9,822
edits
MemeDedede (talk | contribs) |
|||
(4 intermediate revisions by 3 users not shown) | |||
Line 147: | Line 147: | ||
==Moveset== | ==Moveset== | ||
''For a gallery of Luigi's hitboxes, see [[Luigi (SSBB)/Hitboxes|here]].'' | |||
{{MovesetTable | {{MovesetTable | ||
|game=SSBB | |game=SSBB | ||
Line 320: | Line 320: | ||
|pitch-us=Male | |pitch-us=Male | ||
|pitch-jp=Male}} | |pitch-jp=Male}} | ||
===[[Victory pose]]s=== | ===[[Victory pose]]s=== | ||
Line 341: | Line 340: | ||
===Tier placement and history=== | ===Tier placement and history=== | ||
From the beginning of ''Brawl''’s competitive lifetime, the introduction of hitstun cancelling, Luigi’s loss of wavedashing, as well as the inability to punish out of shield were quickly noticed. Combined with his poor range, this has culminated to subpar tournament results, and a small player base. As a result, Luigi was placed 23rd in ''Brawl''’s first tier list, with him hovering around 21st and 20th on the second through fifth versions. As the meta went on, Luigi’s flaws and unimpressive matchups were only further exploited on. Because of this, he dropped to 25th and 29th on the sixth and seventh tier lists respectively, and currently sits on 28th in the eighth tier list. While Luigi managed to secure some noteworthy results throughout the metagame, he wasn’t a very popular character in tournaments, thanks to the hurtful changes of ''Brawl''’s mechanics. | From the beginning of ''Brawl''’s competitive lifetime, the introduction of hitstun cancelling, Luigi’s loss of wavedashing, as well as the inability to punish out of shield were quickly noticed. Combined with his poor range, this has culminated to subpar tournament results, and a small player base. As a result, Luigi was placed 23rd in ''Brawl''’s first tier list, with him hovering around 21st and 20th on the second through fifth versions. As the meta went on, Luigi’s flaws and unimpressive matchups were only further exploited on. Because of this, he dropped to 25th and 29th on the sixth and seventh tier lists respectively, and currently sits on 28th in the eighth tier list. While Luigi managed to secure some noteworthy results throughout the metagame, he wasn’t a very popular character in tournaments, thanks to the hurtful changes of ''Brawl''’s mechanics. | ||
==In Solo Modes== | ==In Solo Modes== | ||
Line 374: | Line 358: | ||
*'''[[Co-Op Event 9: Those Who Wait in Onett]]''': {{SSBB|Lucas}} and {{SSBB|Ness}} must defeat Luigi and {{SSBB|Yoshi}} on [[Onett]]. | *'''[[Co-Op Event 9: Those Who Wait in Onett]]''': {{SSBB|Lucas}} and {{SSBB|Ness}} must defeat Luigi and {{SSBB|Yoshi}} on [[Onett]]. | ||
*'''[[Co-Op Event 11: The Great Remodeling Battle]]''': Luigi and {{SSBB|Peach}} must fight {{SSBB|Marth}} and {{SSBB|Ike}} and collect 300 coins without destroying any of the breakable pillars in [[Luigi's Mansion]]. | *'''[[Co-Op Event 11: The Great Remodeling Battle]]''': Luigi and {{SSBB|Peach}} must fight {{SSBB|Marth}} and {{SSBB|Ike}} and collect 300 coins without destroying any of the breakable pillars in [[Luigi's Mansion]]. | ||
*'''[[Co-Op Event 21: The True All-Star Battle]]''': Two players select a character and take on the entire roster on | *'''[[Co-Op Event 21: The True All-Star Battle]]''': Two players select a character and take on the entire roster on {{SSBB|Battlefield}}. | ||
===[[Congratulations_screen#Super_Smash_Bros._Brawl| | ===[[Congratulations_screen#Super_Smash_Bros._Brawl|Congratulations Screens]]=== | ||
<center> | <center> | ||
<gallery> | <gallery> | ||
Line 383: | Line 367: | ||
</gallery> | </gallery> | ||
</center> | </center> | ||
==Role in [[The Subspace Emissary]]== | |||
[[File:SubspaceIntro-Luigi.png|thumb|250px|Luigi in ''SSE''.]] | |||
Luigi first appears in a green meadow, where he pretends to threaten and attack on-coming [[Waddle Dee]]s. They are harmless, and make no move to attack him, but he is frightened by them, nonetheless. Then, out of nowhere, he is attacked from behind by {{SSBB|King Dedede}}, who slams Luigi with his mallet, sending him flying into the air. After he comes back down, he becomes a trophy (making him the only character to become a trophy in the same cut scene in which he is introduced). Luigi's trophy in Subspace Emissary is different from his collectible trophy. Instead of adjusting his hat, Luigi holds his hands to his face making a surprised expression, which is the last of the poses from his up taunt. This distinction is unique to Luigi. King Dedede places him on the road as bait for {{SSBB|Wario}}, who is coming down the road. Wario takes the bait, and Dedede manages to steal {{SSBB|Peach}}/{{SSBB|Zelda}}, {{SSBB|Ness}}, and Luigi's trophy along with Wario's Cargo. | |||
Dedede places a [[Dedede Cap|special badge]] on Luigi, Ness, and Peach/Zelda, though Peach/Zelda's badge is knocked off when {{SSBB|Bowser}} flies off with the princess in his [[Koopa Clown Car]] and is later swallowed by {{SSBB|Kirby}}. King Dedede's castle, along with the trophies of Luigi, Ness, and King Dedede are sucked into Subspace when the Ancient Minister and two R.O.B. units detonate a Subspace Bomb at the castle. Luigi is not seen again until much later in the story when [[Tabuu]] turns everyone into trophies, and the badges manage to revive him and Ness, revealing what they were for. The two then decide to turn King Dedede back to life in return, and the unlikely trio set off to help out {{SSBB|Mario}}, {{SSBB|Donkey Kong}}, {{SSBB|Samus}}, {{SSBB|Fox}}, {{SSBB|Pikachu}}, {{SSBB|Captain Falcon}}, {{SSBB|Marth}}, {{SSBB|Mr. Game & Watch}}, {{SSBB|Falco}}, {{SSBB|Pit}}, {{SSBB|Olimar}}, {{SSBB|Lucas}}, {{SSBB|Diddy Kong}}, the {{SSBB|Pokémon Trainer}} and {{SSBB|Ike}}. Luigi, along with Ness, then watched as Dedede fought Bowser, and later helped him convince Wario to join them. After they turned everyone back to normal, they all fought Tabuu, with help from {{SSBB|Sonic}} and restored most of the World of Trophies to normal. | |||
===Playable appearances=== | |||
Luigi was ambushed and turned into a trophy by {{SSBB|King Dedede}} during the epilogue of [[The Battlefield Fortress]], and when he was taken into King Dedede's castle, a Subspace Bomb exploded in front the castle and he was brought into Subspace in Trophy Form. | |||
*[[Subspace (Part I)]] | |||
*[[The Great Maze]] | |||
===Exclusive stickers=== | |||
The following stickers can either only be used by Luigi or by a select few including him. | |||
*1-Up Mushroom: [Leg] Attack +4 | |||
*Bowser (Dance Dance Revolution: Mario Mix): [Throwing] Power +20 | |||
*Bowser (Mario Kart 64): [Weapon] Attack +13 | |||
*Bowser (Super Paper Mario): [Arm] Attack +23 | |||
*Coin: [Specials: Indirect] Attack +4 | |||
*Dice Block: [Arm] Attack +8 | |||
*Dr. Mario: [Head] Attack +18 | |||
*Koopa: [Body, Spin] Attack +10 | |||
*Lakitu (Mario Kart: Super Circuit): [Leg] Attack +13 | |||
*Mario (Mario Kart DS): [Leg] Attack +22 | |||
*Mario & Yoshi: [Specials: Indirect] Attack +13 | |||
*Mega Rush Badge: [Specials: Direct] Attack +8 | |||
*Mushroom: [Arm, Leg] Attack +5 | |||
*Peach (Super Princess Peach): [Weapon] Attack +23 | |||
*Peach (Mario Superstar Baseball): [Slash] Attack +5 | |||
*Rawk Hawk: [Arm] Attack +5 | |||
*Red Fire: [Flame] Attack +26 | |||
*Super Mario Bros.: [Arm, Leg] Attack +15 | |||
*Toad & Toadette: [Head] Attack +16 | |||
*Waluigi (Super Mario Strikers): [Slash] Attack +15 | |||
*Waluigi (Mario Superstar Baseball): [Specials: Indirect] Attack +8 | |||
*Yoshi (Yoshi Touch & Go): [Arm, Leg] Attack +8 | |||
*Yoshi (Paper Mario: The Thousand Year Door): [Throwing] Power +5 | |||
===Using stickers=== | |||
Since Luigi's primary attacks are kicks and punches, Arm and Leg stickers have the widest effect. Using a Head sticker will only affect Luigi's up smash and Green Missile (since pummels cannot be used against most enemies), while a Fire one will affect his Fireball, the Green Missile, and the Fire Jump Punch. The Luigi Cyclone is considered a Spin attack, but seeing as it's his only Spin attack, there is minimal benefit to using a Spin sticker. Similarly, the final hit of Luigi's neutral attack is a Body attack, so applying a Body sticker will have only limited benefits. | |||
==[[Trophies]]== | ==[[Trophies]]== | ||
Line 437: | Line 462: | ||
*Like {{SSBB|Zelda}}, Luigi's trophy in the SSE's cutscenes is different from that of his actual trophy; the reason for this difference is unknown, though [[Beta elements (SSBB)#Scrapped trophies|some data on the disc]] shows that Luigi was intended to have a trophy with a similar pose. | *Like {{SSBB|Zelda}}, Luigi's trophy in the SSE's cutscenes is different from that of his actual trophy; the reason for this difference is unknown, though [[Beta elements (SSBB)#Scrapped trophies|some data on the disc]] shows that Luigi was intended to have a trophy with a similar pose. | ||
*Luigi and {{SSBB|Snake}} are the only characters in ''Brawl'' to have a [[taunt]] that can damage a player. | *Luigi and {{SSBB|Snake}} are the only characters in ''Brawl'' to have a [[taunt]] that can damage a player. | ||
*This is the first time Luigi is given his own voice in a ''Super Smash Bros.'' game. In the past two games, his voice was simply a higher-pitched variation of Mario's voice. | *This is the first time Luigi is given his own voice in a ''Super Smash Bros.'' game. In the past two games, his voice was simply a higher-pitched variation of Mario's voice from ''Super Mario 64''. | ||
*Whenever Luigi throws an item downwards while in midair, his model [[Media:Disfigured Luigi.png|becomes disfigured until the animation is finished]]. This is due to copying Mario's animation to Luigi; however, unlike the other copied moves (such as his up smash and neutral aerial), Luigi's bones weren't adjusted properly, therefore leading to a disfigured state. | *Whenever Luigi throws an item downwards while in midair, his model [[Media:Disfigured Luigi.png|becomes disfigured until the animation is finished]]. This is due to copying Mario's animation to Luigi; however, unlike the other copied moves (such as his up smash and neutral aerial), Luigi's bones weren't adjusted properly, therefore leading to a disfigured state. | ||
edits