Mii Swordfighter (SSB4): Difference between revisions

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===[[Crowd cheer]]===
===[[Crowd cheer]]===
{{Crowd
{| class="wikitable" border="1" cellpadding="4" cellspacing="1"
|char=Mii Fighter
|-
|game=SSB4
!{{{name|}}}
|desc-us=Mii!
!Cheer (English)
|desc-jp=Mii! Mii! Mii-Mii-Mii!
!Cheer (Japanese)
|pitch-us=Group chant
!Cheer (Spanish)
|pitch-jp=Group chant}}
|-
! scope="row"|Cheer
|[[File:Mii Cheer English SSB4 SSBU.ogg|center]]||[[File:Mii Cheer Japanese SSB4 SSBU.ogg|center]]||{{NTSC}} [[File:Mii Cheer Spanish NTSC SSB4 SSBU.ogg|center]] <br> {{PAL}} [[File:Mii Cheer Spanish PAL SSB4.ogg|center]]
|-
! scope="row"|Description
|Mii! || Mii! Mii! Mii Mii Mii! || Mii! Mii! Rah - Rah - Rah!
|-
!{{{name|}}}
!Cheer (French)
!Cheer (German)
!Cheer (Italian)
|-
! scope="row"|Cheer
|{{NTSC}} [[File:Mii Cheer French NTSC SSB4.ogg|center]] <br> {{PAL}} [[File:Mii Cheer French PAL SSB4.ogg|center]]||[[File:Mii Cheer German SSB4.ogg|center]]||[[File:Mii Cheer Italian SSB4 SSBU.ogg|center]]
|-
! scope="row"|Description
|Mii Mii Mii ! || Mii Mii Mii! || Mi - i! Mi - i! *clap 4 times*
|}


===[[Victory pose]]s===
===[[Victory pose]]s===
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==In [[competitive play]]==
==In [[competitive play]]==
===Tier placement and history===
<!-- Since the Miis were originally built around custom special movesets, an explanation about them is valid.-->
The Mii Swordfighter's initial reception was arguably the most obscure of all Mii Fighters; overall, players acknowledged that they were one of the few fighters with disjointed range and projectiles, while the sheer variance of their custom moves allowed them to have the largest amount of potential playstyles. This made them viewed as one the most flexible Mii Fighters in the early metagame, especially with smaller variants of Mii Swordfighter, who had superior mobility and frame data (albeit with a cost of some range) to allow them to play more offensively and defensively. However, all three kinds of Mii were quickly looked down upon due to the controversy surrounding the allowance of custom movesets in tournaments, with the ban restricting the Mii Swordfighter to a very lackluster special moveset, with a poor projectile in Gale Strike and linear recovery options, flaws which were further compounded by slow mobility, heavy lag despite their disjointed range being average at best, and a notable lack of KO moves. The ban also restricted custom Mii sizes, forcing Mii Swordfighter to stay in its default size, which notably hindered their approach approach potential, their combo potential, their recovery and their ability to run away in comparison to their smaller counterpart.
While at first the Mii's choice for custom movesets was up to a [[tournament director]]'s discretion, when custom special movesets/mii sizes began to be discussed, the Mii's tier placements once again began to rise in the eyes of many players, though in the case of the Mii Swordfighter, many would then go on to consider it to be a low-tier character (at least for their default size), mainly because of its similarities with fellow swordfighter {{SSB4|Link}}, and due to their movesets not being as impressive as initially thought. After the universal ban of custom movesets/mii sizes post-EVO 2015, however, expectations of the Mii plummeted once again, and they would go on to be widely viewed as some of the worst characters in the game. For the Swordfighter, it would at first rank at the 53rd spot of the first ''4BR'' [[tier list]], then see a drop to 57th on both the second and the third (and current) tier list, with all placings ranking it as the worst kind of default Mii. However, due to its better placements than the {{SSB4|Mii Brawler}}, some professionals such as {{Sm|ZeRo}} did not think the Swordfighter should have been ranked as the worst kind of Mii, due to its strengths being decent enough compared to the Brawler, as well as having better representation in tournaments than the former Mii.
Due to a very large stagnation of data on the Miis, as well as no response on whether or not they should be allowed to use custom moves, the Miis were excluded from placement voting on the fourth and most recent tier list and with the game coming to the end of its competitive lifetime only a year after the tier list was released, it is unlikely that the Miis will be added to any official tier lists in the foreseeable future. Tournaments near and after the end of the game's competitive life were more lenient towards the Miis having access to their custom moves, which would leave Mii Swordfighter in a better spot but by exactly how much is unknown.
===[[Official Custom Moveset Project]]===
===[[Official Custom Moveset Project]]===
{| class="wikitable"
{| class="wikitable"
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| colspan="2"| <center>1112</center> || 1232 || 3231 || 1212
| colspan="2"| <center>1112</center> || 1232 || 3231 || 1212
|}
|}
===Notable players===
 
===Most historically significant players===
{{cleanup|[[SmashWiki:Cleanup of the Notable Players sections|Needs to be updated to fit these guidelines]]}}
<!--This character has a ten player limit for this section. Before adding and/or removing a player, read these guidelines: https://www.ssbwiki.com/SmashWiki:Notability#%22Most_historically_significant_players%22_guidelines -->
 
*{{Sm|Chompy|USA}}
*{{Sm|Chompy|USA}}
*{{Sm|LeeT|USA}} - Placed 9th at [[GUMS 19]].
*{{Sm|LeeT|USA}} - Placed 9th at [[GUMS 19]].
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*{{Sm|Pokecheese|Canada}} - Ranked 10th on the [[Southern Ontario Power Rankings]].
*{{Sm|Pokecheese|Canada}} - Ranked 10th on the [[Southern Ontario Power Rankings]].
*{{Sm|Trela|USA}}
*{{Sm|Trela|USA}}
===Tier placement and history===
<!-- Since the Miis were originally built around custom special movesets, an explanation about them is valid.-->
The Mii Swordfighter's initial reception was arguably the most obscure of all Mii Fighters; overall, players acknowledged that they were one of the few fighters with disjointed range and projectiles, while the sheer variance of their custom moves allowed them to have the largest amount of potential playstyles. This made them viewed as one the most flexible Mii Fighters in the early metagame, especially with smaller variants of Mii Swordfighter, who had superior mobility and frame data (albeit with a cost of some range) to allow them to play more offensively and defensively. However, all three kinds of Mii were quickly looked down upon due to the controversy surrounding the allowance of custom movesets in tournaments, with the ban restricting the Mii Swordfighter to a very lackluster special moveset, with a poor projectile in Gale Strike and linear recovery options, flaws which were further compounded by slow mobility, heavy lag despite their disjointed range being average at best, and a notable lack of KO moves. The ban also restricted custom Mii sizes, forcing Mii Swordfighter to stay in its default size, which notably hindered their approach approach potential, their combo potential, their recovery and their ability to run away in comparison to their smaller counterpart.
While at first the Mii's choice for custom movesets was up to a [[tournament director]]'s discretion, when custom special movesets/mii sizes began to be discussed, the Mii's tier placements once again began to rise in the eyes of many players, though in the case of the Mii Swordfighter, many would then go on to consider it to be a low-tier character (at least for their default size), mainly because of its similarities with fellow swordfighter {{SSB4|Link}}, and due to their movesets not being as impressive as initially thought. After the universal ban of custom movesets/mii sizes post-EVO 2015, however, expectations of the Mii plummeted once again, and they would go on to be widely viewed as some of the worst characters in the game. For the Swordfighter, it would at first rank at the 53rd spot of the first ''4BR'' [[tier list]], then see a drop to 57th on both the second and the third (and current) tier list, with all placings ranking it as the worst kind of default Mii. However, due to its better placements than the {{SSB4|Mii Brawler}}, some professionals such as {{Sm|ZeRo}} did not think the Swordfighter should have been ranked as the worst kind of Mii, due to its strengths being decent enough compared to the Brawler, as well as having better representation in tournaments than the former Mii.
Due to a very large stagnation of data on the Miis, as well as no response on whether or not they should be allowed to use custom moves, the Miis were excluded from placement voting on the fourth and most recent tier list and with the game coming to the end of its competitive lifetime only a year after the tier list was released, it is unlikely that the Miis will be added to any official tier lists in the foreseeable future. Tournaments near and after the end of the game's competitive life were more lenient towards the Miis having access to their custom moves, which would leave Mii Swordfighter in a better spot but by exactly how much is unknown.
==In Solo Modes==
===[[All-Star Mode]]===
Unlike other fighters, Mii Fighters do not appear as opponents in All-Star Mode.
===[[Congratulations screen]]s===
<center>
====3DS====
<gallery>
SSB4-3DS Congratulations Classic Mii Fighter.png|Classic Mode
SSB4-3DS Congratulations All-Star Mii Fighter.png|All-Star Mode
</gallery>
====Wii U====
<gallery>
SSB4-Wii U Congratulations Classic Mii Fighter.png|Classic Mode
SSB4-Wii U Congratulations All-Star Mii Fighter.png|All-Star Mode
</gallery>
</center>


==[[Trophies]]==
==[[Trophies]]==
Mii Swordfighter's default trophy is obtained by clearing Classic Mode as Mii Swordfighter. Their alternate trophy is obtained by clearing All-Star Mode as Mii Swordfighter in the 3DS version or purchasing it in the Trophy Shop for 1000G in the Wii U version. The Final Edge trophy is obtained only in the Wii U version by clearing All-Star Mode as Mii Swordfighter.
Mii Swordfighter's default trophy is obtained by clearing Classic Mode as Mii Swordfighter. Their alternate trophy is obtained by clearing All-Star Mode as Mii Swordfighter in the 3DS version or purchasing it in the Trophy Shop for 1000G in the Wii U version (the latter can only appear after clearing Classic or All-Star as Mii Swordfighter). The Final Edge trophy is obtained only in the Wii U version by clearing All-Star Mode as Mii Swordfighter.
{{Trophy/Fighter
{{Trophy/Fighter
|name-ntsc=Mii Swordfighter
|name-ntsc=Mii Swordfighter
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}}
}}
{{clr}}
{{clr}}
==[[Congratulations screen]]s==
<center>
===3DS===
<gallery>
SSB4-3DS Congratulations Classic Mii Fighter.png|Classic Mode
SSB4-3DS Congratulations All-Star Mii Fighter.png|All-Star Mode
</gallery>
===Wii U===
<gallery>
SSB4-Wii U Congratulations Classic Mii Fighter.png|Classic Mode
SSB4-Wii U Congratulations All-Star Mii Fighter.png|All-Star Mode
</gallery>
</center>


==[[Alternate costume (SSB4)#Mii Fighter|Alternate costumes]]==
==[[Alternate costume (SSB4)#Mii Fighter|Alternate costumes]]==