Palutena (SSB4): Difference between revisions

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===[[Crowd cheer]]===
===[[Crowd cheer]]===
{{Crowd
{| class="wikitable" border="1" cellpadding="4" cellspacing="1"
|char=Palutena
|-
|game=SSB4
!{{{name|}}}
|desc-us=Pa-lu-te-na!
!Cheer (English)
|desc-jp=Pa-lu-tena!
!Cheer (Japanese)
|pitch-us=Group chant
!Cheer (Spanish)
|pitch-jp=Group chant}}
|-
! scope="row"|Cheer
|[[File:Palutena Cheer English SSB4 SSBU.ogg|center]]||[[File:Palutena Cheer Japanese SSB4.ogg|center]]||{{NTSC}} [[File:Palutena Cheer Spanish NTSC SSB4 SSBU.ogg|center]] <br> {{PAL}} [[File:Palutena Cheer Spanish PAL SSB4.ogg|center]]
|-
! scope="row"|Description
|Pa - lu - te - na! || Pa - lu - tena! || Paaaaalu - te - na! *claps 5 times*
|-
!{{{name|}}}
!Cheer (French)
!Cheer (German)
!Cheer (Italian)
|-
! scope="row"|Cheer
|{{NTSC}} [[File:Palutena Cheer French NTSC SSB4.ogg|center]] <br> {{PAL}} [[File:Palutena Cheer French PAL SSB4.ogg|center]]||[[File:Palutena Cheer German SSB4.ogg|center]]||[[File:Palutena Cheer Italian SSB4 SSBU.ogg|center]]
|-
! scope="row"|Description
|Pa - lu - te - na ! || Paaaaalu - te - na! *claps 6 times* || Pa - lu - te - na!
|}


===[[Victory pose]]s===
===[[Victory pose]]s===
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==In [[competitive play]]==
==In [[competitive play]]==
===Tier placement and history===
<!-- Since Palutena was originally built around custom special movesets, an explanation about them is valid.-->
In the early metagame, Palutena was notable for her smash attacks' impressive ranges and her distinction as the only character in the game with both a [[reflection|reflector]] and a [[counterattack]] in her default moveset. However, opinions on her would later drop dramatically after her weaknesses began to emerge when custom moves were not accounted for, largely because of her sluggish frame data, flawed special moves and, surprisingly enough, her lack of offensive options outside of her grab game, and was seen as one of the worst characters in the game.
When custom special moves began to be discussed, Palutena's potential tier placement once again began to rise in the eyes of many players, with many considering her to be a high-tier character, and in some cases, even a top-tier character. After the universal ban of custom movesets post-[[EVO 2015]], however, expectations of her returned back to normal. This negative perception was further compounded by her lack of significant buffs to her default moveset, the noticeably effective buffs other poorly regarded characters received, and the changes to shield mechanics brought about by updates [[1.1.0]] and [[1.1.1]] indirectly nerfing her. Due to these factors, Palutena was ranked 50th on the first [[tier list]], which confirmed her status as a bottom-tier character.
It was not until the first half of 2016 that Palutena's tournament presence started to improve. After the buffs gained by updates [[1.1.5]], tied with the previous ones, players like {{Sm|TLTC}} and {{Sm|Prince Ramen}} started placing higher within their respective regions. Even after {{Sm|AeroLink}} dropped her in favor of {{SSB4|Bayonetta}}, these results were sufficient enough to improve her perception within the community, and became more prominent after game updates [[1.1.5]] and [[1.1.6]] brought nerfs to top-tier characters like {{SSB4|Sheik}}, {{SSB4|Zero Suit Samus}}, and Bayonetta. In addition to rendering her tier placement debatable, players also started to notice that most of Palutena's matchups against the top-tier and high-tier characters were not as unfavorable as considered before, largely thanks to the advancements brought to her non-custom metagame.
Palutena's tournament presence gradually improved by mid-2016, with her most promising showings occurring at [[CEO 2016]], [[EVO 2016]], and [[Super Smash Con 2016]]; CEO was particularly notable after Prince Ramen scored a major upset by defeating {{Sm|ZeRo}}, arguably the best ''SSB4'' player in the world, while all three tournaments saw Palutena players place 33rd. With these improved results, the vast majority of the community no longer saw Palutena as one of the worst characters in the game. This, in turn, was reflected by her being ranked 40th on the second tier list; in addition to reassessing Palutena as a low-tier character, her tier rise was tied with {{SSB4|Cloud}}'s for the fifth largest between the first and second tier lists.
Due to Palutena's still sparse tournament results, however, she then saw a slight drop to 42nd on the third tier list. Although her tournament results have improved, thanks to TLTC placing 17th at [[2GGC: Greninja Saga]] and 33rd at [[EVO 2017]], as well as Death Arcana placing 49th at [[GameTyrant Expo 2017]], Palutena has been ranked 44th on the fourth and final tier list. Despite being a slight tier drop, tier restructuring has reassessed Palutena as a mid-tier character. However, many players argue that Palutena should have remained a low-tier character, owing to her strengths not being as potent as previously deemed, as well as her noticeable weaknesses.
===[[Official Custom Moveset Project]]===
===[[Official Custom Moveset Project]]===
{{OfficialCustomMoves
{{OfficialCustomMoves
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|set10=2323
|set10=2323
}}
}}
===Most historically significant players===
===Most historically significant players===
<!--This character has a ten player limit for this section. Before adding and/or removing a player, read these guidelines: https://www.ssbwiki.com/SmashWiki:Notability#%22Most_historically_significant_players%22_guidelines -->
<!--This character has a ten player limit for this section. Before adding and/or removing a player, read these guidelines: https://www.ssbwiki.com/SmashWiki:Notability#%22Most_historically_significant_players%22_guidelines -->
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''See also: [[:Category:Palutena players (SSB4)]]''
''See also: [[:Category:Palutena players (SSB4)]]''


*{{Sm|El Pitikla|Spain}} - Co-mained Palutena alongside {{SSB4|Fox}}. He most notably won {{Trn|Tech Republic 2}}, going on a lengthy losers run and using Palutena in most crucial sets, including grand finals against {{Sm|Greward}}. Additionally, he made top 8 at some of the most notable Spanish/European regionals, placing 5th at {{Trn|Tech Republic}} and 7th at {{Trn|BEAST 7}}.
*{{Sm|El Pitikla|Spain}} - Co-mained Palutena alongside {{SSB4|Fox}}. He is best known for winning {{Trn|Tech Republic 2}}, using Palutena to defeat several players in top 8, including {{Sm|Greward}} twice in grand finals; although he also used Fox in several sets, this nevertheless marks the largest tournament won by a Palutena player. Additionally, he made top 8 at some of the most notable Spanish/European regionals, placing 5th at {{Trn|Tech Republic}} and 7th at {{Trn|BEAST 7}}.
*{{Sm|Karina|Canada}} - The best Palutena player in Canada. She placed highly at superregionals with 5th at {{Trn|Enthusiast Gaming Live Expo}} and 7th at {{Trn|Get On My Level 2015}} with solo-Palutena, and placed 25th at {{Trn|Get On My Level 2017}} using mostly Palutena.
*{{Sm|Iceninja|Canada}} - One of the best North American Palutena players in the game's early years, placing highly at several of Canada's largest events during this time, including 5th at both {{Trn|Canada Cup 2015}} and {{Trn|Enthusiast Gaming Live Expo}} and 7th at {{Trn|Get On My Level 2015}}. Although overshadowed by other Palutena players since, she remains the best Palutena player in Canada, notably placing 25th at {{Trn|Get On My Level 2017}}.
*{{Sm|MM|Australia}} - The best Palutena player in Australia. While competing in-region, notably placed 2nd at {{Trn|DI Another Day}} and 7th at {{Trn|Southern Cross Championship 2K15}}. He also made 9th at {{Trn|Battle Arena Melbourne 8}}, the biggest ''Smash 4'' tournament in the country.
*{{Sm|MM|Australia}} - The best Palutena player in Australia, known for placing highly at many of Australia's earliest events, including 2nd at {{Trn|DI Another Day}}, 7th at {{Trn|Southern Cross Championship 2K15}}, and 9th at {{Trn|Battle Arena Melbourne 8}}, the latter being the largest Australian ''Smash 4'' tournament to date. He eventually began playing other characters, but continued to play Palutena from time to time.
*{{Sm|Prince Ramen|USA}} - The best Palutena player in the early metagame. He performed the greatest feat a Palutena player has achieved, placing 33rd and defeating {{Sm|ZeRo}} at {{Trn|CEO 2016}}, becoming one of four players to have a positive set count against him. In terms of other placements, he was made rare appearances such as 7th at {{Trn|Tampa Never Sleeps 6}}, but stopped competing in ''Smash 4'' after 2016.
*{{Sm|Prince Ramen|USA}} - The first noteworthy non-customs Palutena player in competitive play, best known for his win over {{Sm|ZeRo}} at {{Trn|CEO 2016}}, where he also placed 33rd. He saw several other noteworthy results in his region, including placing 7th at {{Trn|Tampa Never Sleeps 6}} and {{Trn|CEO 2016 Prologue}}, but rarely attended events outside of Florida and stopped competing at the end of 2016.
*{{Sm|TLTC|USA}} - The best Palutena player in the world. He was much more active in comparison to Prince Ramen, marking Palutena's best major results with 17th at both {{Trn|2GGT: Abadango Saga}} and {{Trn|2GGC: Greninja Saga}}, upsetting {{Sm|Ranai}} at the latter event. Additionally, he is tied with CEO 2016 for the best solo-Palutena result at a supermajor with 33rd at both {{Trn|EVO 2016}} defeating {{Sm|Kirihara}} and {{Trn|2GGC: Fire Emblem Saga}}. Ranked 24th on the all-time [[SoCal Power Rankings]].
*{{Sm|TLTC|USA}} - The best Palutena player of all-time, known for frequently performing well at [[Southern California]] events. His best performances were placing 17th at both {{Trn|2GGT: Abadango Saga}} and {{Trn|2GGC: Greninja Saga}}, upsetting {{Sm|Ranai}} at the latter event, both of which marked the best major performances for a Palutena player. In addition, he also has a win over {{Sm|Kirihara}}, defeating him to place 33rd at {{Trn|EVO 2016}}.
 
===Tier placement and history===
<!-- Since Palutena was originally built around custom special movesets, an explanation about them is valid.-->
In the early metagame, Palutena was notable for her smash attacks' impressive range and her distinction as the only character in the game with both a [[Reflection|reflector]] and a [[counterattack]] in their default moveset. However, opinions on her eventually dropped dramatically after her weaknesses began to emerge when custom moves were not accounted for, largely because of her sluggish frame data, flawed special moves, and her lack of offensive options outside of her grab game. As such, she was seen as one of the worst characters in competitive play when custom special moves were disabled. On the other hand, many players were more positive towards Palutena when custom special moves were discussed, believing the character was high tier at worst with them. However, the universal ban of custom movesets after {{Trn|EVO 2015}} reversed all positive opinions on Palutena, and the lack of buffs, plus the changes to shield mechanics in subsequent updates, cemented her status as a non-viable character. As such, she was ranked 50th on the first [[tier list]] as a bottom tier character.
 
Palutena's perception and representation began improving at the start of 2016, which not only saw her receive buffs in update [[1.1.5]], but also saw strong in-region results from players such as {{Sm|Prince Ramen}} and {{Sm|TLTC}}. In addition, as the non-custom metagame continued to develop, players also noticed how most of Palutena's matchups against the top- and high-tier characters were not as unfavorable as considered before. This positive development continued throughout the rest of 2016, which saw Prince Ramen score a major upset over {{Sm|ZeRo}} and TLTC place well at many {{Trn|2GGT}} events. Thanks to her buffs and improved results, players no longer considered Palutena as one of the worst characters in the game, and as such, she rose to 40th on the second tier list, being reassessed as a low-tier.
 
Prince Ramen eventually retired from competitive play, leaving TLTC as the sole Palutena player who was consistently successful at majors. With Palutena's overall results remaining sparse, she began to drop in subsequent tier lists, ranking 42nd on the third one and 44th on the fourth and current one; however, tier restructuring reassessed Palutena as a mid-tier character in the fourth tier list. This reassessment remained up for debate, as many players argued that Palutena should have remained a low-tier character due to her noticeable weaknesses and stagnant playerbase. Nevertheless, opinions on Palutena remained better than they were in the early metagame.
 
==In Solo Modes==
===[[All-Star Mode]]===
In All-Star Mode, Palutena is fought in Stage 3 in the 3DS version or Stage 5 in the Wii U version alongside {{SSB4|Yoshi}}, {{SSB4|Captain Falcon}}, {{SSB4|Dr. Mario}}, {{SSB4|Marth}}, {{SSB4|Pit}}, {{SSB4|Mega Man}}, and {{SSB4|Ryu}}.


==[[List of Super Smash Bros. 4 character trailers#Palutena and Dark Pit|Reveal trailer]]==
==={{GameIcon|SSB4-U}}[[Event Match]]es===
{{#widget:YouTube|id=xqTW13AYniY}}
====Solo Events====
* '''[[New Challengers 2]]''': Palutena is one of the seven opponents fought in this event alongside {{SSB4|Greninja}}, {{SSB4|Robin}}, {{SSB4|Shulk}}, {{SSB4|Dark Pit}}, {{SSB4|Mega Man}}, and {{SSB4|Pac-Man}}.
* '''[[The Demon King and the Goddess]]''': As {{SSB4|Ganondorf}}, the player must initially defeat {{SSB4|Link}} and {{SSB4|Zelda}}. After the two are defeated or some time has passed, a giant Palutena appears must be defeated her as well.
* '''[[The Destroyer Cometh]]''': Palutena must defeat a giant Ganondorf and two other Ganondorfs before they destroy all of [[Skyworld]]'s [[terrain]].
====Co-op Events====
* '''[[The Ultimate Battle]]''': Two players select a character and must defeat the entire roster.
* '''[[Unlikely Allies]]''': Palutena and Ganondorf must defeat sixteen {{SSB4|Mr. Game & Watch}}es.
 
===[[Congratulations screen]]s===
<center>
====3DS====
<gallery>
SSB4-3DS Congratulations Classic Palutena.png|Classic Mode
SSB4-3DS Congratulations All-Star Palutena.png|All-Star Mode
</gallery>
====Wii U====
<gallery>
SSB4-Wii U Congratulations Classic Palutena.png|Classic Mode
SSB4-Wii U Congratulations All-Star Palutena.png|All-Star Mode
</gallery>
</center>


==[[Trophies]]==
==[[Trophies]]==
Palutena's default trophy is obtained by clearing Classic Mode as Palutena. Her alternate trophy is obtained by clearing All-Star Mode as Palutena in the 3DS version or purchasing it in the Trophy Shop for 1000G in the Wii U version (the latter can only appear after clearing Classic or All-Star as Palutena). The Black Hole Laser trophy is obtained only in the Wii U version by clearing All-Star Mode as Palutena.
{{Trophy/Fighter
{{Trophy/Fighter
|name=Palutena
|name=Palutena
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}}
}}
{{clrl}}
{{clrl}}
==In [[Event Match]]es==
===Solo Events===
* '''[[New Challengers 2]]''': Palutena is one of the seven opponents fought in this event alongside {{SSB4|Greninja}}, {{SSB4|Robin}}, {{SSB4|Shulk}}, {{SSB4|Dark Pit}}, {{SSB4|Mega Man}}, and {{SSB4|Pac-Man}}.
* '''[[The Demon King and the Goddess]]''': As {{SSB4|Ganondorf}}, the player must initially defeat {{SSB4|Link}} and {{SSB4|Zelda}}. After the two are defeated or some time has passed, a giant Palutena appears must be defeated her as well.
* '''[[The Destroyer Cometh]]''': Palutena must defeat a giant Ganondorf and two other Ganondorfs before they destroy all of [[Skyworld]]'s [[terrain]].
===Co-op Events===
* '''[[The Ultimate Battle]]''': Two players select a character and must defeat the entire roster.
* '''[[Unlikely Allies]]''': Palutena and Ganondorf must defeat sixteen {{SSB4|Mr. Game & Watch}}es.


==[[Alternate costume (SSB4)#Palutena|Alternate costumes]]==
==[[Alternate costume (SSB4)#Palutena|Alternate costumes]]==
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|{{Head|Palutena|g=SSB4|s=50px|cl=Purple}}
|{{Head|Palutena|g=SSB4|s=50px|cl=Purple}}
|}
|}
==[[List of Super Smash Bros. 4 character trailers#Palutena|Reveal trailer]]==
{{#widget:YouTube|id=xqTW13AYniY}}


==Gallery==
==Gallery==
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*{{for3ds}} marks the first ever game that Palutena is playable.
*{{for3ds}} marks the first ever game that Palutena is playable.
*Oddly, Palutena's internal files of voice clips for her smash attack uses the same three-number codes (e.g. "003" in case of "Goddess wings!" voice clip) used for special moves, Final Smashes, and [[on-screen appearance]]s of veteran characters as well as {{SSB4|Rosalina & Luma}}'s [[Launch Star]], instead of using the "attack" descriptor that smash attacks usually share with neutral attack, tilt attacks, dash attack, aerial attacks, and floor attacks.
*Oddly, Palutena's internal files of voice clips for her smash attack uses the same three-number codes (e.g. "003" in case of "Goddess wings!" voice clip) used for special moves, Final Smashes, and [[on-screen appearance]]s of veteran characters as well as {{SSB4|Rosalina & Luma}}'s [[Launch Star]], instead of using the "attack" descriptor that smash attacks usually share with neutral attack, tilt attacks, dash attack, aerial attacks, and floor attacks.
*Palutena's idle animation while holding a small item has a visual bug where her shield appears to be detached from her arm.
**This visual bug was also present in ''[[Super Smash Bros. Ultimate]]'' until it was patched out in [[Palutena (SSBU)#Update history|version 7.0.0]]


==References==
==References==
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