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===Aesthetics=== | ===Aesthetics=== | ||
*{{change|Marth has a new model; due to the aesthetic used in ''Ultimate'', it features a more vibrant color scheme. His design has the various shades of blue on his hair, outfit, armor pieces, and cape adjusted to be more vibrant and analogous with each other, with a brighter hue for his cape especially. The design of his headpiece and cape have been subtly modified; his armor, belt, gloves, and boots have been given subtle detailing. His hair is slightly more unkempt, and his eyes are sharper. Altogether, Marth's design closely resembles his appearance in most recent ''Fire Emblem'' games.}} | *{{change|Marth has a new model; due to the aesthetic used in ''Ultimate'', it features a more vibrant color scheme. His design has the various shades of blue on his hair, outfit, armor pieces, and cape adjusted to be more vibrant and analogous with each other, with a brighter hue for his cape especially. The design of his headpiece and cape have been subtly modified; his armor, belt, gloves, and boots have been given subtle detailing. His hair is slightly more unkempt, and his eyes are sharper. Altogether, Marth's design closely resembles his appearance in most recent ''Fire Emblem'' games.}} | ||
**{{change|{{s|fireemblemwiki|Exalted Falchion}} and | **{{change|{{s|fireemblemwiki|Exalted Falchion}} and its sheathe have been touched up. While retaining its design from ''{{s|fireemblemwiki|Shadow Dragon and the Blade of Light}}'', Falchion has been altered to better resemble its official artwork. Its scabbard is now nearly identical to its official artwork compared to the unique grey blue-pattern scabbard used since ''Melee''.}} | ||
*{{change|Marth's eighth alternate costume, formerly based on Roy, has been modified to resemble his artwork from ''Shadow Dragon and the Blade of Light''.}} | *{{change|Marth's eighth alternate costume, formerly based on Roy, has been modified to resemble his artwork from ''Shadow Dragon and the Blade of Light''.}} | ||
*{{change|Marth has several new basic animations. His idle, crouch, and [[sidestep]] all have new animations, and his [[jump]] animations have all been changed as well, resembling (but not identical to) Roy's jumps in ''SSB4''. He will revert to his previous idle pose and crouch when holding a small [[item]].}} | *{{change|Marth has several new basic animations. His idle, crouch, and [[sidestep]] all have new animations, and his [[jump]] animations have all been changed as well, resembling (but not identical to) Roy's jumps in ''SSB4''. He will revert to his previous idle pose and crouch when holding a small [[item]].}} |
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