Pokémon (universe): Difference between revisions
Pretty sure this counts as a new game?
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|title = Pokémon (universe) | |title = Pokémon (universe) | ||
|image = [[File:Pokémontitle.png|300px]] | |image = [[File:Pokémontitle.png|300px]] | ||
|caption = [[File:PokemonSymbol.svg|50px|class=invert]] | |caption = [[File:PokemonSymbol.svg|50px|class=invert-dark]] | ||
|developer = [[Game Freak]]<br>[[Creatures Inc.]]<br>Various | |developer = [[Game Freak]]<br>[[Creatures Inc.]]<br>Various | ||
|publisher = [[Nintendo]]<br>The Pokémon Company<br>Niantic<br>ValuSoft<br>Banpresto<br>Bandai Namco<br>The Learning Company<br>Mattel Interactive<br>Sega Toys | |publisher = [[Nintendo]]<br>The Pokémon Company<br>Niantic<br>ValuSoft<br>Banpresto<br>Bandai Namco<br>The Learning Company<br>Mattel Interactive<br>Sega Toys | ||
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|originconsole = Game Boy | |originconsole = Game Boy | ||
|firstinstallment = ''{{iw|bulbapedia|Pokémon Red and Green Versions}}'' (1996) {{Flag|Japan}} | |firstinstallment = ''{{iw|bulbapedia|Pokémon Red and Green Versions}}'' (1996) {{Flag|Japan}} | ||
|latestinstallment = ''{{iw|bulbapedia| | |latestinstallment = ''{{iw|bulbapedia|Pokémon Trading Card Game Pocket}}'' (2024) | ||
|interwiki = bulbapedia | |interwiki = bulbapedia | ||
|interwikiname = Bulbapedia | |interwikiname = Bulbapedia | ||
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The two-stage object of most ''Pokémon'' RPGs is to collect all of the available Pokémon species in the region where that RPG takes place in, and from them train a winning team of powerful combat Pokémon to defeat the professionally trained Pokémon teams of that region's strongest trainers. The player's quest usually takes them across the region to battle eight specialists in Pokémon training, that region's "gym leaders", and once eight commemorative badges have been gathered, the player may then go to the region's Pokémon League and battle an elite group of trainers - that region's Elite Four - and then battle the regional Champion to take the title. These five trainers, which must be battled one-after-the-other with little rest in between, are almost always the game's equivalent to any other RPG's "final boss" challenge. Most ''Pokémon'' games feature one or more "legendary" Pokémon - rare Pokémon of incredible power, typically present on that games box cover - which are a focal point to the game's plot, be they targeted by crime syndicates, or travelling companions with the player or important side characters. The player will eventually be able to capture these Pokémon and add them to their team. | The two-stage object of most ''Pokémon'' RPGs is to collect all of the available Pokémon species in the region where that RPG takes place in, and from them train a winning team of powerful combat Pokémon to defeat the professionally trained Pokémon teams of that region's strongest trainers. The player's quest usually takes them across the region to battle eight specialists in Pokémon training, that region's "gym leaders", and once eight commemorative badges have been gathered, the player may then go to the region's Pokémon League and battle an elite group of trainers - that region's Elite Four - and then battle the regional Champion to take the title. These five trainers, which must be battled one-after-the-other with little rest in between, are almost always the game's equivalent to any other RPG's "final boss" challenge. Most ''Pokémon'' games feature one or more "legendary" Pokémon - rare Pokémon of incredible power, typically present on that games box cover - which are a focal point to the game's plot, be they targeted by crime syndicates, or travelling companions with the player or important side characters. The player will eventually be able to capture these Pokémon and add them to their team. | ||
Pokémon captured from the wild with Poké Balls accumulate experience and learn new combat moves by battling many wild Pokémon and challenging other trainer's Pokémon to Pokémon matches, and whenever a Pokémon falls in battle ("knocked out" or "fainted"), it is easy to quickly and completely restore it to health, free of charge, by visiting one of many Pokémon Centers located throughout a region. Many species of Pokémon, when they gain enough experience and regardless of whether they are in the wild or under a trainer's ownership, undergo a metamorphosis and "evolve" into a similar, but larger and more powerful, species of Pokémon. Many of the | Pokémon captured from the wild with Poké Balls accumulate experience and learn new combat moves by battling many wild Pokémon and challenging other trainer's Pokémon to Pokémon matches, and whenever a Pokémon falls in battle ("knocked out" or "fainted"), it is easy to quickly and completely restore it to health, free of charge, by visiting one of many Pokémon Centers located throughout a region. Many species of Pokémon, when they gain enough experience and regardless of whether they are in the wild or under a trainer's ownership, undergo a metamorphosis and "evolve" into a similar, but larger and more powerful, species of Pokémon. Many of the 1000+ species belong to such lineages, and therefore many of the species of Pokémon are effectively different stages of what can be said to be several hundred "families" of Pokémon. A core, long-term goal of mainline ''Pokémon'' games is filling the region's "{{iw|bulbapedia|Pokédex}}", an encyclopedia of the Pokémon living within that region. Each entry is partially filled in when encountering a given Pokémon for the first time, and completed automatically by the Pokédex when the Pokémon is caught, by any means. | ||
The ''Pokémon'' franchise's chronology is divided into "generations", each of which is defined by the newest Pokémon that are introduced within the newest pair of handheld ''Pokémon'' RPGs. Some generations may have more than one pair of interlinking RPGs, with the second set being released later than the first as a sort of "semi-sequel" to the base set that began that generation, but a new generation and associated set of new Pokémon are released every several years in a new pair of RPGs centered on a new fictional region. There have been eight generations that ran their courses, and each have introduced many, many dozens of new Pokémon, moves, and characters as well as new and changed mechanics and gameplay concepts: | The ''Pokémon'' franchise's chronology is divided into "generations", each of which is defined by the newest Pokémon that are introduced within the newest pair of handheld ''Pokémon'' RPGs. Some generations may have more than one pair of interlinking RPGs, with the second set being released later than the first as a sort of "semi-sequel" to the base set that began that generation, but a new generation and associated set of new Pokémon are released every several years in a new pair of RPGs centered on a new fictional region. There have been eight generations that ran their courses, and each have introduced many, many dozens of new Pokémon, moves, and characters as well as new and changed mechanics and gameplay concepts: | ||
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===Fighters=== | ===Fighters=== | ||
With two of the twelve playable characters in the game being Pokémon species themselves, the ''Pokémon'' franchise ties with the [[Mario (universe)|''Mario'' series]] in having the most amount of characters available on the roster (and becomes the second most-represented series if one counts {{SSB|Donkey Kong}} and {{SSB|Yoshi}} as extensions of the ''Mario'' series). | With two of the twelve playable characters in the game being Pokémon species themselves, the ''Pokémon'' franchise ties with the [[Mario (universe)|''Mario'' series]] in having the most amount of characters available on the roster (and becomes the second most-represented series if one counts {{SSB|Donkey Kong}} and {{SSB|Yoshi}} as extensions of the ''Mario'' series). | ||
Mewtwo was originally planned to be a playable character, but was scrapped for | Mewtwo was originally planned to be a playable character, but was scrapped due to time constraints.<ref name=smash2poll>https://web.archive.org/web/20180329191906/https://sourcegaming.info/2015/03/23/if-there-were-a-smash-2-poll</ref> [[Clefairy]] was also considered for the game, with Jigglypuff ultimately being chosen in its stead.<ref>[https://archive.org/details/64dream-may-1999-ozidual/64Dream%201999%2005%20%28J%20OCR%29/page/n91/mode/2up?view=theater The 64 DREAM May 1999, p. 91]. ところで、「どうして隠しキャラにプリンが?」っていう意見もあったりするんですが。 / ふつうの格闘ゲームは、基本になる骨格などを一緒に作って、やられるモーションなども使いまわすことができるんです。でも「スマブラ」の場合は基本の8キャラがすべて異なる体型で作られているんですね。その上、やられパターンとか倒れパターン、それに起き上がりら攻撃パターンや崖捕まりパターンなど、それぞれ違う作りをしていて、それらを全て作るのは、ふつうの格闘っていうレベルでみてもすごく大変なことなんです。それで、隠れキャラは基本キャラの骨格を使い回すことを前提にしたんです。なので、ネスとルイージはマリオと同じ骨格でできてるし、ファルコンはサムス、プリンはカービィと一緒というわけなんです。プリンを選んだのはそういった骨格の類似性もありましたが、それとは別に、「人気ポケモンは?」って考えたときに、最後まで残ったのがピッピとプリンだったんですね。カービィ体形でピッピを作ることも可能だったと思いますけど、とりあえずキャラクター的な性格からして、プリンの方がやられ役っぽさがあったので選びました。</ref> | ||
*[[File:PikachuIcon(SSB).png|50px|right|link=Pikachu (SSB)]]'''{{SSB|Pikachu}}''' ([[Starter character|Starter]]): Registered as Pokémon #025 in the games' National Pokédex listing, Pikachu was introduced in the first generation of the franchise as an Electric-type Pokémon that is 0.4 m (1'4") tall and weighs 6 kg (13.2 lbs). It is a yellow, vaguely anthropomorphic mouse-like species that stores electricity within pouches on its cheeks marked by red circular patterns, and is able to expel and shoot the electricity outward as its primary form of offense. It is regularly treated as the franchise's primary mascot, and is depicted and featured in virtually every ''Pokémon'' product, such as in the long-running anime wherein it is the favored partner of Pokémon trainer {{iw|bulbapedia|Ash Ketchum}}. As a not-fully-evolved species, it is not particularly powerful or durable in Pokémon battles in the RPG series by default, though it can evolve into the larger and more capable {{iw|bulbapedia|Raichu}}. The second generation introduced a younger "baby" form of Pikachu, [[Pichu]], which a Pikachu or Raichu may produce while breeding, and which may evolve into a Pikachu of its own. In ''Super Smash Bros.'', Pikachu is characterized as a lightweight combatant that can move around the battlefield with good speed and dole out fast attacks, and yet also possesses some strong attacks of its own. In competitive play, Pikachu is considered to be the best playable character of ''Super Smash Bros.'' for having many advantages, including an effective blend of speed and power, good combo ability, and an enormously far-reaching method of recovery.{{clr}} | *[[File:PikachuIcon(SSB).png|50px|right|link=Pikachu (SSB)]]'''{{SSB|Pikachu}}''' ([[Starter character|Starter]]): Registered as Pokémon #025 in the games' National Pokédex listing, Pikachu was introduced in the first generation of the franchise as an Electric-type Pokémon that is 0.4 m (1'4") tall and weighs 6 kg (13.2 lbs). It is a yellow, vaguely anthropomorphic mouse-like species that stores electricity within pouches on its cheeks marked by red circular patterns, and is able to expel and shoot the electricity outward as its primary form of offense. It is regularly treated as the franchise's primary mascot, and is depicted and featured in virtually every ''Pokémon'' product, such as in the long-running anime wherein it is the favored partner of Pokémon trainer {{iw|bulbapedia|Ash Ketchum}}. As a not-fully-evolved species, it is not particularly powerful or durable in Pokémon battles in the RPG series by default, though it can evolve into the larger and more capable {{iw|bulbapedia|Raichu}}. The second generation introduced a younger "baby" form of Pikachu, [[Pichu]], which a Pikachu or Raichu may produce while breeding, and which may evolve into a Pikachu of its own. In ''Super Smash Bros.'', Pikachu is characterized as a lightweight combatant that can move around the battlefield with good speed and dole out fast attacks, and yet also possesses some strong attacks of its own. In competitive play, Pikachu is considered to be the best playable character of ''Super Smash Bros.'' for having many advantages, including an effective blend of speed and power, good combo ability, and an enormously far-reaching method of recovery.{{clr}} | ||
*[[File:JigglypuffIcon(SSB).png|50px|right|link=Jigglypuff (SSB)]]'''{{SSB|Jigglypuff}}''' ([[Unlockable character|Unlockable]]): Registered as Pokémon #039 in the games' National Pokédex listing, Jigglypuff (''Purin'' in the Japanese version) was introduced in the first generation as a pure Normal-type Pokémon (becoming dual Normal/Fairy-type in Generation VI) that is 0.5 m (1'8") tall and weighs 5.5 kg (12.1 lbs). It is a pink, fluffy, spherical creature with a hypnotic singing voice capable of literally putting those around to hear it to sleep, which it uses as its method of self-defense against foes in Pokémon battles and in the wild. A wild Jigglypuff was a recurring character in the first two generations of the ''Pokémon'' anime, and was prone to getting insulted whenever its audience would fall asleep from its songs and would vandalize their faces with a marker. Much like Pikachu, Jigglypuff is weak in Pokémon battles in the RPG series. It has an evolved form named {{iw|bulbapedia|Wigglytuff}}, and a baby form starting in the second generation named [[Igglybuff]]. In its at-the-time-unexpected debut as a playable fighter in ''Super Smash Bros.'', Jigglypuff is the lightest and floatiest character, and has various similarities to {{SSB|Kirby}}, including the ability to jump multiple times in midair. While it lacks a variety of attacks with good knockback, it has a lethal trump card in the form of its [[Rest]] ability. This is not enough, however, for it to be considered one of the better characters competitively.{{clr}} | *[[File:JigglypuffIcon(SSB).png|50px|right|link=Jigglypuff (SSB)]]'''{{SSB|Jigglypuff}}''' ([[Unlockable character|Unlockable]]): Registered as Pokémon #039 in the games' National Pokédex listing, Jigglypuff (''Purin'' in the Japanese version) was introduced in the first generation as a pure Normal-type Pokémon (becoming dual Normal/Fairy-type in Generation VI) that is 0.5 m (1'8") tall and weighs 5.5 kg (12.1 lbs). It is a pink, fluffy, spherical creature with a hypnotic singing voice capable of literally putting those around to hear it to sleep, which it uses as its method of self-defense against foes in Pokémon battles and in the wild. A wild Jigglypuff was a recurring character in the first two generations of the ''Pokémon'' anime, and was prone to getting insulted whenever its audience would fall asleep from its songs and would vandalize their faces with a marker. Much like Pikachu, Jigglypuff is weak in Pokémon battles in the RPG series. It has an evolved form named {{iw|bulbapedia|Wigglytuff}}, and a baby form starting in the second generation named [[Igglybuff]]. In its at-the-time-unexpected debut as a playable fighter in ''Super Smash Bros.'', Jigglypuff is the lightest and floatiest character, and has various similarities to {{SSB|Kirby}}, including the ability to jump multiple times in midair. While it lacks a variety of attacks with good knockback, it has a lethal trump card in the form of its [[Rest]] ability. This is not enough, however, for it to be considered one of the better characters competitively.{{clr}} | ||
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''Super Smash Bros. Brawl'' features three stages representing ''Pokémon'', one starter and two unlockable, and one of them is a carry-over from the previous game, ''Melee'': | ''Super Smash Bros. Brawl'' features three stages representing ''Pokémon'', one starter and two unlockable, and one of them is a carry-over from the previous game, ''Melee'': | ||
*[[File:Icon-pokemonstadiummelee.gif|right|link=Pokémon Stadium]]'''[[Melee Stages]]: [[Pokémon Stadium]]''' ([[Unlockable stage|Unlockable]]): The original Pokémon Stadium makes a return, with minor changes to the physics of the platforms that appear.{{clr}} | *[[File:Icon-pokemonstadiummelee.gif|right|link=Pokémon Stadium]]{{gameIcon|SSBM}}'''[[Melee Stages]]: [[Pokémon Stadium]]''' ([[Unlockable stage|Unlockable]]): The original Pokémon Stadium makes a return, with minor changes to the physics of the platforms that appear.{{clr}} | ||
*[[File:Icon-pokemonstadium2.gif|right|link=Pokémon Stadium 2]]'''[[Pokémon Stadium 2]]''' ([[Starter stage|Starter]]): An all-new counterpart to ''Melee''’s Pokémon Stadium stage, which has a similar layout and transformation routine but transforms into four all-new themes. Cosmetically, other Pokémon will now appear in the background to each stage theme, unlike in the original stage: [[Dugtrio]], [[Cubone]], [[Hoppip (disambiguation)|Hoppip]], [[Skarmory (disambiguation)|Skarmory]], [[Drifloon]], [[Electivire]], [[Magnezone]], [[Snover (disambiguation)|Snover]], and [[Snorunt]].{{clr}} | *[[File:Icon-pokemonstadium2.gif|right|link=Pokémon Stadium 2]]'''[[Pokémon Stadium 2]]''' ([[Starter stage|Starter]]): An all-new counterpart to ''Melee''’s Pokémon Stadium stage, which has a similar layout and transformation routine but transforms into four all-new themes. Cosmetically, other Pokémon will now appear in the background to each stage theme, unlike in the original stage: [[Dugtrio]], [[Cubone]], [[Hoppip (disambiguation)|Hoppip]], [[Skarmory (disambiguation)|Skarmory]], [[Drifloon]], [[Electivire]], [[Magnezone]], [[Snover (disambiguation)|Snover]], and [[Snorunt]].{{clr}} | ||
*[[File:Icon-spearpillar.gif|right|link=Spear Pillar]]'''[[Spear Pillar]]''' ([[Unlockable stage|Unlockable]]): This stage is set at the ruins on the peak of the Sinnoh region's Mt. Coronet, an important location in the Fourth Generation of Pokémon games. Each time the stage is played, one of three legendary Pokémon from the Fourth Generation is selected to appear in the background and function as a stage hazard, launching powerful attacks at the fighters in the foreground: [[Dialga]], [[Palkia]], and [[Cresselia]]. Furthermore, the pixie-like Pokémon [[Mesprit]], [[Azelf]] and [[Uxie]] appear when either Dialga or Palkia destroy a part of the stage.{{clr}} | *[[File:Icon-spearpillar.gif|right|link=Spear Pillar]]'''[[Spear Pillar]]''' ([[Unlockable stage|Unlockable]]): This stage is set at the ruins on the peak of the Sinnoh region's Mt. Coronet, an important location in the Fourth Generation of Pokémon games. Each time the stage is played, one of three legendary Pokémon from the Fourth Generation is selected to appear in the background and function as a stage hazard, launching powerful attacks at the fighters in the foreground: [[Dialga]], [[Palkia]], and [[Cresselia]]. Furthermore, the pixie-like Pokémon [[Mesprit]], [[Azelf]] and [[Uxie]] appear when either Dialga or Palkia destroy a part of the stage.{{clr}} | ||
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==In ''[[Super Smash Bros. Ultimate]]''== | ==In ''[[Super Smash Bros. Ultimate]]''== | ||
The ''Pokémon'' franchise has been greatly expanded to include a substantial amount of content from the seventh generation, starting with ''Sun and Moon'', such as a new playable character, many new Poké Ball summons, many Spirits, and new music tracks. This is on top of all of the previous ''Pokémon'' fighters returning (including 3 cut veterans) and most of the summons, stages, and music tracks from the previous installments as well. This is the first title since ''Melee'' where Pikachu is the only ''Pokémon'' fighter available from the start. Also new to the franchise is the first appearance of Mii costumes in the ''Super Smash Bros.'' series, with the Team Rocket outfits appearing as a downloadable content. | The ''Pokémon'' franchise has been greatly expanded to include a substantial amount of content from the seventh generation, starting with ''Sun and Moon'', such as a new playable character, many new Poké Ball summons, many Spirits, and new music tracks. This is on top of all of the previous ''Pokémon'' fighters returning (including 3 cut veterans) and most of the summons, stages, and music tracks from the previous installments as well. This is the first title since ''Melee'' where Pikachu is the only ''Pokémon'' fighter available from the start. Also new to the franchise is the first appearance of Mii costumes in the ''Super Smash Bros.'' series, with the Team Rocket outfits appearing as a downloadable content. The series would later gain spirits from games succeeding ''Sun and Moon'' post-launch, being ''Pokémon Let's Go! Pikachu and Pokémon Let's Go! Eevee'', ''Pokémon Sword and Shield'', and ''Pokémon Scarlet and Violet''. | ||
===Fighters=== | ===Fighters=== | ||
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==Media with elements appearing in the ''Super Smash Bros.'' series== | ==Media with elements appearing in the ''Super Smash Bros.'' series== | ||
{{main|Pokémon (universe)/Elements appearing in the Super Smash Bros. series}} | {{main|Pokémon (universe)/Elements appearing in the Super Smash Bros. series}} | ||
Due to the long lasting popularity of the franchise, the ''Pokémon'' universe has received an impressive amount of representation, featuring a total of | Due to the long lasting popularity of the franchise, the ''Pokémon'' universe has received an impressive amount of representation, featuring a total of 36 games and media. The latest game represented in this universe is ''{{iw|bulbapedia|The Hidden Treasure of Area Zero}}'', released on February 27, 2023. | ||
==Trivia== | ==Trivia== | ||
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**However, if one excludes [[Roy]]'s debut in ''Melee'', this also applies, as the title of most recent fighter would go to Pichu, debuting in 1999. | **However, if one excludes [[Roy]]'s debut in ''Melee'', this also applies, as the title of most recent fighter would go to Pichu, debuting in 1999. | ||
*Not counting the intro movie, the original ''Super Smash Bros.'' is the only game in which no human ''Pokémon'' characters appear. | *Not counting the intro movie, the original ''Super Smash Bros.'' is the only game in which no human ''Pokémon'' characters appear. | ||
*Out of all of the playable Pokémon in the ''Smash Bros.'' series, only Pikachu (64, ''Melee'', and ''Smash 4''), Squirtle, Jigglypuff (''Brawl'' only), and Incineroar use their correct Shiny colors as a palette swap. | |||
**Pichu, Lucario, Mewtwo, and Charizard don't get any palette swap that even closely resembles their modern Shinies after Gen 2-4. Charizard's purple palette swap resembles its Gen 2 Shiny, but its wings are a different color. | |||
**Mewtwo's Yellow palette swap in ''Smash 4'' and ''Ultimate'' resembles its Shiny color from Gen 2, but with a more muted yellow. | |||
**Greninja's black palette swap keeps it upper fins yellow instead of changing them to black, and its tongue becomes orange instead of red. | |||
**Ivysaur's green palette swap in both ''Brawl'' and ''Ultimate'' makes its bulb yellow, but its body is a different shade of green. | |||
**Pikachu's red costume in ''Brawl'' and ''Ultimate'' give its body an orange tint, but not to the same color as its Shiny, due to the washed out colors. | |||
==References== | ==References== | ||
{{reflist}} | {{reflist}} |