Codec Conversations: Difference between revisions

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The feature was effectively replaced by [[Palutena's Guidance]] in {{forwiiu}} due to the absence of the ''Metal Gear'' series.
The feature was effectively replaced by [[Palutena's Guidance]] in {{forwiiu}} due to the absence of the ''Metal Gear'' series.


In ''Ultimate'', the Codec Conversations from ''Brawl'' return alongside {{SSBU|Snake}} and Shadow Moses Island. Unlike Palutena's Guidance, no new Codec Conversations were created for characters not present in ''Brawl'' and were almost entirely archived recordings. This leads to several instances where characters refer to the game as ''Brawl'' and attributes of characters that no longer exist due changing between games, with the exception of Link. {{s|wikipedia|Takeshi Aono}}, Roy Campbell's Japanese voice actor, passed away in 2012 from a stroke, and as a result, future ''Metal Gear'' titles do not feature the character out of respect for Aono.<ref>http://www.twitlonger.com/show/gu57f6</ref> This is likely why no new Codecs were recorded, instead simply reusing the conversations already present in ''Brawl''; however, no official reason has been provided.
In ''Ultimate'', the Codec Conversations from ''Brawl'' return alongside {{SSBU|Snake}} and Shadow Moses Island. Unlike Palutena's Guidance, no new Codec Conversations were created for characters not present in ''Brawl''; instead, the original recordings were reused mostly unaltered. This leads to several instances where characters refer to the game as ''Brawl'' and reference attributes of characters that no longer exist due to changing between games (only Link's was altered, removing a mention of his Clawshot). {{s|wikipedia|Takeshi Aono}}, Roy Campbell's Japanese voice actor, passed away in 2012 from a stroke, and as a result, future ''Metal Gear'' titles do not feature the character out of respect for Aono.<ref>http://www.twitlonger.com/show/gu57f6</ref> This is likely why no new Codecs were recorded, instead simply reusing the conversations already present in ''Brawl''; however, no official reason has been provided.


If Snake tries to perform the Smash Taunt in a match where no other participants were playable in ''Brawl'', he will simply perform his regular taunt. It also cannot be performed on the [[Ω form]] nor [[Battlefield form]] of Shadow Moses Island. If [[Stage Morph]] is on and a codec is activated, the morph will be delayed until the conversation ends.
If Snake tries to perform the Smash Taunt in a match where no other participants were playable in ''Brawl'', he will simply perform his regular taunt. It also cannot be performed on the [[Ω form]] nor [[Battlefield form]] of Shadow Moses Island. If [[Stage Morph]] is on and a codec is activated, the morph will be delayed until the conversation ends.
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:'''Mei Ling:''' Well, come back in one piece, and I'll teach you all the Chinese proverbs you can handle.
:'''Mei Ling:''' Well, come back in one piece, and I'll teach you all the Chinese proverbs you can handle.


Note: While Lucario is often referred to as an "it" in ''Super Smash Bros. Brawl'', Snake and Mei Ling use male pronouns to describe it. This is likely because this Lucario is based on the one featured in [[bulbapedia:M08|the eighth Pokémon movie]], which is referred to as a male. Additionally, Lucario has a 7:1 male-female ratio, which carries over from its previous evolution, Riolu. In the Japanese version, Snake and Mei Ling use gender-neutral terms, which are more common in Japanese grammar and conversation.
Note: While Lucario is often referred to as an "it" in ''Super Smash Bros. Brawl'', Snake and Mei Ling use male pronouns to describe it. This is also the case with the description of [[Event 25: The Aura Is With Me]].
 
This is likely because this Lucario is based on the one featured in [[bulbapedia:M08|the eighth Pokémon movie]], which is referred to as a male. Additionally, Lucario has a 7:1 male-female ratio, which carries over from its previous evolution, Riolu. In the Japanese version, Snake and Mei Ling use gender-neutral terms, which are more common in Japanese grammar and conversation.


===[[Lucas]]===
===[[Lucas]]===
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===[[Olimar]]===
===[[Olimar]]===
:'''Mei Ling:''' Snake, have you heard of the ancient Chinese story, "The Vain Ocean of Wealth and Splendor" from the Zhen Zhong Ji?
:'''Mei Ling:''' Snake, have you heard of the ancient Chinese story, "The Vain Ocean of Wealth and Splendor" from the [[wikipedia:The World Inside a Pillow|Zhen Zhong Ji]]?


:'''Snake:''' I've been waiting for the movie.
:'''Snake:''' I've been waiting for the movie.
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:'''Otacon:''' Yeah, you should know all about that.
:'''Otacon:''' Yeah, you should know all about that.


Note: Snake's comment about Pit's "Game Overs" could be poking fun at ''Kid Icarus''{{'}} somewhat infamous difficulty. In the Japanese version, he quotes its specific "Game Over" message: "I'm finished!"
Note: Snake's comment about Pit's "Game Overs" could be poking fun at ''Kid Icarus''{{'}} somewhat infamous difficulty. In the Japanese version, he quotes its specific "Game Over" message: "I'm finished!" Otacon's following statement may also be poking fun at ''Metal Gear Solid''{{'}}s iconic "Game Over" screen.


===[[Pokémon Trainer]]===
===[[Pokémon Trainer]]===
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:'''Colonel:''' Do you think they collected data on you and created another Snake...?
:'''Colonel:''' Do you think they collected data on you and created another Snake...?


:'''Snake:''' He's got the same build, too. Creepy. But his Sneaking Suit is a [[Palette swap (SSBB)#Snake|different color]]. And his tactics are slightly different.
:'''Snake:''' He's got the same build, too. Creepy. But his Sneaking Suit is a [[Alternate costume (SSBB)#Snake|different color]]. And his tactics are slightly different.


:'''Colonel:''' Interesting. So even if you're evenly matched in power, your fighting styles will make a big difference. You've faced tougher odds in the past, Snake. Don't let this impostor beat you!
:'''Colonel:''' Interesting. So even if you're evenly matched in power, your fighting styles will make a big difference. You've faced tougher odds in the past, Snake. Don't let this impostor beat you!
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Note: While there has been a lot of speculation on the matter, no adequate explanation for Snake's animosity towards Sonic has arisen, and no reasons for the cryptic codec conversation have been provided by any official source. This may reference the fact that hedgehogs are natural predators to snakes. It may also reference to how the announcement on Sonic's inclusion in ''Brawl'' overshadowed the vast majority of the hype built up on Snake's inclusion, or that Snake's Japanese VA, Akio Ōtsuka, is the son of the late Chikao Ōtsuka, who played Sonic's nemesis, Eggman (coincidentally, Chikao also voiced Big Boss, Snake's father, in ''Metal Gear Solid 4''). Otacon also breaks the fourth wall by mentioning that Sonic is featured in ''Brawl'', which caused a lot of excitement amongst players when he was first revealed.
Note: While there has been a lot of speculation on the matter, no adequate explanation for Snake's animosity towards Sonic has arisen, and no reasons for the cryptic codec conversation have been provided by any official source. This may reference the fact that hedgehogs are natural predators to snakes. It may also reference to how the announcement on Sonic's inclusion in ''Brawl'' overshadowed the vast majority of the hype built up on Snake's inclusion, or that Snake's Japanese VA, Akio Ōtsuka, is the son of the late Chikao Ōtsuka, who played Sonic's nemesis, Eggman (coincidentally, Chikao also voiced Big Boss, Snake's father, in ''Metal Gear Solid 4''). Otacon also breaks the fourth wall by mentioning that Sonic is featured in ''Brawl'', which caused a lot of excitement amongst players when he was first revealed.


In ''Ultimate'', like Jigglypuff's, this codec remains unchanged, which causes Otacon to still refer to the game as "''Brawl''". However, the "the" in "Sonic the Hedgehog" is no longer capitalised.
In ''Ultimate'', like Jigglypuff's, this codec remains unchanged, which causes Otacon to still refer to the game as "''Brawl''". However, the "the" in "Sonic the Hedgehog" is no longer capitalised; it was also not capitalised in PAL versions of ''Brawl''.


===[[Toon Link]]===
===[[Toon Link]]===
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:'''Colonel:''' Careful, Snake. Those claws of his aren't just for show.
:'''Colonel:''' Careful, Snake. Those claws of his aren't just for show.


Note: Snake's comment "kind of strange for a wolf to have friends" seems a bit odd, since wolves are famous for hunting in packs, although some species do keep to themselves. It's most likely a reference to Sniper Wolf, a ''Metal Gear Solid'' villian who, unlike other snipers, could shoot at Snake without help from a spotter. He could also be thinking of him as a "lone wolf".
Note: Snake's comment "kind of strange for a wolf to have friends" seems a bit odd, since wolves are famous for hunting in packs, although some species do keep to themselves. It's most likely a reference to Sniper Wolf, a ''Metal Gear Solid'' villain who, unlike other snipers, could shoot at Snake without help from a spotter. He could also be thinking of him as a "lone wolf".


If one listens carefully, the words "that's a" can be heard mumbled quickly in Snake's second line (too fast to be recorded as text in the conversation). Thus, the line is, "'Wolf'. [That's a] real imaginative name..."
If one listens carefully, the words "that's a" can be heard mumbled quickly in Snake's second line (too fast to be recorded as text in the conversation). Thus, the line is, "'Wolf'. [That's a] real imaginative name..."
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**The codecs for {{SSBU|Sheik}} and {{SSBU|Zero Suit Samus}} indicate that Samus and Zelda transformed into them despite the fact that they no longer do.
**The codecs for {{SSBU|Sheik}} and {{SSBU|Zero Suit Samus}} indicate that Samus and Zelda transformed into them despite the fact that they no longer do.
**The codec for {{SSBU|Diddy Kong}} states that Peanut Popgun can shoot small edible peanuts when it’s no longer the case starting from ''SSB4''.
**The codec for {{SSBU|Diddy Kong}} states that Peanut Popgun can shoot small edible peanuts when it’s no longer the case starting from ''SSB4''.
*In ''Ultimate'', when the language is set to Korean or Chinese, {{SSBU|Falco}}'s conversation will have Snake use his English voice clips, but Slippy will use his Japanese voice clips instead.<ref>https://www.youtube.com/watch?v=hWd4GHT0onc&t=14m39s</ref>
*In the Korean version of ''Brawl'', Slippy uses his English voice clips during Falco's conversation.<ref>[https://www.youtube.com/watch?v=eaIT7O8dP4g&t=233s Slippy conversation footage (SSBB, Korean)]</ref> In ''Ultimate''{{'}}s version of the conversation, if the language is set to Korean or Chinese, Slippy uses his Japanese voice clips instead.<ref>[https://www.youtube.com/watch?v=lBjXYspNjoA&t=765s Slippy conversation footage (SSBU, Korean)]</ref><ref>[https://www.youtube.com/watch?v=hWd4GHT0onc&t=884s Slippy conversation footage (SSBU, Chinese)]</ref>
*In ''Ultimate'', if the match is quit out, the sound that plays when the codec conversation ends will play before the result screen appears.
*In ''Ultimate'', if the match is quit out, the sound that plays when the codec conversation ends will play before the result screen appears.