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|name = Zero Suit Samus | |name = Zero Suit Samus | ||
|shareslot = {{SSBB|Samus}} | |shareslot = {{SSBB|Samus}} | ||
|image = [[File:Zero Suit Samus SSBB.jpg]] | |image = [[File:Zero Suit Samus SSBB.jpg|250px]] | ||
|game = SSBB | |game = SSBB | ||
|ssbgame1 = SSB4 | |ssbgame1 = SSB4 | ||
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'''Zero Suit Samus''' ({{ja|ゼロスーツサムス|Zero Sūtsu Samusu}}, ''Zero Suit Samus'') is a newcomer that appears in ''[[Super Smash Bros. Brawl]]''. | '''Zero Suit Samus''' ({{ja|ゼロスーツサムス|Zero Sūtsu Samusu}}, ''Zero Suit Samus'') is a newcomer that appears in ''[[Super Smash Bros. Brawl]]''. | ||
Zero Suit Samus is voiced by {{s|wikipedia|Alésia Glidewell}}, | Zero Suit Samus is voiced by {{s|wikipedia|Alésia Glidewell}} in all regions, with a mix of grunts and short bits of English dialogue. She got this role and the role of [[Knuckle Joe]] in English through voicing [[Krystal]] in ''Brawl''{{'}}s English version.<ref>[https://www.youtube.com/watch?v=i-5P0BwdlWg&t=220s "South Texas Gamer's Expo 2016 - Alesia Gladewell Q&A Panel (Pt.1)"]</ref> ''Brawl'' is the first game where [[Samus]] has accessible voiced dialogue; prior to this, she had grunts and cries of pain in some past games, extensive text dialogue and monologues in ''{{iw|metroidwiki|Metroid Fusion}}'', and an in-character monologue in ''Metroid Prime'' by Jennifer Hale (which went unused). | ||
Zero Suit Samus can be played as by using Samus' {{b|Zero Laser|Samus}}, inputting Samus' up and down taunt rapidly, or by holding the {{Button| | Zero Suit Samus can be played as by using Samus' {{b|Zero Laser|Samus}}, inputting Samus' up and down taunt rapidly, or by selecting Samus and holding the {{Button|WCC|L}} or {{Button|WCC|R}} button (Gamecube/Classic controller), {{Button|Wii|Z}} button (Nunchuk), or the {{Button|Wii|Minus}} button while transitioning to the stage select screen. In [[The Subspace Emissary]] she can be selected over Samus in [[The Great Maze]] and the post-game by hovering over Samus' slot and either tilting the {{Button|GCN|C-Stick}} (GameCube/Classic controller), {{Button|Wii|C}} (Nunchuk) or {{Button|Wii|Minus}} (sideways Wii Remote). She also can transform back by using her Final Smash, [[Power Suit Samus]]. | ||
Zero Suit Samus ranks 9th on the | Zero Suit Samus ranks 9th on the ''Brawl'' [[tier list]], placing her in the B tier. She has an amazing aerial and [[juggle]] game, possessing very high jumps and low-lag aerial attacks that do good knockback and damage, with her up and back aerials being especially useful. She also has very fast mobility, noticeable especially in her jumps, and some of the game's most versatile [[recovery]] options, including her midair jump, side and up specials, and down special. Zero Suit Samus also has an effective spacing tool in her [[Plasma Whip]] (albeit not being very fast), powerful KO options, such as her forward, up and back aerials, Plasma Whip, and [[Flip Jump]], as well as a great [[combo]] starter and KO setup in her down smash. Her [[Power Suit Piece]]s, in addition, are among the most powerful items in the game, and at the beginning of a match are very effective at damaging and shutting down the opponent. However, she has a poor ground game, with her tilts and smashes doing below average damage and mediocre knockback (though some of her ground attacks are still effective for combos), and a [[grab]] that despite its range, is one of the laggiest in the game, even when used as a [[pivot grab]] (unlike some other tether grabs). Because of this, her [[out of shield]] and defensive game (outside of maneuverability) are poor, due to lacking safe options on [[shield]] (her grab is unreliable due to its heavy lag), making herself prone to heavy shield [[pressure]], and despite her good air game, she lacks reliable options for enemies below her; this can make her vulnerable to juggling from characters such as {{SSBB|Meta Knight}}. Zero Suit Samus is additionally reliant on tether recoveries that can be [[edgehog]]ged, although her high jumps and Flip Jump make her suffer less from this than other characters with tethers. Her advantages lead to rather above average [[matchup]]s across the board, but this also causes her to suffer against higher-tiered characters. Despite her flaws, Zero Suit Samus has achieved strong tournament results. | ||
==Attributes== | ==Attributes== | ||
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==Moveset== | ==Moveset== | ||
''For a gallery of Zero Suit Samus' hitboxes, see [[Zero Suit Samus (SSBB)/Hitboxes|here]].'' | |||
{{MovesetTable | {{MovesetTable | ||
|game=SSBB | |game=SSBB | ||
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|dsname=Flip Jump | |dsname=Flip Jump | ||
|dsdmg=12% (kick clean), 9% (kick late) | |dsdmg=12% (kick clean), 9% (kick late) | ||
|dsdesc=Zero Suit Samus does a small flip jump | |dsdesc=Zero Suit Samus does a small flip jump. It functions as a third jump and grants full body intangibility on frames 1-12. If the attack button is pressed after the jump she will stick out her foot in a 45 degree angle, which has [[sex kick]] properties and functions as a powerful meteor smash on aerial opponents that can be confirmed into from her down smash with proper timing. | ||
|fsname=Power Suit Samus | |fsname=Power Suit Samus | ||
|fsdmg=25% (spin), 10% (shock) | |fsdmg=25% (spin), 10% (shock) | ||
|fsdesc=Zero Suit Samus radiates energy, dragging in items and enemies towards her, then somehow regains her Power Suit. | |fsdesc=Zero Suit Samus radiates energy, dragging in items and enemies towards her, then somehow regains her Power Suit. | ||
}} | |||
===Stats=== | |||
{{technical data|Needs short hop and double jump heights}} | |||
{{Attributes | |||
|cast = 39 | |||
|weight = 81 | |||
|rweight = 32 | |||
|dash = 1.7 | |||
|rdash = 8-11 | |||
|run = 1.93 | |||
|rrun = 4 | |||
|walk = 1.33 | |||
|rwalk = 4 | |||
|trac = 0.07 | |||
|rtrac = 3-6 | |||
|airfric = 0.008 | |||
|rairfric = 24-26 | |||
|air = 1.034 | |||
|rair = 11-13 | |||
|baseaccel = 0.01 | |||
|rbaseaccel = 7-36 | |||
|addaccel = 0.09 | |||
|raddaccel = 4-7 | |||
|gravity = 0.0884 | |||
|rgravity = 13 | |||
|fall = 1.43 | |||
|rfall = 15-16 | |||
|ff = 2.002 | |||
|rff = 14-15 | |||
|jumpsquat = 4 | |||
|rjumpsquat = 1-10 | |||
|jumpheight = 44.2109595 | |||
|rjumpheight= 2 | |||
|shorthop = ? | |||
|rshorthop = ? | |||
|djump = ? | |||
|rdjump = ? | |||
}} | }} | ||
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==In [[competitive play]]== | ==In [[competitive play]]== | ||
===Notable players=== | ===Notable players=== | ||
{{cleanup|[[SmashWiki:Cleanup of the Notable Players sections|To fit these guidelines]]}} | |||
:''See also: [[:Category:Zero Suit Samus players (SSBB)]]'' | :''See also: [[:Category:Zero Suit Samus players (SSBB)]]'' | ||
*{{Sm|Apollo|Australia}} | *{{Sm|Apollo|Australia}} | ||
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===Tier placement and history=== | ===Tier placement and history=== | ||
Zero Suit Samus was originally a mid tier character, ranked 21st on the first tier list (September 2008). However, as Zero Suit Samus mains showed her effective aerial game and combo abilities she rose to 16th place on the second tier list (January 2009), then stayed at 15th until the fifth tier list (September 2010), where she rose to 13th place. She rose again to 12th in the sixth tier list (July 2011), and 10th in the seventh list (April 2012). After {{Sm|Salem}} won [[Apex 2013]] using only Zero Suit Samus, she rose to 9th place in the eighth and current tier list, as of April 2013. Some people even believe that she belongs in the bottom of the top tiers; whether her current position is accurate or should be higher remains disputed, but her combination of mobility, powerful low lag aerials, strong recovery, and excellent stage control with her [[Power Suit Piece]]s makes her much better than initially thought. | Zero Suit Samus was originally a mid tier character, ranked 21st on the first tier list (September 2008). However, as Zero Suit Samus mains showed her effective aerial game and combo abilities she rose to 16th place on the second tier list (January 2009), then stayed at 15th until the fifth tier list (September 2010), where she rose to 13th place. She rose again to 12th in the sixth tier list (July 2011), and 10th in the seventh list (April 2012). After {{Sm|Salem}} won [[Apex 2013]] using only Zero Suit Samus, she rose to 9th place in the eighth and current tier list, as of April 2013. Some people even believe that she belongs in the bottom of the top tiers; whether her current position is accurate or should be higher remains disputed, but her combination of mobility, powerful low lag aerials, strong recovery, and excellent stage control with her [[Power Suit Piece]]s makes her much better than initially thought. | ||
==In Solo Modes== | |||
==={{SSBB|Classic Mode}}=== | |||
In Classic Mode, {{SSBB|Samus}}/Zero Suit Samus can appear as an opponent in Stage 6 on [[Norfair]] or [[Frigate Orpheon]]. Samus/Zero Suit Samus can also appear as an opponent in Stage 11, but only if she hasn't appeared in Stage 6. | |||
===[[All-Star Mode]]=== | |||
In All-Star Mode, {{SSBB|Samus}}/Zero Suit Samus is fought in Stage 7 on [[Norfair]] or [[Frigate Orpheon]]. | |||
===[[Event Match]]es=== | |||
====Solo Events==== | |||
*'''[[Event 16: Power Suit ON!]]''': The player plays as Zero Suit Samus and must turn into {{SSBB|Samus}} by obtaining a [[Smash Ball]]. Two other Zero Suit Samuses are also featured in this event, who will attempt to stop the player. | |||
*'''[[Event 20: All-Star Battle x1]]''': Zero Suit Samus is one of the eight opponents fought in this event along with {{SSBB|Wario}}, {{SSBB|Meta Knight}}, {{SSBB|Pit}}, {{SSBB|Olimar}}, {{SSBB|Lucas}}, {{SSBB|Diddy Kong}}, and the {{SSBB|Pokémon Trainer}}. | |||
*'''[[Event 23: Molten Norfair]]''': Samus must survive the lava wave on Norfair by getting inside the safety capsule while fending off against both {{SSBB|Fox}} and {{SSBB|Captain Falcon}}. It's possible for the player to turn into Zero Suit Samus by quickly inputting her up and down taunts in rapid sucession. | |||
====Co-Op Events==== | |||
*'''[[Co-Op Event 6: Unwanted Suitors]]''': As {{SSBB|Zelda}} and Zero Suit Samus, both players must defeat an invisible {{SSBB|Captain Falcon}} and an invisible {{SSBB|Luigi}} on [[Port Town Aero Dive]]. | |||
*'''[[Co-Op Event 7: Battle of the Dark Sides]]''': {{SSBB|Link}} and {{SSBB|Samus}}, must defeat Dark Link and Dark Samus in a 200 HP Stamina match on [[Bridge of Eldin]]. It's possible for Samus to turn into Zero Suit Samus if the player wishes. | |||
*'''[[Co-Op Event 21: The True All-Star Battle]]''': Both players select a character and take on the entire roster on {{SSBB|Battlefield}}. Note that Zero Suit Samus may take Samus's spot in the lineup. | |||
===[[Congratulations_screen#Super_Smash_Bros._Brawl|Congratulations Screens]]=== | |||
<center> | |||
<gallery> | |||
Samus Congratulations Screen Classic Mode Brawl.png|Classic Mode | |||
Samus Congratulations Screen All-Star Brawl.png|All-Star Mode | |||
</gallery> | |||
</center> | |||
==Role in [[The Subspace Emissary]]== | ==Role in [[The Subspace Emissary]]== | ||
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===Playable appearances=== | ===Playable appearances=== | ||
After Zero Suit Samus reclaims | After Zero Suit Samus reclaims her Power Suit, players have the option to use her Zero Suit form in other levels. | ||
*[[The Research Facility (Part I)]] | *[[The Research Facility (Part I)]] | ||
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===Exclusive [[stickers]]=== | ===Exclusive [[stickers]]=== | ||
These stickers can only be used by Samus and Zero Suit Samus. | |||
*Dark Samus: [Normal] Resistance +11 | |||
*Energy Tank: [Energy] Attack +12 | |||
*Gravity Suit Samus: [Weapon] Attack +11 | |||
*Metroid: [Electric] Attack +20 | |||
*Morph Ball: [Weapon] Attack +5 | |||
*Running Zero Suit Samus: [Weapon] Attack +25 | |||
*Samus (Metroid): [Specials: Indirect] Attack +15 | |||
*Samus (Metroid Fusion): [Electric] Resistance +16 | |||
*Special Token: [Arm] Attack +6 | |||
*Starship: [Weapon] Attack +9 | |||
*Zero Suit Samus: [Leg] Attack +9 | |||
===Using stickers=== | |||
Since Samus and Zero Suit Samus share the same trophy base, there are some cases in which certain stickers will not affect one of them. Since Smash Balls don't appear in Adventure Mode, if one transforms into Zero Suit Samus, they will be unable to change back until the end of the level (or, in [[The Great Maze]], a save point). Aside from use of items, only [[Leg]], [[Weapon]], and [[Energy]] stickers will affect both characters. That said, all of Zero Suit Samus's moves consist of Leg or Weapon attacks barring the first hit of the jab, Forward Throw and Down Smash. | Since Samus and Zero Suit Samus share the same trophy base, there are some cases in which certain stickers will not affect one of them. Since Smash Balls don't appear in Adventure Mode, if one transforms into Zero Suit Samus, they will be unable to change back until the end of the level (or, in [[The Great Maze]], a save point). Aside from use of items, only [[Leg]], [[Weapon]], and [[Energy]] stickers will affect both characters. That said, all of Zero Suit Samus's moves consist of Leg or Weapon attacks barring the first hit of the jab, Forward Throw and Down Smash. | ||
==[[Trophies]]== | ==[[Trophies]]== | ||
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|{{Head|Zero Suit Samus|g=SSBB|s=25px|cl=Green}} | |{{Head|Zero Suit Samus|g=SSBB|s=25px|cl=Green}} | ||
|} | |} | ||
==[[List of Super Smash Bros. Brawl trailers#E3 Video|Reveal trailer]]== | |||
{{#widget:YouTube|id=EnpHmvGeE9o}} | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Zero Suit Samus Beta.jpeg|Zero Suit Samus's original artwork. | Zero Suit Samus Beta.jpeg|Zero Suit Samus's original artwork. | ||
Zero Laser Brawl 3.png|Once Samus finishes her [[Zero Laser]] , her Power suit pieces fall off of her. | Zero Laser Brawl 3.png|Once Samus finishes her [[Zero Laser]], her Power suit pieces fall off of her. | ||
Zero Laser Brawl 4.png|The pieces then become throwable items. | Zero Laser Brawl 4.png|The pieces then become throwable items. | ||
Zero Suit Samus Brawl BOE.jpg|Zero Suit Samus posing while holding her Paralyzer. | Zero Suit Samus Brawl BOE.jpg|Zero Suit Samus posing while holding her Paralyzer. | ||
SSBBDojoZeroSuitSamus1.jpg|Posing on [[Delfino Plaza]]. | SSBBDojoZeroSuitSamus1.jpg|Posing on [[Delfino Plaza]]. | ||
SSBBDojoZeroSuitSamus3.jpg|Using her [[back aerial]] on {{SSBB|Pit}} on [[Castle Siege]]. | SSBBDojoZeroSuitSamus3.jpg|Using her [[back aerial]] on {{SSBB|Pit}} on [[Castle Siege]]. | ||
Zero Suit NAIR.jpg|Zero Suit Samus using her [[ | Zero Suit NAIR.jpg|Zero Suit Samus using her [[neutral aerial]]. | ||
Paralyzer.jpg|Pit being temporarily paralyzed by the Paralyzer. | Paralyzer.jpg|Pit being temporarily paralyzed by the Paralyzer. | ||
Zerosuit samus plasmawhip.jpg|Pit getting hit by the Plasma Whip. | Zerosuit samus plasmawhip.jpg|Pit getting hit by the Plasma Whip. | ||
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==Trivia== | ==Trivia== | ||
[[File:Zaro Suit Samus.png|thumb|"Zaro Suit Samus"]] | [[File:Zaro Suit Samus.png|thumb|"Zaro Suit Samus"]] | ||
*Zero Suit Samus's grab, while a [[tether grab]], is not a [[tether recovery]], although it becomes one in ''[[Super Smash Bros. 4]]''. She shares this disability with {{SSBB|Yoshi}} | *Zero Suit Samus's grab, while a [[tether grab]], is not a [[tether recovery]], although it becomes one in ''[[Super Smash Bros. 4]]''. She shares this disability with {{SSBB|Yoshi}} and {{SSBB|Olimar}}. In ''Ultimate'', this trait is also shared with {{SSBU|Luigi}}. | ||
*Zero Suit Samus's original artwork from her reveal differs from her final in-game artwork; in this case, the shading is heavier and her pose is slightly different. She shares this trait with {{SSBB|Pit}} and {{SSBB|Snake}}, though the differences in her artwork are not as drastic as theirs. | *Zero Suit Samus's original artwork from her reveal differs from her final in-game artwork; in this case, the shading is heavier and her pose is slightly different. She shares this trait with {{SSBB|Pit}} and {{SSBB|Snake}}, though the differences in her artwork are not as drastic as theirs. | ||
*Zero Suit Samus, {{SSBB|Falco}}, {{SSBB|Peach}}, {{SSBB|Pikachu}} and {{SSBB|Meta Knight}} are the only five characters who have speaking parts in all three of their taunts. | *Zero Suit Samus, {{SSBB|Falco}}, {{SSBB|Peach}}, {{SSBB|Pikachu}} and {{SSBB|Meta Knight}} are the only five characters who have speaking parts in all three of their taunts. | ||
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*Zero Suit Samus is the only female newcomer introduced in ''Brawl''. | *Zero Suit Samus is the only female newcomer introduced in ''Brawl''. | ||
{{clr}} | {{clr}} | ||
==References== | |||
{{Reflist}} | |||
==External links== | ==External links== |
edits