Fake Smash Ball: Difference between revisions

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{{Infobox Item
{{Infobox Item
|title = Fake Smash Ball
|title = Fake Smash Ball
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==Overview==
==Overview==
The fake Smash Ball is counted as a separate item in the [[item switch]], meaning its drop rate can be adjusted separately. Like a true [[Smash Ball]], the Fake Smash Ball slowly floats through the air, although it tends to drift towards fighters and action instead. Also unlike the Smash Ball, it will occasionally move very erratically, usually to interfere with an attack, making it quite difficult to avoid. It can be distinguished from a true Smash Ball by carefully looking at its black lines, whose thickness is switched around. When broken, it slows down time slightly and yields a colorful X-shaped explosion. The explosion deals 36% damage and very strong knockback to nearby players, likely including the player who broke it, and 18% with weaker knockback as it dissipates.
Like a true [[Smash Ball]], the Fake Smash Ball slowly floats through the air, although it tends to drift towards fighters and action instead. Also unlike the Smash Ball, it will occasionally move very erratically, usually to interfere with an attack, making it quite difficult to avoid. It can be distinguished from a true Smash Ball by carefully looking at its black lines, whose thickness is switched around. When broken, it slows down time slightly and yields a colorful X-shaped explosion. The explosion deals 36% damage and very strong knockback to nearby players, likely including the player who broke it, and 18% with weaker knockback as it dissipates.


The Fake Smash Ball is much less durable than a real one with only 24 HP (compared to a real one's 40), likely to make the item more effective since if too much screen time is given to the item then players would likely just stop interacting with it after a few attacks, rendering it pointless. Like a real Smash Ball, it automatically loses 2 HP every 60 [[frame]]s (1 second) up until it reaches 2.5 or less HP, at which point it won't reduce its own health. It becomes indestructible during a Final Smash, preventing the Final Smash, or any other attack, from breaking it and dealing extra damage to fighters caught in the Final Smash. In addition, the Fake Smash Ball can appear alongside a real one and multiple Fake Smash Balls can appear at once.
The Fake Smash Ball is much less durable than a real one with only 24 HP (compared to a real one's 40), likely to make the item more effective since if too much screen time is given to the item then players would likely just stop interacting with it after a few attacks, rendering it pointless. Like a real Smash Ball, it automatically loses 2 HP every 60 [[frame]]s (1 second) up until it reaches 2.5 or less HP, at which point it won't reduce its own health. It becomes indestructible during a Final Smash, preventing the Final Smash, or any other attack, from breaking it and dealing extra damage to fighters caught in the Final Smash. In addition, the Fake Smash Ball can appear alongside a real one and multiple Fake Smash Balls can appear at once.
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