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|djump = ? | |djump = ? | ||
|rdjump = ? | |rdjump = ? | ||
|ellag = 3 | |||
|rellag = 1-29 | |||
}} | }} | ||
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===[[Crowd cheer]]=== | ===[[Crowd cheer]]=== | ||
{{ | {| class="wikitable" | ||
| | |- | ||
| | !{{{name|}}} | ||
| | !Cheer (English) | ||
| | !Cheer (Japanese) | ||
| | !Cheer (German) | ||
| | !Cheer (Korean) | ||
|- | |||
! scope="row"|Cheer | |||
|[[File:Wolf Cheer English SSBB.ogg|center]]||[[File:Wolf Cheer Japanese SSBB.ogg|center]]||[[File:Wolf Cheer German SSBB.ogg|center]]||rowspan="4"|[[File:Wolf Cheer Korean SSBB.ogg|center]] | |||
|- | |||
! scope="row"|Description | |||
|Wooolf! - *howl* - Wooolf! || Wooolf! - *howl* - Wooolf! || Wooolf! - *howl* - Wooolf! | |||
|- | |||
!{{{name|}}} | |||
!Cheer (French) | |||
!Cheer (Italian) | |||
!Cheer (Spanish) | |||
|- | |||
! scope="row"|Cheer | |||
|[[File:Wolf Cheer French SSBB.ogg|center]]||[[File:Wolf Cheer Italian SSBB.ogg|center]]||[[File:Wolf Cheer Spanish SSBB.ogg|center]] | |||
|- | |||
! scope="row"|Description | |||
|Wooolf ! - *howl* - Wooolf ! || Wolf! - *howl* - Wolf! || Wolf! *howl* Wolf! || Wolf! - *howl* | |||
|} | |||
===[[Victory pose]]s=== | ===[[Victory pose]]s=== | ||
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[[File:Wolf Subspace.png|thumb|200px|Wolf in ''[[SSE]]''.]] | [[File:Wolf Subspace.png|thumb|200px|Wolf in ''[[SSE]]''.]] | ||
Wolf, like {{SSBB|Jigglypuff}} and {{SSBB|Toon Link}}, does not play a major role, or influence the story of The Subspace Emissary, and is not even seen interacting with any other characters, but may join the player's party after [[Tabuu]] has been defeated. To encounter Wolf, the player must enter a particular Red Door in [[The Ruins]] stage, which will take them to [[Lylat Cruise]] after a brief cut-scene. In the cut-scene, Wolf is seen flying his Wolfen, jumping out, and landing on the cruise ship. Wolf strikes a pose, then rushes forward to attack. Although he is the only character present in the cut-scene, he appears to stare at his challenger. The player must then defeat him in a one-life stock battle, and if they win the match, Wolf joins the party. This will also [[unlock]] him if he has not yet been unlocked. | Wolf, like {{SSBB|Jigglypuff}} and {{SSBB|Toon Link}}, does not play a major role, or influence the story of The Subspace Emissary, and is not even seen interacting with any other characters, but may join the player's party after [[Tabuu]] has been defeated. To encounter Wolf, the player must enter a particular Red Door in [[The Ruins]] stage, which will take them to [[Lylat Cruise]] after a brief cut-scene. In the cut-scene, Wolf is seen flying his Wolfen, jumping out, and landing on the cruise ship. Wolf strikes a pose, then rushes forward to attack. Although he is the only character present in the cut-scene, he appears to stare at his challenger. The player must then defeat him in a one-life stock battle, and if they win the match, Wolf joins the party. This will also [[unlock]] him if he has not yet been unlocked. | ||
===Exclusive [[sticker]]s=== | |||
These stickers can only be used by Wolf or a select few including him. | |||
*Andrew Oikonny: Launch Resistance +7 | |||
*Arwing: [Leg] Attack +6 | |||
*Bone Dragon: [Bite] Attack +13 | |||
*Boxy: [Bite] Attack +24 | |||
*Bubble Baby Mario: [Bite] Attack +6 | |||
*Burt the Bashful: [Bite] Attack +6 | |||
*Chain Chomp: [Bite] Attack +23 | |||
*Falco (Star Fox 64): [Weapon] Attack +11 | |||
*Falco (Star Fox Adventures): [Specials: Indirect] Attack +11 | |||
*Falco (Star Fox Command): [Energy] Attack +14 | |||
*Fox (Star Fox 64): [Energy] Attack +18 | |||
*Fox (Star Fox Adventures): [Arm, Leg] Attack +15 | |||
*Fox (Star Fox Assault): [Energy] Attack +33 | |||
*Krystal (Star Fox Adventures): [Electric] Attack +28 | |||
*Krystal (Star Fox Command): [Energy] Attack +12 | |||
*Krystal (Star Fox: Assault): [Tail] Attack +17 | |||
*Master Belch: [Bite] Attack +9 | |||
*Miniature Dachshund: [Tail] Attack +28 | |||
*Panther: [Tail] Attack +18 | |||
*Petey Piranha (Super Mario Strikers): [Bite] Attack +32 | |||
*Pigma: [Arm] Attack +7 | |||
*ROB: [Electric] Resistance +15 | |||
*Sable: [Bite] Attack +6 | |||
*Wario (Super Mario Strikers): [Bite] Attack +15 | |||
*Warrior Ing: [Bite] Attack +10 | |||
*Wolf: [Arm, Leg] Attack +15 | |||
*Wolfen (Star Fox 64): [Tail] Attack +16 | |||
*Wolfen (Star Fox: Assault): [Tail] Attack +30 | |||
==[[Trophies]]== | ==[[Trophies]]== | ||
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==Trivia== | ==Trivia== | ||
[[File:WolfDetatchedArm.png|thumb|220px|Wolf's arm erroneously detaches from his body during his tumbling animation.]] | [[File:WolfDetatchedArm.png|thumb|220px|Wolf's arm erroneously detaches from his body during his tumbling animation.]] | ||
*[[Masahiro Sakurai]] stated that Wolf, along with {{SSBB|Jigglypuff}} and {{SSBB|Toon Link}}, were almost cut from ''Brawl'' due to time constraints and their late consideration for inclusion in the game, hence why they are excluded from and cannot be unlocked while playing through the main [[Subspace Emissary]] story. His popularity and similarities to Fox and {{SSBB|Falco}} were key to his inclusion in ''Brawl''<ref>[http://www.sourcegaming.info/2015/08/17/sakuraibrawlquestions/]</ref> | *[[Masahiro Sakurai]] stated that Wolf, along with {{SSBB|Jigglypuff}} and {{SSBB|Toon Link}}, were almost cut from ''Brawl'' due to time constraints and their late consideration for inclusion in the game, hence why they are excluded from and cannot be unlocked while playing through the main [[Subspace Emissary]] story. His popularity and similarities to Fox and {{SSBB|Falco}} were key to his inclusion in ''Brawl''.<ref>[http://www.sourcegaming.info/2015/08/17/sakuraibrawlquestions/]</ref> This gives credence as to why Wolf's moveset appears rather unpolished compared to the other newcomers, as many of his animations have not been debugged prior to ''Brawl's'' release: | ||
**Many of Wolf's animations are heavily borrowed from other characters, including his base character {{SSBB|Fox}}. He will briefly assume Fox's falling animation before reverting to his own during his air dodging animation and his forward, upward, and downward item throwing animations. | **Many of Wolf's animations are heavily borrowed from other characters, including his base character {{SSBB|Fox}}. He will briefly assume Fox's falling animation before reverting to his own during his air dodging animation and his forward, upward, and downward item throwing animations. | ||
**During Wolf's tumbling animation, his left arm will detach from his elbow. | **During Wolf's tumbling animation, his left arm will detach from his elbow. |
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