Temple: Difference between revisions

24 bytes removed ,  2 months ago
m
m (Text replacement - " *\| *hometo *= *[^\n]+\n" to "")
(8 intermediate revisions by 6 users not shown)
Line 4: Line 4:
|subtitle = ''[[The Legend of Zelda]]''
|subtitle = ''[[The Legend of Zelda]]''
|name = [[Hyrule]]: Temple
|name = [[Hyrule]]: Temple
|image = {{tabber|title1=Ultimate|tab1=[[File:SSBU-Temple.png|300px]]|title2=Wii U|tab2=[[File:SSB4UTemple.png|300px]]|title3=Brawl|tab3=[[File:Hyrule_Temple.jpg|300px]]|title4=Melee|tab4=[[File:Hyrule_Temple_SSBM.png|300px]]}}
|image = {{tabber|title1=Ultimate|content1=[[File:SSBU-Temple.png|300px]]|title2=Wii U|content2=[[File:SSB4UTemple.png|300px]]|title3=Brawl|content3=[[File:Hyrule_Temple.jpg|300px]]|title4=Melee|content4=[[File:Hyrule_Temple_SSBM.png|300px]]}}
|caption = [[File:ZeldaSymbol.svg|50px|class=invert]]<br>Temple, as it appears in the ''Smash'' series.
|caption = [[File:ZeldaSymbol.svg|50px|class=invert-dark]]<br>Temple, as it appears in the ''Smash'' series.
|universe = {{uv|The Legend of Zelda}}
|universe = {{uv|The Legend of Zelda}}
|games = ''[[Melee]]''<br>''[[Brawl]]''<br>''[[SSB4]]'' ([[SSBWU|Wii U]])<br>''[[Ultimate]]''
|games = ''[[Melee]]''<br>''[[Brawl]]''<br>''[[SSB4]]'' ([[SSBWU|Wii U]])<br>''[[Ultimate]]''
Line 11: Line 11:
|cratetype = Normal
|cratetype = Normal
|maxplayers = 4 (''Melee'' and ''Brawl'')<br>[[8-Player Smash|8]] (Wii U and ''Ultimate'')
|maxplayers = 4 (''Melee'' and ''Brawl'')<br>[[8-Player Smash|8]] (Wii U and ''Ultimate'')
|meleemusic = Main: ''{{MeleeMusic|Temple}}''<br>Alternate: ''{{MeleeMusic|Fire Emblem}}''<br>''{{MeleeMusic|Great Bay}}'' ([[Event 29: Triforce Gathering]] and [[Alternate music|alternate]] in [[Adventure Mode]])<br>''{{MeleeMusic|Saria's Theme}}'' (when fighting {{SSBM|Young Link}} in {{SSBM|Classic Mode}})
|meleemusic = Main: ''{{MeleeMusic|Temple}}''<br>Alternate: ''{{MeleeMusic|Fire Emblem}}''
|brawlmusic = '''''{{SSBBMusicLink|The Legend of Zelda|Great Temple / Temple}}'''''<br>''{{SSBBMusicLink|Super Smash Bros.|Temple (Melee)}}''
|brawlmusic = '''''{{SSBBMusicLink|The Legend of Zelda|Great Temple / Temple}}'''''<br>''{{SSBBMusicLink|Super Smash Bros.|Temple (Melee)}}''
|forwiiumusic = ''{{SSB4MusicLink|The Legend of Zelda|Great Temple / Temple}}''<br>'''''{{SSB4MusicLink|The Legend of Zelda|Full Steam Ahead (Spirit Tracks)}}'''''<br>''{{SSB4MusicLink|The Legend of Zelda|Temple Theme}}''<br>''{{SSB4MusicLink|The Legend of Zelda|Main Theme (The Legend of Zelda)}}''<br>''{{SSB4MusicLink|The Legend of Zelda|Song of Storms}}''<br>''{{SSB4MusicLink|The Legend of Zelda|The Dark World}}''<br>''{{SSB4MusicLink|The Legend of Zelda|Gerudo Valley (Original)|Gerudo Valley}}''<br>'''''{{SSB4MusicLink|The Legend of Zelda|Dragon Roost Island}}'''''<br>''{{SSB4MusicLink|The Legend of Zelda|Hyrule Main Theme}}''<br>''{{SSB4MusicLink|The Legend of Zelda|Yuga Battle (Hyrule Castle)}}''
|forwiiumusic = ''{{SSB4MusicLink|The Legend of Zelda|Great Temple / Temple}}''<br>'''''{{SSB4MusicLink|The Legend of Zelda|Full Steam Ahead (Spirit Tracks)}}'''''<br>''{{SSB4MusicLink|The Legend of Zelda|Temple Theme}}''<br>''{{SSB4MusicLink|The Legend of Zelda|Main Theme (The Legend of Zelda)}}''<br>''{{SSB4MusicLink|The Legend of Zelda|Song of Storms}}''<br>''{{SSB4MusicLink|The Legend of Zelda|The Dark World}}''<br>''{{SSB4MusicLink|The Legend of Zelda|Gerudo Valley (Original)|Gerudo Valley}}''<br>'''''{{SSB4MusicLink|The Legend of Zelda|Dragon Roost Island}}'''''<br>''{{SSB4MusicLink|The Legend of Zelda|Hyrule Main Theme}}''<br>''{{SSB4MusicLink|The Legend of Zelda|Yuga Battle (Hyrule Castle)}}''
Line 30: Line 30:


==Stage overview==
==Stage overview==
Temple is one of the eighteen default stages available in ''Super Smash Bros. Melee''. It is a ''{{uv|Legend of Zelda}}'' stage on which [[character]]s from that franchise (along with the characters from the {{uv|Fire Emblem}} franchise) will usually battle the player in the single player modes. The layout is based on the palaces from ''[[Zelda II: The Adventure of Link]]''.
Temple is one of the eighteen default stages available in ''Super Smash Bros. Melee''. It is a {{uv|Legend of Zelda}} stage on which [[character]]s from that franchise (along with the characters from the {{uv|Fire Emblem}} franchise) will usually battle the player in the single player modes. The layout is based on the palaces from ''[[Zelda II: The Adventure of Link]]''.


In ''Melee'''s [[All-Star]] mode, this stage is played on when {{SSBM|Zelda}} and her teammates are fought. It is also where Zelda will fight in {{SSBM|Classic Mode}} and will sometimes play the song "Lost Woods", from ''The Legend of Zelda: Ocarina of Time''.
In ''Melee'''s [[All-Star]] mode, this stage is played on when {{SSBM|Zelda}} and her teammates are fought. It is also where Zelda will fight in {{SSBM|Classic Mode}} and will sometimes play the song "Lost Woods", from ''The Legend of Zelda: Ocarina of Time''.
Line 138: Line 138:


==Videos==
==Videos==
*[https://www.youtube.com/watch?v=QmdnZR75pVc "The stupidest set of Brawl you will ever see", a video showing how abusive the strategies can be on Temple]
{{#widget:YouTube|id=f_ilk9U8oHg}}
{{#widget:YouTube|id=fCR0iSZRX30}}


==Trivia==
==Trivia==
Line 150: Line 151:
*In the PAL Spanish version of ''[[Smash 4]]'', the name of this stage was originally that of [[Summit]]'s, before being corrected in a patch.
*In the PAL Spanish version of ''[[Smash 4]]'', the name of this stage was originally that of [[Summit]]'s, before being corrected in a patch.
*This is one of the two familiar stages in ''SSB4'' to not appear in [[Classic Mode]] or [[All-Star Mode]], the other is [[75m]].
*This is one of the two familiar stages in ''SSB4'' to not appear in [[Classic Mode]] or [[All-Star Mode]], the other is [[75m]].
*In {{forwiiu}}, [https://tcrf.net/Super_Smash_Bros._for_Wii_U#Unused_Text unused text] suggests Temple was originally going to be an [[unlockable stage]]. This would have been the only time in the series the stage would be unlockable.
*In {{forwiiu}}, [https://tcrf.net/Super_Smash_Bros._for_Wii_U#Unused_Text unused text] suggests Temple was originally going to be an [[unlockable stage]]. This would have been the only time in the series the stage would have been unlockable.
*Prior to ''[[Ultimate]]'', this was the only familiar stage to receive a major graphical overhaul in a later title, that being {{forwiiu}}.
*This is so far the only stage in the series to be used in the box art of a ''Super Smash Bros.'' game.
*This is so far the only stage in the series to be used in the box art of a ''Super Smash Bros.'' game.
*In ''Ultimate'', the following [[Assist Trophies]] can only appear on the Battlefield and Omega forms of this stage: the [[Moon]], [[Andross]], [[Tiki]], [[Devil]] and [[Rathalos]]. Additionally, the following [[Poké Ball]] Pokémon can only be summoned on the stage's Battlefield and Omega forms: [[Alolan Exeggutor]], [[Lugia]], [[Lunala]] and [[Marshadow]].
*In ''Ultimate'', the following [[Assist Trophies]] can only appear on the Battlefield and Omega forms of this stage: the [[Moon]], [[Andross]], [[Tiki]], [[Devil]] and [[Rathalos]]. Additionally, the following [[Poké Ball]] Pokémon can only be summoned on the stage's Battlefield and Omega forms: [[Alolan Exeggutor]], [[Lugia]], [[Lunala]] and [[Marshadow]].
*Temple is the first non-original multiplayer stage to not feature either conventional hazards or moving platforms.


{{SSBMStages}}
{{SSBMStages}}
1,124

edits