. | *'''[[Co-Op Event 21: The True All-Star Battle]]''': Both players select a character and take on the entire roster on {{SSBB|Battlefield}}. | ||
===[[Congratulations_screen#Super_Smash_Bros._Brawl| | ===[[Congratulations_screen#Super_Smash_Bros._Brawl|Congratulations Screens]]=== | ||
<center> | <center> | ||
<gallery> | <gallery> | ||
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</gallery> | </gallery> | ||
</center> | </center> | ||
==Role in [[The Subspace Emissary]]== | |||
[[File:Subspace iceclimbers.PNG|frame|Ice Climbers in ''[[SSE]]''.]] | |||
The Ice Climbers were first seen climbing up a mountain together, possibly in pursuit of the [[Halberd]] or they were just climbing. When {{SSBB|Meta Knight}} passed them going up the mountain, the Ice Climbers took it as a challenge and jumped up the mountain with Meta Knight. Once they reached the top, the Ice Climbers celebrated with their "victory" for getting up the mountain first, until they and Meta Knight found {{SSBB|Lucario}}, who was looking for a fight with Meta Knight, so the Ice Climbers watch from the side nervously. After the fight, the winner revives the loser, to their relief, and the Halberd crashes the [[Great Fox]] into the mountain. Although Meta Knight and Lucario managed to board the Halberd, the Ice Climbers (ironically) are thrown back to the ground towards {{SSBB|Marth}}, {{SSBB|Lucas}}, the {{SSBB|Pokémon Trainer}}, and {{SSBB|Ike}}. After facing some more [[Subspace Army]] troopers (with help from {{SSBB|Mario}} and {{SSBB|Link}}'s group), the Ice Climbers teamed up with the other heroes as they journeyed into [[Subspace]] but are turned into trophies by [[Tabuu]]. Ice Climbers are then revived by {{SSBB|King Dedede}}, {{SSBB|Luigi}}, {{SSBB|Ness}}, and {{SSBB|Kirby}} and help the other smashers defeat Tabuu and restore the World of Trophies to normal. | |||
===Playable appearances=== | |||
*[[The Glacial Peak]] | |||
*[[Entrance to Subspace]] | |||
*[[The Great Maze]] (if rescued in [[Subspace (Part II)]]) | |||
===Exclusive [[sticker]]s=== | |||
These stickers can only be used by Ice Climbers or a select few including them. | |||
*Balloon Fight Enemy: [Specials: Indirect] Attack +4 | |||
*Donbe: [Slash] Resistance +26 | |||
*Duck: Launch Resistance +20 | |||
*Fat Hockey Player: [Specials: Indirect] Attack +12 | |||
*F-Type: [Throwing] Attack +22 | |||
*Nana: [Specials: Direct] Attack +29 | |||
*Wild Gunman: [Specials: Indirect] Attack +5 | |||
*Yakuman Player: [Electric] Resistance +28 | |||
==[[Trophies]]== | ==[[Trophies]]== |
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