Ike (SSBB): Difference between revisions

 
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===[[Crowd cheer]]===
===[[Crowd cheer]]===
{{Crowd
{| class="wikitable"
|char=Ike
|-
|game=Brawl
!{{{name|}}}
|desc-us=We-Like-Ike!
!Cheer (English)
|desc-jp=Ike!
!Cheer (Japanese)
|pitch-us=Group chant
!Cheer (German)
|pitch-jp=Group chant}}
!Cheer (Korean)
|-
! scope="row"|Cheer
|[[File:Ike Cheer English SSBB.ogg|center]]||[[File:Ike Cheer Japanese SSBB.ogg|center]]||[[File:Ike Cheer German SSBB.ogg|center]]||rowspan="4"|[[File:Ike Cheer Korean SSBB.ogg|center]]
|-
! scope="row"|Description
|We - like - Ike! || Ike! || Ike hat's drauf!
|-
!{{{name|}}}
!Cheer (French)
!Cheer (Italian)
!Cheer (Spanish)
|-
! scope="row"|Cheer
|[[File:Ike Cheer French SSBB.ogg|center]]||[[File:Ike Cheer Italian SSBB.ogg|center]]||[[File:Ike Cheer Spanish SSBB.ogg|center]]
|-
! scope="row"|Description
|Tous avec Ike ! || Ike! Ike! Ike! || Mucho Ike! Mucho Ike! Eh! Eh! || Iiii - ke!
|}


===[[Victory pose]]s===
===[[Victory pose]]s===
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*On custom stages, Ike's sword trail animations on his aerial attacks will only play if done at the peak or near the peak of his jump and midair jump; when attacking after or before the peak of a jump Ike's sword will simply glow and leave no trail, except his up aerial. This also happens to {{SSBB|Marth}}.
*On custom stages, Ike's sword trail animations on his aerial attacks will only play if done at the peak or near the peak of his jump and midair jump; when attacking after or before the peak of a jump Ike's sword will simply glow and leave no trail, except his up aerial. This also happens to {{SSBB|Marth}}.
*There is a [[glitch]] relating to Ike on [[Corneria]]. On the far left of the back fin on the Great Fox, he must grab {{SSBB|King Dedede}}. He will rotate infinitely between his aerial and grounded grab animations.
*There is a [[glitch]] relating to Ike on [[Corneria]]. On the far left of the back fin on the Great Fox, he must grab {{SSBB|King Dedede}}. He will rotate infinitely between his aerial and grounded grab animations.
*Ike is the first playable ''Fire Emblem'' character in the ''Super Smash Bros.'' series to speak English.
*Ike is one of the first''Fire Emblem'' characters in the ''Super Smash Bros.'' series to speak English, with the other being [[Lyn]].
**Additionally, he is the first ''Fire Emblem'' character available as a starter character in the ''Super Smash Bros.'' series, as {{SSBM|Marth}} and {{SSBM|Roy}} were previously unlockable in ''Melee'' and in the transition to ''Brawl'', Marth remained unlockable while Roy was cut.
**Additionally, he is the first ''Fire Emblem'' character available as a starter character in the ''Super Smash Bros.'' series, as {{SSBM|Marth}} and {{SSBM|Roy}} were previously unlockable in ''Melee'' and in the transition to ''Brawl'', Marth remained unlockable while Roy was cut.
*It was a common belief around the time of ''Brawl's'' release that Ike "replaced" Roy from ''Melee'', due to them having a similar [[neutral special]], and both being sword wielders from ''Fire Emblem''. However, [[Beta elements (SSBB)#Scrapped characters|leftover data on Brawl's disc]] shows that both Ike and Roy were planned to be playable in ''Brawl''. A similar and equally untrue belief existed for {{SSBB|Lucario}} and {{SSBM|Mewtwo}}.
*It was a common belief around the time of ''Brawl's'' release that Ike "replaced" Roy from ''Melee'', due to them having a similar [[neutral special]], and both being sword wielders from ''Fire Emblem''. However, [[Beta elements (SSBB)#Scrapped characters|leftover data on Brawl's disc]] shows that both Ike and Roy were planned to be playable in ''Brawl''. A similar and equally untrue belief existed for {{SSBB|Lucario}} and {{SSBM|Mewtwo}}.
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