Music (SSBM): Difference between revisions

7,748 bytes added ,  1 month ago
Updated this page to match how the sound test is formatted in future games, as well as adding some credits to some confirmed tracks
(Updated this page to match how the sound test is formatted in future games, as well as adding some credits to some confirmed tracks)
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{{ArticleIcons|ssbm=y}}
{{ArticleIcons|ssbm=y}}
The '''music''' in ''[[Super Smash Bros. Melee]]'' was composed and arranged by Hirokazu Ando, Shogo Sakai, Tadashi Ikegami, and Takuto Kitsuta. Among other sources, most of the orchestral music was sequenced using two sound libraries called Peter Siedlaczek's Advanced Orchestra and Quantum Leap Brass, while other songs were sequenced using the Roland Sound Canvas.<ref>[https://docs.google.com/spreadsheets/d/1JJBlHHDc65fhZmKUGLrDTLCm6rfUU83-kbuD8Y0zU0o/edit#gid=854550438 NEWER VGM Sound Sources - Google Sheets]</ref> A select few tracks are also recorded with a live orchestra referred to as "Orchestra Melee", who later performed the ''[[Smashing...Live!]]'' soundtrack suite. The tracks as they are presented in the game's [[Sound Test]] are listed and described here. Almost all of the game's music can be heard in the game's Sound Test feature, and they are given their "official titles" there.
The '''music''' in ''[[Super Smash Bros. Melee]]'' was composed by Hirokazu Ando and Shogo Sakai, with music arrangements by Hirokazu Ando, Shogo Sakai, Tadashi Ikegami, and Takuto Kitsuta. Among other sources, most of the orchestral music was sequenced using two sound libraries called Peter Siedlaczek's Advanced Orchestra and Quantum Leap Brass, while other songs were sequenced using the Roland Sound Canvas.<ref>[https://docs.google.com/spreadsheets/d/1JJBlHHDc65fhZmKUGLrDTLCm6rfUU83-kbuD8Y0zU0o/edit#gid=854550438 NEWER VGM Sound Sources - Google Sheets]</ref> A select few tracks are also recorded with a live orchestra referred to as "Orchestra Melee", who later performed the ''[[Smashing...Live!]]'' soundtrack suite. The tracks as they are presented in the game's [[Sound Test]] are listed and described here. Almost all of the game's music can be heard in the game's Sound Test feature, and they are given their "official titles" there.


==Opening==
==Opening==
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===Composition & Arrangements===
===Composition & Arrangements===
Original Composer: Shogo Sakai
Composition and Arrangement Supervisor: Shogo Sakai
 
Composition and Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|オープニング|Ōpuningu}}, ''Opening''
Japanese title: {{ja|オープニング|Ōpuningu}}, ''Opening''
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===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Shogo Sakai
Source: Super Mario Bros.
 
Composition Supervisor: Koji Kondo


Original Composer: Koji Kondo
Arrangement Supervisor: Shogo Sakai
 
Composition: Nintendo
 
Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|ピーチ城|Pīchi-jō}}, ''Peach Castle''
Japanese title: {{ja|ピーチ城|Pīchi-jō}}, ''Peach Castle''
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===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Shogo Sakai
Source: Super Mario 64


Original Composer: Koji Kondo
Composition Supervisor: Koji Kondo
 
Arrangement Supervisor: Shogo Sakai
 
Composition: Nintendo
 
Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|レインボークルーズ|Reinbō Kurūzu}}, ''Rainbow Cruise''
Japanese title: {{ja|レインボークルーズ|Reinbō Kurūzu}}, ''Rainbow Cruise''
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===Composition & Arrangements===
===Composition & Arrangements===
Source: Donkey Kong 64
Composition Supervisor: Grant Kirkhope
Arrangement Supervisor: Hirokazu Ando
Lyrics: George Andreas
Vocals: James W. Norwood Jr.
Vocals: James W. Norwood Jr.


Original Arranger: Hirokazu Ando
Composition: Rare Limited
 
Arrangement: HAL Laboratory, Inc.


Original Composer: Grant Kirkhope
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|コンゴジャングル|Kongo Janguru}}, ''Kongo Jungle''
Japanese title: {{ja|コンゴジャングル|Kongo Janguru}}, ''Kongo Jungle''
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===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Shogo Sakai
Source: Donkey Kong Country
 
Composition Supervisor: David Wise


Original Composer: David Wise
Arrangement Supervisor: Shogo Sakai
 
Composition: Rare Limited
 
Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|ジャングルガーデン|Janguru Gāden}}, ''Jungle Garden''
Japanese title: {{ja|ジャングルガーデン|Janguru Gāden}}, ''Jungle Garden''
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===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Takuto Kitsuta
Source: The Legend of Zelda


Original Composer: Koji Kondo
Composition Supervisor: Koji Kondo
 
Arrangement Supervisor: Takuto Kitsuta
 
Composition: Nintendo
 
Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|グレートベイ|Gurēto Bei}}, ''Great Bay''
Japanese title: {{ja|グレートベイ|Gurēto Bei}}, ''Great Bay''
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This track plays on the [[Temple]] stage and in the [[Underground Maze]]. It is one of {{SSBM|Link}}'s [[Credits]] themes.
This track plays on the [[Temple]] stage and in the [[Underground Maze]]. It is one of {{SSBM|Link}}'s [[Credits]] themes.
===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Shogo Sakai
Source: Zelda II: The Adventure of Link
 
Composition Supervisor: Akito Nakatsuta


Original Composer: Akito Nakatsuka
Arrangement Supervisor: Shogo Sakai


Japanese title: {{ja|神殿|Shinden}}, ''Temple''
Composition: Nintendo
 
Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo
 
Japanese title: {{ja|神殿|Shinden}}, ''Temple''
===Trivia===
===Trivia===
*In [https://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/flash/0118/kokaon.html an interview] on the original ''Super Smash Bros. Melee'' website, Shogo Sakai stated that the arrangement was [https://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/flash/0118/shrin_botsu.wav originally going to sound more eerie and ominous], a choice that was inspired by the tone of the ''Dungeon Theme'' from the first ''Legend of Zelda'' game and ''Yotsuya Kaidan'', a famous Japanese ghost story. Realizing that few would understand the reference, the arrangement was revised.
*In [https://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/flash/0118/kokaon.html an interview] on the original ''Super Smash Bros. Melee'' website, Shogo Sakai stated that the arrangement was [https://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/flash/0118/shrin_botsu.wav originally going to sound more eerie and ominous], a choice that was inspired by the tone of the ''Dungeon Theme'' from the first ''Legend of Zelda'' game and ''Yotsuya Kaidan'', a famous Japanese ghost story. Realizing that few would understand the reference, the arrangement was revised.
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This track plays on the [[Brinstar]] stage. It is one of {{SSBM|Samus}}'s [[Credits]] themes.
This track plays on the [[Brinstar]] stage. It is one of {{SSBM|Samus}}'s [[Credits]] themes.
===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Shogo Sakai
Source: Metroid


Original Composer: Hirokazu Tanaka
Composition Supervisor: Hirokazu Tanaka
 
Arrangement Supervisor: Shogo Sakai
 
Composition: Nintendo
 
Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|ブリンスタ|Burinsuta}}, ''Brinstar''
Japanese title: {{ja|ブリンスタ|Burinsuta}}, ''Brinstar''
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This track plays on the [[Brinstar Depths]] stage. It is one of {{SSBM|Samus}}'s [[Credits]] themes.
This track plays on the [[Brinstar Depths]] stage. It is one of {{SSBM|Samus}}'s [[Credits]] themes.
===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Shogo Sakai
Source: Metroid


Original Composer: Hirokazu Tanaka
Composition Supervisor: Hirokazu Tanaka
 
Arrangement Supervisor: Shogo Sakai
 
Composition: Nintendo
 
Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|ブリンスタ深部|Burinsuta-shinbu}}, ''Brinstar Depths''
Japanese title: {{ja|ブリンスタ深部|Burinsuta-shinbu}}, ''Brinstar Depths''
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This track plays on the [[Yoshi's Story]] stage. It is one of {{SSBM|Yoshi}}'s [[Credits]] themes.
This track plays on the [[Yoshi's Story]] stage. It is one of {{SSBM|Yoshi}}'s [[Credits]] themes.
===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Hirokazu Ando
Source: Yoshi's Story
 
Composition Supervisor: Kazumi Totaka
 
Arrangement Supervisor: Hirokazu Ando
 
Composition: Nintendo
 
Arrangement: HAL Laboratory, Inc.


Original Composer: Kazumi Totaka
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|ヨッシーストーリー|Yosshī Sutōrī}}, ''Yoshi Story''
Japanese title: {{ja|ヨッシーストーリー|Yosshī Sutōrī}}, ''Yoshi Story''
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This track plays on the {{SSBM|Yoshi's Island}} stage. It is one of {{SSBM|Yoshi}}'s [[Credits]] themes.
This track plays on the {{SSBM|Yoshi's Island}} stage. It is one of {{SSBM|Yoshi}}'s [[Credits]] themes.
===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Hirokazu Ando
Source: Super Mario World
 
Composition Supervisor: Koji Kondo


Original Composer: Koji Kondo
Arrangement Supervisor: Hirokazu Ando
 
Composition: Nintendo
 
Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|ヨースター島|Yōsutā-to}}, ''Yoster Island''
Japanese title: {{ja|ヨースター島|Yōsutā-to}}, ''Yoster Island''
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This track plays on the [[Fountain of Dreams]] stage. It can also play on the [[Green Greens]] stage during [[Adventure Mode]]. It is one of {{SSBM|Kirby}}'s [[Credits]] themes.
This track plays on the [[Fountain of Dreams]] stage. It can also play on the [[Green Greens]] stage during [[Adventure Mode]]. It is one of {{SSBM|Kirby}}'s [[Credits]] themes.
===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Tadashi Ikegami
Source: Kirby Super Star


Original Composer: Jun Ishikawa
Composition Supervisor: Jun Ishikawa
 
Arrangement Supervisor: Tadashi Ikegami
 
Composition: HAL Laboratory, Inc.
 
Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|夢の泉|Yume no Izumi}}, ''Fountain of Dreams''
Japanese title: {{ja|夢の泉|Yume no Izumi}}, ''Fountain of Dreams''
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This track plays on the [[Green Greens]] stage. It is one of {{SSBM|Kirby}}'s [[Credits]] themes. It also plays on [[Corneria]] during [[Event 16: Kirby's Air-raid]].
This track plays on the [[Green Greens]] stage. It is one of {{SSBM|Kirby}}'s [[Credits]] themes. It also plays on [[Corneria]] during [[Event 16: Kirby's Air-raid]].
===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Hirokazu Ando
Source: Kirby's Dream Land / Kirby Super Star
 
Composition Supervisor: Jun Ishikawa


Original Composer: Jun Ishikawa
Arrangement Supervisor: Hirokazu Ando


Japanese title: {{ja|グリーングリーンズ|Gurīn Gurīnzu}}, ''Green Greens''
Composition: HAL Laboratory, Inc.
{{clr}}
 
Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
 
Japanese title: {{ja|グリーングリーンズ|Gurīn Gurīnzu}}, ''Green Greens''
{{clr}}


==Corneria==
==Corneria==
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This track plays on the [[Corneria]] stage. It also plays when unlocking Falco on {{SSBM|Battlefield}}. It is one of {{SSBM|Fox}}'s and {{SSBM|Falco}}'s [[Credits]] themes.
This track plays on the [[Corneria]] stage. It also plays when unlocking Falco on {{SSBM|Battlefield}}. It is one of {{SSBM|Fox}}'s and {{SSBM|Falco}}'s [[Credits]] themes.
===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Hirokazu Ando
Source: Star Fox


Original Composer: Hajime Hirasawa
Composition Supervisor: Hajime Hirasawa
 
Arrangement Supervisor: Hirokazu Ando
 
Composition: Nintendo
 
Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|惑星コーネリア|Wakusei Kōneria}}, ''Planet Corneria''
Japanese title: {{ja|惑星コーネリア|Wakusei Kōneria}}, ''Planet Corneria''
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===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Tadashi Ikegami
Source: Star Fox 64
 
Composition Supervisor: Koji Kondo
 
Arrangement Supervisor: Tadashi Ikegami
 
Composition: Nintendo
 
Arrangement: HAL Laboratory, Inc.


Original Composer: Koji Kondo
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|惑星ベノム|Wakusei Benomu}}, ''Planet Venom''
Japanese title: {{ja|惑星ベノム|Wakusei Benomu}}, ''Planet Venom''
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This track plays on the [[Pokémon Stadium]] stage. It is one of {{SSBM|Pikachu}}'s and {{SSBM|Jigglypuff}}'s [[Credits]] themes.
This track plays on the [[Pokémon Stadium]] stage. It is one of {{SSBM|Pikachu}}'s and {{SSBM|Jigglypuff}}'s [[Credits]] themes.
===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Shogo Sakai
Source: Pokémon Red / Pokémon Blue
 
Composition Supervisor: Junichi Masuda
 
Arrangement Supervisor: Shogo Sakai
 
Composition: GAME FREAK inc.


Original Composer: Junichi Masuda
Arrangement: HAL Laboratory, Inc.
 
Composition Copyright Nintendo / Creatures Inc. / GAME FREAK inc.
 
Arrangement Copyright Nintendo


Japanese title: {{ja|ポケモンスタジアム|Pokemon Sutajiamu}}, ''Pokémon Stadium''
Japanese title: {{ja|ポケモンスタジアム|Pokemon Sutajiamu}}, ''Pokémon Stadium''
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===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Hirokazu Ando
Source: Pokémon Red / Pokémon Blue


Original Composer: Junichi Masuda
Composition Supervisor: Junichi Masuda
 
Arrangement Supervisor: Hirokazu Ando
 
Composition: GAME FREAK inc.
 
Arrangement: HAL Laboratory, Inc.
 
Composition Copyright Nintendo / Creatures Inc. / GAME FREAK inc.
 
Arrangement Copyright Nintendo


Japanese title: {{ja|ポケモン亜空間|Pokemon Akūkan}}, ''Pokémon Subspace''
Japanese title: {{ja|ポケモン亜空間|Pokemon Akūkan}}, ''Pokémon Subspace''
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===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Takuto Kitsuta
Source: F-Zero
 
Composition Supervisor: Yumiko Kanki


Original Composer: Yumiko Kanki
Arrangement Supervisor: Takuto Kitsuta


Japanese title: {{ja|ミュートシティ|Myūto Shiti}}, ''Mute City''
Composition: Nintendo
{{clr}}
 
Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo
 
Japanese title: {{ja|ミュートシティ|Myūto Shiti}}, ''Mute City''
{{clr}}


==Big Blue==
==Big Blue==
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This track plays on the [[Big Blue]] stage. It is also one of the tracks that can play in the [[F-Zero Grand Prix]] level in [[Adventure Mode]]. It is one of {{SSBM|Captain Falcon}}'s [[Credits]] themes.
This track plays on the [[Big Blue]] stage. It is also one of the tracks that can play in the [[F-Zero Grand Prix]] level in [[Adventure Mode]]. It is one of {{SSBM|Captain Falcon}}'s [[Credits]] themes.
===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Hirokazu Ando
Source: F-Zero


Original Composer: Naoto Ishida
Composition Supervisor: Naoto Ishida
 
Arrangement Supervisor: Hirokazu Ando
 
Composition: Nintendo
 
Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|ビッグブルー|Bigguburū}}, ''Big Blue''
Japanese title: {{ja|ビッグブルー|Bigguburū}}, ''Big Blue''
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This track plays on the [[Onett]] stage. It is one of {{SSBM|Ness}}'s [[Credits]] themes.
This track plays on the [[Onett]] stage. It is one of {{SSBM|Ness}}'s [[Credits]] themes.
===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Shogo Sakai
Source: EarthBound Beginnings
 
Composition Supervisor: Keiichi Suzuki / Hirokazu Tanaka
 
Arrangement Supervisor: Shogo Sakai
 
Composition: Keiichi Suzuki / Nintendo
 
Arrangement: HAL Laboratory, Inc.
 
Composition Copyright Keiichi Suzuki / Nintendo


Original Composer: Keiichi Suzuki, Hirokazu Tanaka
Arrangement Copyright Nintendo


Japanese title: {{ja|マザー|Mazā}}, ''Mother''
Japanese title: {{ja|マザー|Mazā}}, ''Mother''
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This track plays on the [[Fourside]] stage. It also plays on [[Battlefield]] when fighting {{SSBM|Falco}} and {{SSBM|Captain Falcon}} during [[Event 36: Space Travelers]]. It is one of {{SSBM|Ness}}'s [[Credits]] themes.
This track plays on the [[Fourside]] stage. It also plays on [[Battlefield]] when fighting {{SSBM|Falco}} and {{SSBM|Captain Falcon}} during [[Event 36: Space Travelers]]. It is one of {{SSBM|Ness}}'s [[Credits]] themes.
===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Hirokazu Ando
Source: EarthBound
 
Composition Supervisor: Keiichi Suzuki / Hirokazu Tanaka
 
Arrangement Supervisor: Hirokazu Ando


Original Composer: Keiichi Suzuki, Hirokazu Tanaka
Composition: Keiichi Suzuki / Nintendo
 
Arrangement: HAL Laboratory, Inc.
 
Composition Copyright Keiichi Suzuki / Nintendo
 
Arrangement Copyright Nintendo


Japanese title: {{ja|マザー2|Mazā 2}}, ''Mother 2''
Japanese title: {{ja|マザー2|Mazā 2}}, ''Mother 2''
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This track plays on the [[Mushroom Kingdom]] stage.
This track plays on the [[Mushroom Kingdom]] stage.
===Composition & Arrangements===
===Composition & Arrangements===
Original Composer: Koji Kondo
Source: Super Mario Bros.
 
Composition and Arrangement Supervisor: Koji Kondo
 
Composition and Arrangement: Nintendo
 
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|いにしえの王国|Inishie no Ōkoku}}, ''Ancient Kingdom''
Japanese title: {{ja|いにしえの王国|Inishie no Ōkoku}}, ''Ancient Kingdom''
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===Composition & Arrangements===
===Composition & Arrangements===
Original Composer: Koji Kondo
Source: Super Mario Bros.
 
Composition and Arrangement Supervisor: Koji Kondo
 
Composition and Arrangement: Nintendo
 
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|いにしえの王国 (ラスト)|Inishie no Ōkoku (Rasuto)}}, ''Ancient Kingdom (Last)''
Japanese title: {{ja|いにしえの王国 (ラスト)|Inishie no Ōkoku (Rasuto)}}, ''Ancient Kingdom (Last)''
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This track plays on the [[Mushroom Kingdom II]] stage. It is {{SSBM|Luigi}}'s [[Credits]] theme.
This track plays on the [[Mushroom Kingdom II]] stage. It is {{SSBM|Luigi}}'s [[Credits]] theme.
===Composition & Arrangements===
===Composition & Arrangements===
Original Composer: Koji Kondo
Source: Super Mario Bros. 2
 
Composition and Arrangement Supervisor: Koji Kondo
 
Composition and Arrangement: Nintendo
 
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|いにしえの王国II|Inishie no Ōkoku II}}, ''Ancient Kingdom II''
Japanese title: {{ja|いにしえの王国II|Inishie no Ōkoku II}}, ''Ancient Kingdom II''
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===Composition & Arrangements===
===Composition & Arrangements===
Original Composer: Koji Kondo
Source: Super Mario Bros. 2
 
Composition and Arrangement Supervisor: Koji Kondo
 
Composition and Arrangement: Nintendo
 
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|いにしえの王国II (ラスト)|Inishie no Ōkoku II (Rasuto)}}, ''Ancient Kingdom II (Last)''
Japanese title: {{ja|いにしえの王国II (ラスト)|Inishie no Ōkoku II (Rasuto)}}, ''Ancient Kingdom II (Last)''
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This track plays on the [[Icicle Mountain]] stage, and the Icicle Mountain level in [[Adventure Mode]]. It is one of {{SSBM|Ice Climbers}}' [[Credits]] themes.
This track plays on the [[Icicle Mountain]] stage, and the Icicle Mountain level in [[Adventure Mode]]. It is one of {{SSBM|Ice Climbers}}' [[Credits]] themes.
===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Shogo Sakai


Original Composer: Akito Nakatsuka
Source: Ice Climber
 
Composition Supervisor: Akito Nakatsuka
 
Arrangement Supervisor: Shogo Sakai
 
Composition: Nintendo
 
Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|アイシクルマウンテン|Aishikuru Maunten}}, ''Icicle Mountain''
Japanese title: {{ja|アイシクルマウンテン|Aishikuru Maunten}}, ''Icicle Mountain''
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This track plays on the [[Flat Zone]] stage. It is {{SSBM|Mr. Game & Watch}}'s [[Credits]] theme.
This track plays on the [[Flat Zone]] stage. It is {{SSBM|Mr. Game & Watch}}'s [[Credits]] theme.
===Composition & Arrangements===
===Composition & Arrangements===
Original Composer: Hirokazu Ando
Source: Game & Watch
 
Composition and Arrangement Supervisor: Hirokazu Ando
 
Composition and Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|フラットゾーン|Furattozōn}}, ''Flat Zone''
Japanese title: {{ja|フラットゾーン|Furattozōn}}, ''Flat Zone''
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This track plays on the [[Kongo Jungle N64]] stage.
This track plays on the [[Kongo Jungle N64]] stage.
===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Hirokazu Ando
Source: Donkey Kong Country
 
Composition Supervisor: David Wise
 
Arrangement Supervisor: Hirokazu Ando
 
Composition: Rare Limited


Original Composer: David Wise
Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|コンゴジャングル (旧)|Kongo Janguru (Kyū)}}, ''Kongo Jungle (Old)''
Japanese title: {{ja|コンゴジャングル (旧)|Kongo Janguru (Kyū)}}, ''Kongo Jungle (Old)''
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===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Hirokazu Ando
Source: Yoshi's Story


Original Composer: Kazumi Totaka
Composition Supervisor: Kazumi Totaka
 
Arrangement Supervisor: Hirokazu Ando
 
Composition: Nintendo
 
Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|ヨッシーアイランド (旧)|Yosshī Airando (Kyū)}}, ''Yoshi Island (Old)''
Japanese title: {{ja|ヨッシーアイランド (旧)|Yosshī Airando (Kyū)}}, ''Yoshi Island (Old)''
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This track plays on the {{SSB|Dream Land}} stage. It also plays during the [[Giant Kirby]] fight in [[Adventure Mode]].
This track plays on the {{SSB|Dream Land}} stage. It also plays during the [[Giant Kirby]] fight in [[Adventure Mode]].
===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Hirokazu Ando
Source: Kirby Super Star
 
Composition Supervisor: Jun Ishikawa
 
Arrangement Supervisor: Hirokazu Ando
 
Composition: HAL Laboratory, Inc.


Original Composer: Jun Ishikawa
Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|プププランド (旧)|Pupupurando (Kyū)}}, ''Pupupu Land (Old)''
Japanese title: {{ja|プププランド (旧)|Pupupurando (Kyū)}}, ''Pupupu Land (Old)''
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This track can play on the {{SSBM|Yoshi's Island}} stage. It also plays when fighting {{SSBM|Bowser}} in [[All-Star Mode]], and can play in the [[Mushroom Kingdom (Adventure Mode)|Mushroom Kingdom]] stage in [[Adventure Mode]]. It is {{SSBM|Mario}}'s [[Credits]] theme.
This track can play on the {{SSBM|Yoshi's Island}} stage. It also plays when fighting {{SSBM|Bowser}} in [[All-Star Mode]], and can play in the [[Mushroom Kingdom (Adventure Mode)|Mushroom Kingdom]] stage in [[Adventure Mode]]. It is {{SSBM|Mario}}'s [[Credits]] theme.
===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Shogo Sakai
Source: Super Mario Bros. 3


Original Composer: Koji Kondo
Composition Supervisor: Koji Kondo
 
Arrangement Supervisor: Shogo Sakai
 
Composition: Nintendo
 
Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|スーパーマリオ3|Sūpā Mario 3}}, ''Super Mario 3''
Japanese title: {{ja|スーパーマリオ3|Sūpā Mario 3}}, ''Super Mario 3''
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===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Hirokazu Ando
Source: The Legend of Zelda: Ocarina of Time


Original Composer: Koji Kondo
Composition Supervisor: Koji Kondo
 
Arrangement Supervisor: Hirokazu Ando
 
Composition: Nintendo
 
Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|サリアの歌|Saria no Uta}}, ''Saria's Song''
Japanese title: {{ja|サリアの歌|Saria no Uta}}, ''Saria's Song''
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===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Hirokazu Ando
Source: Pokémon Gold / Pokémon Silver


Original Composer: Junichi Masuda
Composition Supervisor: Junichi Masuda
 
Arrangement Supervisor: Hirokazu Ando
 
Composition: GAME FREAK inc.
 
Arrangement: HAL Laboratory, Inc.
 
Composition Copyright Nintendo / Creatures Inc. / GAME FREAK inc.
 
Arrangement Copyright Nintendo


Japanese title: {{ja|ポケモンスタジアム金銀|Pokemon Sutajiamu Kingin}}, ''Pokémon Stadium Gold and Silver''
Japanese title: {{ja|ポケモンスタジアム金銀|Pokemon Sutajiamu Kingin}}, ''Pokémon Stadium Gold and Silver''
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===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Shogo Sakai
Source: Fire Emblem: Shadow Dragon and the Blade of Light
 
Composition Supervisor: Yuka Tsujiyoko
 
Arrangement Supervisor: Shogo Sakai
 
Composition: INTELLIGENT SYSTEMS
 
Arrangement: HAL Laboratory, Inc.


Original Composer: Yuka Tsujiyoko
Composition Copyright Nintendo / INTELLIGENT SYSTEMS
 
Arrangement Copyright Nintendo


Japanese title: {{ja|ファイアーエムブレム|Faiā Emuburemu}}, ''Fire Emblem''
Japanese title: {{ja|ファイアーエムブレム|Faiā Emuburemu}}, ''Fire Emblem''
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This track can play on the [[Big Blue]] stage, and the [[F-Zero Grand Prix]] level in [[Adventure Mode]].
This track can play on the [[Big Blue]] stage, and the [[F-Zero Grand Prix]] level in [[Adventure Mode]].
===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Hirokazu Ando
Source: Mach Rider


Original Composer: Hideki Kanazashi
Composition Supervisor: Hideki Kanazashi
 
Arrangement Supervisor: Hirokazu Ando
 
Composition: HAL Laboratory, Inc.
 
Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|マッハライダー|Mahha Raidā}}, ''Mach Rider''
Japanese title: {{ja|マッハライダー|Mahha Raidā}}, ''Mach Rider''
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This track can play on the [[Onett]] stage.
This track can play on the [[Onett]] stage.
===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Hirokazu Ando
Source: Mother
 
Arrangement Supervisor: Hirokazu Ando
 
Composition: Keiichi Suzuki
 
Arrangement: HAL Laboratory, Inc.


Original Composer: Keiichi Suzuki
Composition Copyright Keiichi Suzuki
 
Arrangement Copyright Nintendo


Japanese title: {{ja|マザー裏|Mazā Ura}}, ''Mother Alternate''
Japanese title: {{ja|マザー裏|Mazā Ura}}, ''Mother Alternate''
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This track can play on the [[Mushroom Kingdom]] and [[Mushroom Kingdom II]] stages. It also plays on [[Princess Peach's Castle]] when unlocking {{SSBM|Dr. Mario}}. It is {{SSBM|Dr. Mario}}'s [[Credits]] theme.
This track can play on the [[Mushroom Kingdom]] and [[Mushroom Kingdom II]] stages. It also plays on [[Princess Peach's Castle]] when unlocking {{SSBM|Dr. Mario}}. It is {{SSBM|Dr. Mario}}'s [[Credits]] theme.
===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Shogo Sakai
Source: Dr. Mario


Original Composer: Hirokazu Tanaka
Composition Supervisor: Hirokazu Tanaka


Japanese title: {{ja|ドクターマリオ|Dokutā Mario}}, ''Dr. Mario''
Arrangement Supervisor: Shogo Sakai
 
Composition: Nintendo
 
Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo
 
Japanese title: {{ja|ドクターマリオ|Dokutā Mario}}, ''Dr. Mario''


===Trivia===
===Trivia===
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This track can play on the [[Icicle Mountain]] stage, as well as the Icicle Mountain level in [[Adventure Mode]]. It is one of {{SSBM|Ice Climbers}}' [[Credits]] themes.
This track can play on the [[Icicle Mountain]] stage, as well as the Icicle Mountain level in [[Adventure Mode]]. It is one of {{SSBM|Ice Climbers}}' [[Credits]] themes.
===Composition & Arrangements===
===Composition & Arrangements===
Original Composer: Hirokazu Tanaka
Source: Balloon Fight
 
Composition and Arrangement Supervisor: Hirokazu Tanaka
 
Composition and Arrangement: Nintendo
 
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|バルーンファイト|Barūn Faito}}, ''Balloon Fight''
Japanese title: {{ja|バルーンファイト|Barūn Faito}}, ''Balloon Fight''
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This track will play when the player battles a [[Metal Box|metal character]] in {{SSBM|Classic Mode}}, or [[Metal Bros.|Metal Mario (and Metal Luigi)]] in [[Adventure Mode]] on the {{SSBM|Battlefield}} stage.
This track will play when the player battles a [[Metal Box|metal character]] in {{SSBM|Classic Mode}}, or [[Metal Bros.|Metal Mario (and Metal Luigi)]] in [[Adventure Mode]] on the {{SSBM|Battlefield}} stage.
===Composition & Arrangements===
===Composition & Arrangements===
Composition and arrangements copyright Nintendo.
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|メタルバトル|Metaru Batoru}}, ''Metal Battle''
Japanese title: {{ja|メタルバトル|Metaru Batoru}}, ''Metal Battle''
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This track plays on {{SSBM|Battlefield}} in standard matches and [[Classic Mode]], and while battling the [[Fighting Wire Frames]] during [[Adventure Mode]]. ''Battlefield'' also plays during {{SSBM|Race to the Finish}}.
This track plays on {{SSBM|Battlefield}} in standard matches and [[Classic Mode]], and while battling the [[Fighting Wire Frames]] during [[Adventure Mode]]. ''Battlefield'' also plays during {{SSBM|Race to the Finish}}.
===Composition & Arrangements===
===Composition & Arrangements===
Composition and arrangements copyright Nintendo.
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|戦場|Senjō}}, ''Battlefield''
Japanese title: {{ja|戦場|Senjō}}, ''Battlefield''
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This track plays on {{SSBM|Final Destination}} outside of battles involving [[Giga Bowser]].
This track plays on {{SSBM|Final Destination}} outside of battles involving [[Giga Bowser]].
===Composition & Arrangements===
===Composition & Arrangements===
Composition and arrangements copyright Nintendo.
 
Composition and Arrangement supervisor: Hirokazu Ando
 
Composition and Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|終点|Shūten}}, ''Endpoint''
Japanese title: {{ja|終点|Shūten}}, ''Endpoint''
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''Menu 1'' plays on the game's [[Modes|main menu]] by default.
''Menu 1'' plays on the game's [[Modes|main menu]] by default.
===Composition & Arrangements===
===Composition & Arrangements===
Original Composer: Hirokazu Ando
Composition and Arrangement supervisor: Hirokazu Ando
 
Composition and Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|メニュー|Menyū}}, ''Menu''
Japanese title: {{ja|メニュー|Menyū}}, ''Menu''
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''Menu 2'' is a remix of the opening theme that is unlocked after obtaining every character and stage, after which point it has a random chance of playing on the game's [[Modes|main menu]].
''Menu 2'' is a remix of the opening theme that is unlocked after obtaining every character and stage, after which point it has a random chance of playing on the game's [[Modes|main menu]].
===Composition & Arrangements===
===Composition & Arrangements===
Original Composer: Shogo Sakai
Composition and Arrangement supervisor: Shogo Sakai
 
Composition and Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|新メニュー|Shin Menyū}}, ''New Menu''
Japanese title: {{ja|新メニュー|Shin Menyū}}, ''New Menu''
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''How to Play'' is used when the player is viewing the tutorial movie that can be seen by waiting on the [[title screen]] for a short length of time, or by accessing it through [[Movies|Archives]].
''How to Play'' is used when the player is viewing the tutorial movie that can be seen by waiting on the [[title screen]] for a short length of time, or by accessing it through [[Movies|Archives]].
===Composition & Arrangements===
===Composition & Arrangements===
Composition and arrangements copyright Nintendo.
Composition and Arrangement supervisor: Hirokazu Ando
 
Composition and Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.
{{clr}}
{{clr}}


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===Composition & Arrangements===
===Composition & Arrangements===
Composition and arrangements copyright Nintendo.
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|ターゲットをこわせ!|Tāgetto o kowase!}}, ''Break the Targets!''
Japanese title: {{ja|ターゲットをこわせ!|Tāgetto o kowase!}}, ''Break the Targets!''
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This track can play whenever the player participates in [[Multi-Man Melee]] mode, with the other option being ''Multi-Man Melee 2''. It is also the alternate music track that may play on {{SSBM|Battlefield}}.
This track can play whenever the player participates in [[Multi-Man Melee]] mode, with the other option being ''Multi-Man Melee 2''. It is also the alternate music track that may play on {{SSBM|Battlefield}}.
===Composition & Arrangements===
===Composition & Arrangements===
Composition and arrangements copyright Nintendo.
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|百人組み手1|Hyaku-ri Kumi-te 1}}, ''Hundred-Man Group Combat 1''
Japanese title: {{ja|百人組み手1|Hyaku-ri Kumi-te 1}}, ''Hundred-Man Group Combat 1''
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===Composition & Arrangements===
===Composition & Arrangements===
Composition and arrangements copyright Nintendo.
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|百人組み手2|Hyaku-ri Kumi-te 2}}, ''Hundred-Man Group Combat 2''
Japanese title: {{ja|百人組み手2|Hyaku-ri Kumi-te 2}}, ''Hundred-Man Group Combat 2''
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''All-Star Intro'' plays whenever the player's character is in the [[All-Star Rest Area]], which is only accessible in [[All-Star Mode]], in between battles.
''All-Star Intro'' plays whenever the player's character is in the [[All-Star Rest Area]], which is only accessible in [[All-Star Mode]], in between battles.
===Composition & Arrangements===
===Composition & Arrangements===
Original Composer: Jun Ishikawa
Source: Kirby Super Star
 
Composition Supervisor: Jun Ishikawa
 
Composition: HAL Laboratory, Inc.
 
Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|オールスター休憩所|Ōrusutā Kyūkeisho}}, ''All-Star Rest Area''
Japanese title: {{ja|オールスター休憩所|Ōrusutā Kyūkeisho}}, ''All-Star Rest Area''
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===Composition & Arrangements===
===Composition & Arrangements===
Composition and arrangements copyright Nintendo.
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|トーナメント|Tōnamento}}, ''Tournament''
Japanese title: {{ja|トーナメント|Tōnamento}}, ''Tournament''
Line 1,179: Line 1,507:


===Composition & Arrangements===
===Composition & Arrangements===
Composition and arrangements copyright Nintendo.
Composition and Arrangement supervisor: Hirokazu Ando
 
Composition and Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|フィギュア|Figyua}}, ''Figure''
Japanese title: {{ja|フィギュア|Figyua}}, ''Figure''
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''Classic Intro'' will play during {{SSBM|Classic Mode}} when the player's next opponent is being revealed, just before the battle begins.
''Classic Intro'' will play during {{SSBM|Classic Mode}} when the player's next opponent is being revealed, just before the battle begins.
===Composition & Arrangements===
===Composition & Arrangements===
Composition and arrangements copyright Nintendo.
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|シンプルイントロ|Shinpuru Intoro}}, ''Simple Intro''
Japanese title: {{ja|シンプルイントロ|Shinpuru Intoro}}, ''Simple Intro''
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===Composition & Arrangements===
===Composition & Arrangements===
Composition and arrangements copyright Nintendo.
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|アドベンチャーイントロ|Adobenchā Intoro}}, ''Adventure Intro''
Japanese title: {{ja|アドベンチャーイントロ|Adobenchā Intoro}}, ''Adventure Intro''
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Upon clearing a stage in {{SSBM|Classic Mode}} or [[Adventure Mode]], one of two songs can play, with both having an equal chance.
Upon clearing a stage in {{SSBM|Classic Mode}} or [[Adventure Mode]], one of two songs can play, with both having an equal chance.
===Composition & Arrangements===
===Composition & Arrangements===
Composition and arrangements copyright Nintendo.
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|ステージクリア|Sutējikuria}}, ''Stage Clear''
Japanese title: {{ja|ステージクリア|Sutējikuria}}, ''Stage Clear''
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''Continue'' will play when the player's character loses all of their [[stock]] during {{SSBM|Classic Mode}} or [[Adventure Mode]], and is given the option to [[continue]] the mode at the expense of [[Coins (collectable)|coins]]. This fanfare is also rearranged in ''[[Brawl]]'' for the same purpose, and is also reused in ''[[Smash 4]]'' and ''[[Ultimate]]''.
''Continue'' will play when the player's character loses all of their [[stock]] during {{SSBM|Classic Mode}} or [[Adventure Mode]], and is given the option to [[continue]] the mode at the expense of [[Coins (collectable)|coins]]. This fanfare is also rearranged in ''[[Brawl]]'' for the same purpose, and is also reused in ''[[Smash 4]]'' and ''[[Ultimate]]''.
===Composition & Arrangements===
===Composition & Arrangements===
Composition and arrangements copyright Nintendo.
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|コンティニュー|Kontinyū}}, ''Continue''
Japanese title: {{ja|コンティニュー|Kontinyū}}, ''Continue''
Line 1,261: Line 1,593:


===Composition & Arrangements===
===Composition & Arrangements===
Composition and arrangements copyright Nintendo.
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|ゲームオーバー|Gēmuōbā}}, ''Game Over''
Japanese title: {{ja|ゲームオーバー|Gēmuōbā}}, ''Game Over''
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''New Trophy'' plays whenever the player collects a randomly obtainable trophy via methods such as [[Lottery]] and [[Snag the Trophies]]. The fanfare is also used in ''[[Brawl]]'' and ''[[Smash 4]]''.
''New Trophy'' plays whenever the player collects a randomly obtainable trophy via methods such as [[Lottery]] and [[Snag the Trophies]]. The fanfare is also used in ''[[Brawl]]'' and ''[[Smash 4]]''.
===Composition & Arrangements===
===Composition & Arrangements===
Composition and arrangements copyright Nintendo.
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|フィギュアゲット|Figyua Getto}}, ''Figure Get''
Japanese title: {{ja|フィギュアゲット|Figyua Getto}}, ''Figure Get''
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===Composition & Arrangements===
===Composition & Arrangements===
Composition and arrangements copyright Nintendo.
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|レアフィギュアゲット |Rea Figyua Getto}}, ''Rare Figure Get''
Japanese title: {{ja|レアフィギュアゲット |Rea Figyua Getto}}, ''Rare Figure Get''
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''Challenger!'' plays on the Challenger Approaching screen prior to a character unlock battle.
''Challenger!'' plays on the Challenger Approaching screen prior to a character unlock battle.
===Composition & Arrangements===
===Composition & Arrangements===
Composition and arrangements copyright Nintendo.
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|チャレンジャー登場|Charenjā tōjō}}, ''Challenger Appearance''
Japanese title: {{ja|チャレンジャー登場|Charenjā tōjō}}, ''Challenger Appearance''
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When unlocking a significant new feature, such as a playable [[character]] or [[stage]], one of three tracks can play at random.
When unlocking a significant new feature, such as a playable [[character]] or [[stage]], one of three tracks can play at random.
===Composition & Arrangements===
===Composition & Arrangements===
Composition and arrangements copyright Nintendo.
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|新要素お知らせ|Shin Yōso Oshirase}}, ''New Feature Notice''
Japanese title: {{ja|新要素お知らせ|Shin Yōso Oshirase}}, ''New Feature Notice''
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In homage to the usage of the hammer item in ''Donkey Kong'', this track will play when a character uses the hammer item in ''Melee''.
In homage to the usage of the hammer item in ''Donkey Kong'', this track will play when a character uses the hammer item in ''Melee''.
===Composition & Arrangements===
===Composition & Arrangements===
Original Composer: Yukio Kaneoka
Source: Donkey Kong
 
Composition Supervisor: Yukio Kaneoka
 
Arrangement Supervisor: Hirokazu Ando
 
Composition: Nintendo
 
Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|ハンマー状態|Hanmā jōtai}}, ''Hammer Condition''
Japanese title: {{ja|ハンマー状態|Hanmā jōtai}}, ''Hammer Condition''
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Whenever a character is under the effects of the Starman item, this track will play for the duration of its usage.
Whenever a character is under the effects of the Starman item, this track will play for the duration of its usage.
===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Hirokazu Ando
Source: Super Mario Bros.


Original Composer: Koji Kondo
Composition Supervisor: Koji Kondo
 
Arrangement Supervisor: Hirokazu Ando
 
Composition: Nintendo
 
Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|無敵状態|Muteki jōtai}}, ''Invincible Condition''
Japanese title: {{ja|無敵状態|Muteki jōtai}}, ''Invincible Condition''
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''Warning Siren'' plays exclusively in [[Adventure Mode]], specifically during [[Adventure Mode#Part 2: Escape Zebes|Escape Zebes]] on the [[Brinstar Escape Shaft]] stage.
''Warning Siren'' plays exclusively in [[Adventure Mode]], specifically during [[Adventure Mode#Part 2: Escape Zebes|Escape Zebes]] on the [[Brinstar Escape Shaft]] stage.
===Composition & Arrangements===
===Composition & Arrangements===
Composition and arrangements copyright Nintendo.
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|サイレン|Sairen}}, ''Siren''
Japanese title: {{ja|サイレン|Sairen}}, ''Siren''
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This short piece serves as a victory theme when the player completes {{SSBM|Classic Mode}}, [[Adventure Mode]] or [[All-Star Mode]].
This short piece serves as a victory theme when the player completes {{SSBM|Classic Mode}}, [[Adventure Mode]] or [[All-Star Mode]].
===Composition & Arrangements===
===Composition & Arrangements===
Composition and arrangements copyright Nintendo.
Composition and Arrangement supervisor: Hirokazu Ando
 
Composition and Arrangement: HAL Laboratory, Inc.
 
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|エンディング|Endingu}}, ''Ending''
Japanese title: {{ja|エンディング|Endingu}}, ''Ending''
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===Composition & Arrangements===
===Composition & Arrangements===
Copyright HAL Laboratory, Inc.
Composition and arrangement Copyright Nintendo / HAL Laboratory, Inc.


Japanese title: {{ja|ギガクッパ|Giga Kuppa}}, ''Giga Koopa''
Japanese title: {{ja|ギガクッパ|Giga Kuppa}}, ''Giga Koopa''
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This track plays only plays during Luigi's introduction cutscene in Adventure Mode if the player has cleared {{b|Mushroom Kingdom|Adventure Mode}} with a 2 in the seconds place, where only the first few seconds of the track is played. It does not appear in the Sound Test.
This track plays only plays during Luigi's introduction cutscene in Adventure Mode if the player has cleared {{b|Mushroom Kingdom|Adventure Mode}} with a 2 in the seconds place, where only the first few seconds of the track is played. It does not appear in the Sound Test.
===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Hirokazu Ando
Source: Super Mario Bros.
 
Composition Supervisor: Koji Kondo
 
Arrangement Supervisor: Hirokazu Ando
 
Composition: Nintendo
 
Arrangement: HAL Laboratory, Inc.


Original Composer: Koji Kondo
Composition and arrangement Copyright Nintendo


Japanese title: {{ja|ピーチ城上空 (旧)|Pīchi-jō Jōkū (Kyū)}}, ''Above Peach Castle (Old)''
Japanese title: {{ja|ピーチ城上空 (旧)|Pīchi-jō Jōkū (Kyū)}}, ''Above Peach Castle (Old)''
19

edits