Yoshi (SSBM): Difference between revisions

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Yoshi's voice consists of some of Kazumi Totaka's voice clips from ''Yoshi's Story''. ''Melee'' has a mix of those used in ''Smash 64'' and some not used in ''Smash'' prior to ''Melee''.
Yoshi's voice consists of some of Kazumi Totaka's voice clips from ''Yoshi's Story''. ''Melee'' has a mix of those used in ''Smash 64'' and some not used in ''Smash'' prior to ''Melee''.


He is currently ranked 10th out of 26 on the current tier list, placing him in the B+ tier. This is slightly better than his previous placement in ''Smash 64'', where he was ranked 5th out of 12. Yoshi has outstanding combo ability with his double jump canceling (especially against fast-fallers like {{SSBM|Fox}}), a great aerial game (coupled with the third most powerful [[meteor smash]] in the game), and some decent approach options. He can also play mindgames and extend combos with his unpredictable [[Egg Throw]], and has a very reliable finisher in his down smash, which has almost no start-up lag, outstanding reach and knockback, and a very [[semi-spike|favorable launch angle]] that is hard to [[DI]] against or recover from. Yoshi also has very unique mechanics, such as a knockback reduction armor active during his double jump, which he can use to tank hits or create counter punch opportunities by double jump canceling out of it. However, his lack of a "true" third jump means he can be vulnerable when hit out of it, or after canceling it. His high falling speed also makes him a target for combos. Yoshi's shield is also very unique. He cannot jump out of it once in the egg, but cannot be shieldstabbed, and suffers no shieldstun, meaning situations involving his shield play out very differently than they do for the rest of the cast. On the other hand, his shield startup animation has invincibility frames and can be jumped out of -the mechanic known as parry- giving him unique punish opportunities when an opponent hits him during that startup animation.
He is currently ranked 10th out of 26 on the current tier list, placing him in the B+ tier. This is slightly better than his previous placement in ''Smash 64'', where he was ranked 5th out of 12. Yoshi has outstanding combo ability with his double jump canceling (especially against fast-fallers like {{SSBM|Fox}}), a great aerial game (coupled with the third most powerful [[meteor smash]] in the game), and some decent approach options. He can also play mindgames and extend combos with his unpredictable [[Egg Throw]], and has a very reliable finisher in his down smash, which has almost no start-up lag, outstanding reach and knockback, and a very [[semi-spike|favorable launch angle]] that is hard to [[DI]] against or recover from. Yoshi also has very unique mechanics, such as a knockback reduction armor active during his double jump, which he can use to tank hits or create counter punish opportunities by double jump canceling out of it. However, his lack of a "true" third jump means he can be vulnerable when hit out of it, or after canceling it. His high falling speed also makes him a target for combos. Yoshi's shield is also very unique. He cannot jump out of it once in the egg, but cannot be shieldstabbed, and suffers no shieldstun, meaning situations involving his shield play out very differently than they do for the rest of the cast. On the other hand, his shield startup animation has invincibility frames that can be jumped out of (the mechanic known as [[Parry]]), giving him unique punish opportunities when an opponent hits him during that startup animation. Overall, Yoshi has an unideal matchup spread in ''Melee'', and as such is considered to be at the fringe of viability.


Although widely considered to be one of the worst characters in the game in ''Melee''{{'}}s early lifespan, large innovations in Yoshi's metagame from {{Sm|aMSa}} in the 2010s greatly improved Yoshi's tournament reputation and performances, which culminated in aMSa's victory at the supermajor {{Trn|The Big House 10}}. As such, Yoshi has seen a significant increase in his playerbase.
Although once considered in the leagues of the worst characters in the game in ''Melee''{{'}}s early lifespan, large innovations in Yoshi's metagame from {{Sm|aMSa}} in the 2010s greatly improved Yoshi's tournament reputation and performances, which culminated in aMSa's victory at the supermajor {{Trn|The Big House 10}}. As such, Yoshi has seen a significant increase in his playerbase and reception.


==Attributes==
==Attributes==
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|game=SSBM
|game=SSBM
|neutralcount=2
|neutralcount=2
|neutralname=Left Kick ({{ja|けり|Keri}}, ''Kick'') / Right Kick ({{ja|けりけり|Keri Keri}}, ''Kick Kick'')
|neutralname=Left Kick ({{ja|けり|Keri}}, ''Kick'')<br>Right Kick ({{ja|けりけり|Keri Keri}}, ''Kick Kick'')
|neutral1dmg=3%
|neutral1dmg=3%
|neutral2dmg=5%
|neutral2dmg=5%
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|ftiltdowndmg=11%
|ftiltdowndmg=11%
|ftiltdesc=Sticks his foot out in a similar fashion to the second hit of his neutral attack, only with more range and knockback. Can combo into a forward aerial (especially when angled up), and if [[DI]]'d come back onto the stage, Yoshi can followup with a down smash. Can be angled up or down.
|ftiltdesc=Sticks his foot out in a similar fashion to the second hit of his neutral attack, only with more range and knockback. Can combo into a forward aerial (especially when angled up), and if [[DI]]'d come back onto the stage, Yoshi can followup with a down smash. Can be angled up or down.
|utiltname=Tail Snap ({{ja|しっぽつきあげ|Shippo Tsuki Age}}, ''Tail Thrust Up'')
|utiltname=Tail Snap ({{ja|しっぽつきあげ|Shippo Tsuki Age}}, ''Tail Thrust-Up'')
|utiltdmg=10%
|utiltdmg=10%
|utiltdesc=Does a very fast but short-ranged tail swipe upwards.
|utiltdesc=Does a very fast but short-ranged tail swipe upwards.
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|fsmashdmg={{ChargedSmashDmgSSBM|16}} (NTSC), {{ChargedSmashDmgSSBM|17}} (PAL)
|fsmashdmg={{ChargedSmashDmgSSBM|16}} (NTSC), {{ChargedSmashDmgSSBM|17}} (PAL)
|fsmashdesc=Reels his head back, then slams it forward as a powerful headbutt. This move is somewhat predictable, but it has good KO potential. Can be slightly angled up or down. Yoshi's head is intangible while the hitboxes are active.
|fsmashdesc=Reels his head back, then slams it forward as a powerful headbutt. This move is somewhat predictable, but it has good KO potential. Can be slightly angled up or down. Yoshi's head is intangible while the hitboxes are active.
|usmashname=Jumping Headbutt ({{ja|まうえずつき|Maue Zutsuki}}, ''Overhead Headbutt'')
|usmashname=Jumping Headbutt ({{ja|まうえずつき|Ma'ue Zutsuki}}, ''Just-Above Headbutt'')
|usmashdmg={{ChargedSmashDmgSSBM|14}} (NTSC), {{ChargedSmashDmgSSBM|15}} (PAL)
|usmashdmg={{ChargedSmashDmgSSBM|14}} (NTSC), {{ChargedSmashDmgSSBM|15}} (PAL)
|usmashdesc=Headbutts upwards. Just like his forward smash, Yoshi's head is intangible while the hitboxes are active.
|usmashdesc=Headbutts upwards. Just like his forward smash, Yoshi's head is intangible while the hitboxes are active.
|dsmashname=Double Tail Whip ({{ja|ぜんごしっぽ|Zengo Shippo}}, ''Back-and-Forth Tail'')
|dsmashname=Double Tail Whip ({{ja|ぜんごしっぽ|Zengo Shippo}}, ''Front and Back Tail'')
|dsmashdmg={{ChargedSmashDmgSSBM|14}} (front), {{ChargedSmashDmgSSBM|12}} (back)
|dsmashdmg={{ChargedSmashDmgSSBM|14}} (front), {{ChargedSmashDmgSSBM|12}} (back)
|dsmashdesc=Swipes his tail in front and then back. A very useful [[edgeguarding]] move that powerfully sends opponents on a low [[semi-spike]] trajectory. Considered Yoshi's best KO move.
|dsmashdesc=Swipes his tail in front and then back. A very useful [[edgeguarding]] move that powerfully sends opponents on a low [[semi-spike]] trajectory. Considered Yoshi's best KO move.
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|fairdmg=17%
|fairdmg=17%
|fairdesc=Brings his head back and forcefully swings it down. It is the third most powerful [[meteor smash]] in the game, and isn't particularly slow (though its speed was significantly lowered from ''Smash 64''). It is a good edgeguarding move and can lead into a down smash when used onstage.
|fairdesc=Brings his head back and forcefully swings it down. It is the third most powerful [[meteor smash]] in the game, and isn't particularly slow (though its speed was significantly lowered from ''Smash 64''). It is a good edgeguarding move and can lead into a down smash when used onstage.
|bairname=Tail Wag ({{ja|あばれしっぽ|Abare Shippo}}, ''Rampage Tail'')
|bairname=Tail Wag ({{ja|あばれしっぽ|Abare Shippo}}, ''Savaging Tail'')
|bairdmg=7% (hit 1), 6% (hit 2), 5% (hit 3), 4% (hit 4)
|bairdmg=7% (hit 1), 6% (hit 2), 5% (hit 3), 4% (hit 4)
|bairdesc=Swipes his tail four times behind him. Great for racking up damage, although not as great as his down aerial. All hits deal up to ≈20.65% when used fresh.
|bairdesc=Swipes his tail four times behind him. Great for racking up damage, although not as great as his down aerial. All hits deal up to ≈20.65% when used fresh.
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|dairdmg=NTSC: 4% (hits 1-14)<br/>PAL: 3% (hits 1-14)
|dairdmg=NTSC: 4% (hits 1-14)<br/>PAL: 3% (hits 1-14)
|dairdesc=Rapidly peddles his feet downwards as he descends, weakly meteor smashing enemies. Most damaging aerial in Melee, dealing ≈51.32 if all 14 hits connect (NTSC version only).
|dairdesc=Rapidly peddles his feet downwards as he descends, weakly meteor smashing enemies. Most damaging aerial in Melee, dealing ≈51.32 if all 14 hits connect (NTSC version only).
|grabname=Sticky Tongue ({{ja|ねばねばした舌|Nebaneba Shita Shita}})
|grabname=Sticky Tongue ({{ja|ねばねばした舌|Nebanebashita Shita}})
|grabdesc=Yoshi uses his tongue to grab an opponent and pull them into his mouth. His dash grab causes him to trip if he doesn't get anyone. Despite the appearance, Yoshi's tongue isn't a tether, though its range and lag is between tethers and normal grabs.
|grabdesc=Yoshi uses his tongue to grab an opponent and pull them into his mouth. His dash grab causes him to trip if he doesn't get anyone. Despite the appearance, Yoshi's tongue isn't a tether, though its range and lag is between tethers and normal grabs.
|pummelname=Chew ({{ja|つかみかみかみ|Tsukami Kamikami}}, ''Grab Chomp-Chomp'')
|pummelname=Chew ({{ja|つかみかみかみ|Tsukami Kamikami}}, ''Grab Chomp-Chomp'')
|pummeldmg=3%
|pummeldmg=3%
|pummeldesc=Chews on foe.
|pummeldesc=Chews on foe.
|fthrowname=Spit Out ({{ja|まえはきだし|Mae Hakidashi}}, ''Front Spit Out'')
|fthrowname=Spit Out ({{ja|まえはきだし|Mae Hakidashi}}, ''Front Spit-Out'')
|fthrowdmg=6%
|fthrowdmg=6%
|fthrowdesc=Spits foe out.
|fthrowdesc=Spits foe out.
|bthrowname=Spin 'n' Spit ({{ja|うしろはきだし|Ushiro Hakidashi}}, ''Back Spit Out'')
|bthrowname=Spin 'n' Spit ({{ja|うしろはきだし|Ushiro Hakidashi}}, ''Back Spit-Out'')
|bthrowdmg=6%
|bthrowdmg=6%
|bthrowdesc=Turns around and spits foe out.
|bthrowdesc=Turns around and spits foe out.
|uthrowname=Spit Up ({{ja|うえはきだし|Ue Hakidashi}}, ''Up Spit Out'')
|uthrowname=Spit Up ({{ja|うえはきだし|Ue Hakidashi}}, ''Up Spit-Out'')
|uthrowdmg=5%
|uthrowdmg=5%
|uthrowdesc=Chunks the opponent upwards.
|uthrowdesc=Chucks the opponent upwards.
|dthrowname=Jump 'n' Spit ({{ja|したはきだし|Shita Hakidashi}}, ''Down Spit Out'')
|dthrowname=Jump 'n' Spit ({{ja|したはきだし|Shita Hakidashi}}, ''Down Spit-Out'')
|dthrowdmg=4%
|dthrowdmg=4%
|dthrowdesc=Forcefully slams foe into the ground.
|dthrowdesc=Forcefully slams foe into the ground.
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===[[Crowd cheer]]===
===[[Crowd cheer]]===
{{Crowd
{| class="wikitable" border="1" cellpadding="4" cellspacing="1"
|char=Yoshi
|-
|game=Melee
!{{{name|}}}
|desc-us=Yooo-Shiii!
!Cheer (International)
|desc-jp=Yo - Shi!
!Cheer (Japanese)
|pitch-us=Deep male
|-
|pitch-jp=Female}}
! scope="row"|Cheer
|[[File:Yoshi Cheer International SSBM.ogg|center]]||[[File:Yoshi Cheer Japanese SSBM.ogg|center]]
|-
! scope="row"|Description
|Yooo - shiii...! || Yo - shi!
|}


===[[Victory pose]]s===
===[[Victory pose]]s===
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:''See also: [[:Category:Yoshi players (SSBM)]]''
:''See also: [[:Category:Yoshi players (SSBM)]]''


*{{Sm|aMSa|Japan}} - The undisputed best Yoshi main of all time and the most influential, while he would become not only a legitimate top level player rather than just being good for a Yoshi player, but also a contender for best player in the world in the post-[[Netplay]] era, peaking at #2 on [[SSBMRank 2022]]. He has defeated nearly every top player with Yoshi, and has a vast amount of major top 8s under his belt, including several major wins such as {{Trn|The Big House 10}}, {{Trn|Apex 2022}}, and {{Trn|Scuffed World Tour}}. aMSa is single-handily responsible for completely reversing the perception of Yoshi being a bottom tier character, proving Yoshi to be a viable character at the top level.
*{{Sm|aMSa|Japan}} - The undisputed best Yoshi main of all time and the most influential, while he would become not only a legitimate top level player rather than just being good for a Yoshi player, but also a contender for best player in the world in the post-[[Netplay]] era, peaking at #2 on [[SSBMRank 2022]]. He has defeated nearly every top player with Yoshi, and has a vast amount of major top 8s under his belt, including multiple major wins such as {{Trn|The Big House 10}}, {{Trn|Apex 2022}}, and {{Trn|Scuffed World Tour}}. aMSa is single-handily responsible for completely reversing the perception of Yoshi being a bottom tier character, proving Yoshi to be a viable character at the top level.
*{{Sm|Bringer of Death|Australia}} - An Australian Yoshi player known for being one of the very few notable Yoshi players in the [[MLG]] era. Placed 4th at {{Trn|@M}} and 1st at {{Trn|Comrades of the Anfology}}, two of the largest Australian tournaments of the era.
*{{Sm|Bringer of Death|Australia}} - An Australian Yoshi player known for being one of the very few notable Yoshi players in the [[MLG]] era. Placed 4th at {{Trn|@M}} and 1st at {{Trn|Comrades of the Anfology}}, two of the largest Australian tournaments of the era.
*{{Sm|Egg$|Canada}} - The best Yoshi player in North America in the post-[[Netplay]] era, ranking 95th on the [[SSBMRank 2023]] as the third Yoshi player ever ranked on a global ranking and the first from North America. He finished 25th at {{Trn|Get On My Level 2022}}, making him the only Yoshi player other than aMSa to finish top 32 at a North American major, and had also finished 33rd at {{Trn|Battle of BC 4}}, {{Trn|Get On My Level 2023}}, and {{Trn|Battle of BC 6}}. In addition, he placed 3rd at {{Trn|Empty Hop}}, the largest ''Melee'' tournament in his home region, defending his region from invader {{Sm|Preeminent}}.
*{{Sm|Egg$|Canada}} - The best Yoshi player in North America in the post-[[Netplay]] era, ranking 95th on the [[SSBMRank 2023]] as the third Yoshi player ever ranked on a global ranking and the first from North America. He finished 25th at {{Trn|Get On My Level 2022}}, making him the only Yoshi player other than aMSa to finish top 32 at a North American major, and had also finished 33rd at {{Trn|Battle of BC 4}}, {{Trn|Get On My Level 2023}}, and {{Trn|Battle of BC 6}}. In addition, he placed 3rd at {{Trn|Empty Hop}}, the largest ''Melee'' tournament in his home region, defending his region from invader {{Sm|Preeminent}}.
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