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[[File:KingDededeDashAttackSSBU.gif|thumb|350px|Hitbox visualization showing King Dedede's dash attack.]] | [[File:KingDededeDashAttackSSBU.gif|thumb|350px|Hitbox visualization showing King Dedede's dash attack.]] | ||
==Overview== | ==Overview== | ||
King Dedede joyfully leaps into the air before doing his iconic head slide attack. This attack is the slowest dash attack in the game, being active at frame 26. In return, this attack is the strongest dash attack in the entire game. The move is not the best on paper, but nonetheless, the move has a decent place in King Dedede's kit. Dash attack is a phenomenal two-frame punish tool, landing KO's as low as 60% on middleweights at the ledge. The move can also be used to punish opponents attempting to avoid King Dedede's [[Gordo | King Dedede joyfully leaps into the air before doing his iconic head slide attack. This attack is the slowest dash attack in the game, being active at frame 26. In return, this attack is the strongest dash attack in the entire game. The move is not the best on paper, but nonetheless, the move has a decent place in King Dedede's kit. Dash attack is a phenomenal two-frame punish tool, landing KO's as low as 60% on middleweights at the ledge. The move can also be used to punish opponents attempting to avoid King Dedede's [[Gordo Throw|Gordo ledgetraps]] or covering the opponent getting up from ledge. The move can also function as a hard read or [[tech chase]] punish, with it being able to KO rather decently. | ||
However, this move | However, this move is very slow. The slowest dash attack in the game, in terms of startup and end lag. Missing it leaves King Dedede open to being punished. This means the attack can't be used as a burst damage option due to it's slowness, making it terrible in the usual applications of a dash attack. As a result of this weakness, [[../Down tilt|down tilt]] is almost always a better option for usual applications of a dash attack. | ||
==Hitboxes== | ==Hitboxes== |
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