2,443
edits
m (oops) |
m (→Moveset) |
||
(11 intermediate revisions by 5 users not shown) | |||
Line 22: | Line 22: | ||
Despite these strengths, Mewtwo packs some severe, glaring weaknesses, most notably in its weight and size. Mewtwo is tied for the seventh lightest character in the game and it is prone to losing stocks at low percents. Unlike the other characters in its weight class, Mewtwo is easier to hit and juggle because of how big and floaty it is, making matchups such as {{SSBU|Fox}} and {{SSBU|Falco}} notoriously difficult. Its slow double jump and lack of combo breaker moves, combined with the aforementioned downsides, leads to Mewtwo having a very poor disadvantage state (outside of recovery), made worse by its infamous tail hurtbox, making Mewtwo easier to be clipped by a lot of attacks while also adding extra risk to the usage of tail moves. | Despite these strengths, Mewtwo packs some severe, glaring weaknesses, most notably in its weight and size. Mewtwo is tied for the seventh lightest character in the game and it is prone to losing stocks at low percents. Unlike the other characters in its weight class, Mewtwo is easier to hit and juggle because of how big and floaty it is, making matchups such as {{SSBU|Fox}} and {{SSBU|Falco}} notoriously difficult. Its slow double jump and lack of combo breaker moves, combined with the aforementioned downsides, leads to Mewtwo having a very poor disadvantage state (outside of recovery), made worse by its infamous tail hurtbox, making Mewtwo easier to be clipped by a lot of attacks while also adding extra risk to the usage of tail moves. | ||
Overall, while Mewtwo possesses strong tools and high KO power, as well as a powerful projectile and combo game courtesy of Shadow Ball, it is difficult for it to find consistency due to its undesirable combination of being a very large and lightweight character. As a result, Mewtwo rarely sees representation in competitive play, with most of | Overall, while Mewtwo possesses strong tools and high KO power, as well as a powerful projectile and combo game courtesy of Shadow Ball, it is difficult for it to find consistency due to its undesirable combination of being a very large and lightweight character. As a result, Mewtwo rarely sees representation in competitive play, with most of its major representation coming from {{Sm|WaDi}} prior to his leave from competitive play. | ||
==How to unlock== | ==How to unlock== | ||
Line 132: | Line 132: | ||
|neutralcount=1 | |neutralcount=1 | ||
|neutralinf=y | |neutralinf=y | ||
|neutralname=Dark Flash ({{ja|ダークフラッシュ|Dāku Furasshu}}) | |neutralname=Dark Flash ({{ja|ダークフラッシュ|Dāku Furasshu}})<br>Dark Flame ({{ja|ダークフレイム|Dāku Fureimu}})<br>Dark Finish ({{ja|ダークフィニッシュ|Dāku Finisshu}}) | ||
|neutral1dmg=3% | |neutral1dmg=3% | ||
|neutralinfdmg=0.8% (loop), 2.5% (last) | |neutralinfdmg=0.8% (loop), 2.5% (last) | ||
|neutraldesc=Extends its arm to emit a small burst of energy. Repeatedly pressing the attack button causes Mewtwo to sway its arm up and down to emit multiple bursts of energy before finishing with an energy-infused upward swipe. The first hit can [[jab reset]]. It is one of the most damaging neutral attacks in the game (especially when backed up against a wall or edge), and is usually able to deal around 20%-30%, even if the opponent uses optimal [[SDI]]. | |neutraldesc=Extends its arm to emit a small burst of energy. Repeatedly pressing the attack button causes Mewtwo to sway its arm up and down to emit multiple bursts of energy before finishing with an energy-infused upward swipe. The first hit can [[jab reset]]. It is one of the most damaging neutral attacks in the game (especially when backed up against a wall or edge), and is usually able to deal around 20%-30%, even if the opponent uses optimal [[SDI]]. | ||
|ftiltname=Tail Whip ({{ja|テイルウィップ|Teiru | |ftiltname=Tail Whip ({{ja|テイルウィップ|Teiru Wippu}}) | ||
|ftiltdmg=12% (near), 11% (mid), 10% (far) | |ftiltdmg=12% (near), 11% (mid), 10% (far) | ||
|ftiltdesc=Swings its tail forward. It is surprisingly strong for a tilt attack, with its near hitbox KOing at around 80% near the edge and even its far hitbox KOing at around 120%. It can be angled up to function as an anti-air, and angled down to hit opponents hanging on the ledge. Its long range and high power allows it to function as an effective whiff punish, especially out of a pivot. | |ftiltdesc=Swings its tail forward. It is surprisingly strong for a tilt attack, with its near hitbox KOing at around 80% near the edge and even its far hitbox KOing at around 120%. It can be angled up to function as an anti-air, and angled down to hit opponents hanging on the ledge. Its long range and high power allows it to function as an effective whiff punish, especially out of a pivot. | ||
Line 239: | Line 239: | ||
| shorthop=17.5 | rshorthop=19-20 | | shorthop=17.5 | rshorthop=19-20 | ||
| djump=57.35 | rdjump=1 | | djump=57.35 | rdjump=1 | ||
| ellag=5 | rellag=76-86 | |||
}} | }} | ||
Line 273: | Line 274: | ||
===[[Crowd cheer]]=== | ===[[Crowd cheer]]=== | ||
<div class="tabber"> | <div class="tabber"> | ||
<div class="tabbertab" title="English, Japanese/Chinese, Italian, Dutch, French"> | <div class="tabbertab" title="English, Japanese/Chinese, German/Italian, Dutch, French"> | ||
{| class="wikitable" border="1" cellpadding="4" cellspacing="1" | {| class="wikitable" border="1" cellpadding="4" cellspacing="1" | ||
|- | |- | ||
Line 279: | Line 280: | ||
!Cheer (English) | !Cheer (English) | ||
!Cheer (Japanese/Chinese) | !Cheer (Japanese/Chinese) | ||
!Cheer (Italian) | !Cheer (German/Italian) | ||
!Cheer (Dutch) | !Cheer (Dutch) | ||
!Cheer (French) | !Cheer (French) | ||
|- | |- | ||
! scope="row"|Cheer | ! scope="row"|Cheer | ||
|[[File:Mewtwo Cheer English SSBU.ogg|center]]||[[File:Mewtwo Cheer Japanese SSBU.ogg|center]]||[[File:Mewtwo Cheer Italian SSBU.ogg|center]]||[[File:Mewtwo Cheer Dutch SSBU.ogg|center]]|| | |[[File:Mewtwo Cheer English SSB4 SSBU.ogg|center]]||[[File:Mewtwo Cheer Japanese SSB4 SSBU.ogg|center]]||[[File:Mewtwo Cheer German & Italian SSB4 SSBU.ogg|center]]||[[File:Mewtwo Cheer Dutch SSBU.ogg|center]]||[[File:Mewtwo Cheer French SSBU.ogg|center]] | ||
|- | |- | ||
! scope="row"|Description | ! scope="row"|Description | ||
Line 290: | Line 291: | ||
|} | |} | ||
</div> | </div> | ||
<div class="tabbertab" title=" | <div class="tabbertab" title="Spanish, Russian, Korean"> | ||
{| class="wikitable" border="1" cellpadding="4" cellspacing="1" | {| class="wikitable" border="1" cellpadding="4" cellspacing="1" | ||
|- | |- | ||
!{{{name|}}} | !{{{name|}}} | ||
!Cheer (Spanish) | !Cheer (Spanish) | ||
!Cheer (Russian) | !Cheer (Russian) | ||
Line 300: | Line 300: | ||
|- | |- | ||
! scope="row"|Cheer | ! scope="row"|Cheer | ||
|[[File:Mewtwo Cheer Spanish SSB4 SSBU.ogg|center]]||[[File:Mewtwo Cheer Russian SSBU.ogg|center]]||[[File:Mewtwo Cheer Korean SSBU.ogg|center]] | |||
|- | |- | ||
! scope="row"|Description | ! scope="row"|Description | ||
|Mewwww-two! || Mew -- two! || Mew - two! | |||
|} | |} | ||
</div> | </div> | ||
Line 326: | Line 326: | ||
*{{Sm|Grade|Canada}} - Although his results have been limited to his region and is mixed with other characters such as {{SSBU|Wolf}} and {{SSBU|Sora}}, he has placed top 16 consistently in his region while using Mewtwo. He also has solid results at majors, placing 33rd at both {{Trn|Get On My Level 2022}} and {{Trn|Get On My Level 2023}} primarily using Mewtwo. | *{{Sm|Grade|Canada}} - Although his results have been limited to his region and is mixed with other characters such as {{SSBU|Wolf}} and {{SSBU|Sora}}, he has placed top 16 consistently in his region while using Mewtwo. He also has solid results at majors, placing 33rd at both {{Trn|Get On My Level 2022}} and {{Trn|Get On My Level 2023}} primarily using Mewtwo. | ||
*{{Sm|SDX|USA}} - Although he was really only active in the first few months of the competitive scene, he | *{{Sm|SDX|USA}} - Although he was really only active in the first few months of the competitive scene, he was the best Mewtwo player in the early metagame. He placed 9th at {{Trn|Glitch 6}}, 17th at {{Trn|GENESIS 6}}, and 33rd at {{Trn|Frostbite 2019}}, which were results that only WaDi has been able to replicate since. Despite his early hiatus, he was ranked in the Area 51 position on the [[Spring 2019 PGRU]]. He continued to attend local events and a few out-of-region events where he played {{SSBU|Joker}} before eventually retiring for good right before the pandemic. | ||
*{{Sm|WaDi|USA}} - The best Mewtwo player of all-time, although his results with Mewtwo were often complemented by {{SSBU|R.O.B.}} or his secondaries. His run to 7th at {{Trn|Smash Factor 9}} marks the highest placement for Mewtwo at a major where Mewtwo was used to win more than one set. In addition, he has placed 9th at both {{Trn|Riptide}} and {{Trn|Glitch 8.5 - Konami Code}} using Mewtwo to defeat {{Sm|Sparg0}} in the former and {{Sm|Dabuz}} in the latter. He has since | *{{Sm|WaDi|USA}} - The best Mewtwo player of all-time, although his results with Mewtwo were often complemented by {{SSBU|R.O.B.}} or his secondaries. His run to 7th at {{Trn|Smash Factor 9}} marks the highest placement for Mewtwo at a major where Mewtwo was used to win more than one set. In addition, he has placed 9th at both {{Trn|Riptide}} and {{Trn|Glitch 8.5 - Konami Code}} using Mewtwo to defeat {{Sm|Sparg0}} in the former and {{Sm|Dabuz}} in the latter. He has since left competitive play due to sexual misconduct allegations. | ||
===Tier placement and history=== | ===Tier placement and history=== | ||
Line 338: | Line 338: | ||
=={{SSBU|Classic Mode}}: Psychic Control== | =={{SSBU|Classic Mode}}: Psychic Control== | ||
[[File:SSBU Congratulations Mewtwo.png|thumb|Mewtwo's congratulations screen.]] | [[File:SSBU Congratulations Mewtwo.png|thumb|Mewtwo's congratulations screen.]] | ||
Aside from Round 1, Mewtwo is allied with opponents it | Aside from Round 1, Mewtwo is allied with opponents it fought in previous Rounds under the premise that its teammates are under its mental control. These teammates typically represent characters that have been brainwashed in their respective home series. | ||
{|class="wikitable" style="text-align:center" | {|class="wikitable" style="text-align:center" | ||
Line 397: | Line 397: | ||
==[[Spirit]]s== | ==[[Spirit]]s== | ||
Mewtwo's fighter spirit can be obtained by completing {{SSBU|Classic Mode}}. It is also available periodically for purchase in the shop for 300 Gold, but only after Mewtwo has been unlocked. Unlocking Mewtwo in World of Light allows the player to preview the first spirit below in the Spirit List under the name "???". As a fighter spirit, it cannot be used in Spirit Battles and is purely aesthetic. Its fighter spirit has an alternate version that replaces it with its artwork in ''Ultimate''. | Mewtwo's fighter spirit can be obtained by completing {{SSBU|Classic Mode}} as Mewtwo. It is also available periodically for purchase in the shop for 300 Gold, but only after Mewtwo has been unlocked. Unlocking Mewtwo in World of Light allows the player to preview the first spirit below in the Spirit List under the name "???". As a fighter spirit, it cannot be used in Spirit Battles and is purely aesthetic. Its fighter spirit has an alternate version that replaces it with its artwork in ''Ultimate''. | ||
Additionally, one of Mewtwo's Mega Evolutions, Mega Mewtwo Y, appears as a primary spirit. | Additionally, one of Mewtwo's Mega Evolutions, Mega Mewtwo Y, appears as a primary spirit. |
edits