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|interwikipage = 4J Studios | |interwikipage = 4J Studios | ||
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'''4J Studios''', formerly known as '''VIS Entertainment''', is a British video game developer located in Scotland. Founded in April 2005 by Chris van der Kuyl, back when it was known as VIS Entertainment, Paddy Burns, and Frank Arnot, the company is best known for porting video games on other consoles, notably {{uv|Minecraft}} and titles from the {{uv|Banjo-Kazooie}} series to consoles and handheld platforms. Lately, they worked on a new sandbox-based game engine titled Elements Engine. | '''4J Studios''', formerly known as '''VIS Entertainment''', is a British video game developer located in Scotland. Founded in April 2005 by Chris van der Kuyl, back when it was known as VIS Entertainment, Paddy Burns, and Frank Arnot, the company is best known for porting video games on other consoles, notably {{uv|Minecraft}} and titles from the {{uv|Banjo-Kazooie}} series to consoles and handheld platforms. Lately, they worked on a new sandbox-based game engine titled Elements Engine, which is used for their upcoming game, ''Reforj''. | ||
In ''Ultimate'', the majority of ''Minecraft''{{'}}s featured soundtrack are sourced from the minigames developed for the console ports by the company. Those being "''{{SSBUMusicLink|Minecraft|Toys on a Tear}}''", "''{{SSBUMusicLink|Minecraft|Dance of the Blocks}}''", "''{{SSBUMusicLink|Minecraft|Glide}}''" and "''{{SSBUMusicLink|Minecraft|Clockwork Crafter}}''", all originally composed by {{iw|wikipedia|Gareth Coker}}. Additionally, some of the spirits' artwork and specific content such as [[Steve]] and [[Alex]]'s [[Alternate costume (SSBU)#Steve|alternate costumes]] from the | In ''Ultimate'', the majority of ''Minecraft''{{'}}s featured soundtrack are sourced from the minigames developed for the early console ports by the company, all considered under the umbrella term of "Legacy Console Edition." Those being "''{{SSBUMusicLink|Minecraft|Toys on a Tear}}''", "''{{SSBUMusicLink|Minecraft|Dance of the Blocks}}''", "''{{SSBUMusicLink|Minecraft|Glide}}''" and "''{{SSBUMusicLink|Minecraft|Clockwork Crafter}}''", all originally composed by {{iw|wikipedia|Gareth Coker}}. Additionally, some of the spirits' artwork and specific content such as [[Steve]] and [[Alex]]'s [[Alternate costume (SSBU)#Steve|alternate costumes]] from the console editions of ''Minecraft'' are featured in ''Ultimate''. | ||
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|interwikipage = Acquire (company) | |interwikipage = Acquire (company) | ||
}} | }} | ||
'''Acquire''' is a Japanese video game developer. Originally founded in 1994, they have developed many well known franchises like ''Tenchu'', ''Way of the Samurai'', ''Shinobido'', ''No Heroes Allowed'' and ''Akiba's Trip''. They also provide motion capture for other companies. | '''Acquire''' is a Japanese video game developer. Originally founded in 1994, they have developed many well known franchises like ''{{iw|wikipedia|Tenchu}}'', ''{{iw|wikipedia|Way of the Samurai}}'', ''[[wikipedia:Shinobido: Way of the Ninja|Shinobido]]'', ''No Heroes Allowed'' and ''{{iw|wikipedia|Akiba's Trip}}''. They also provide motion capture for other companies. In 2024, the company became a subsidiary of Kadokawa Corporation. | ||
In ''Ultimate'', on July 7, 2020, it was revealed that spirits featuring the eight playable characters in ''Octopath Traveler'', which Acquire developed alongside the in-house [[Square Enix]] team named Studio 11, would be added to the Spirit Board in [[Second Anniversary of OCTOPATH TRAVELER]] on July 10. The spirits would see each of the eight playable characters split into four pairs, these pairs being Olberic & Primrose, Tressa & Cyrus, Alfyn & Therion, and H'aanit & Ophilia. | In ''Ultimate'', on July 7, 2020, it was revealed that spirits featuring the eight playable characters in ''Octopath Traveler'', which Acquire developed alongside the in-house [[Square Enix]] team named Studio 11, would be added to the Spirit Board in [[Second Anniversary of OCTOPATH TRAVELER]] on July 10. The spirits would see each of the eight playable characters split into four pairs, these pairs being Olberic & Primrose, Tressa & Cyrus, Alfyn & Therion, and H'aanit & Ophilia. | ||
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{{art-supermariowiki|Next Level Games}} | {{art-supermariowiki|Next Level Games}} | ||
'''Next Level Games''' is a Canadian video game developer based in Vancouver, British Columbia. They were originally an independent developer that worked closely with [[Nintendo]], developing titles such as the ''[[Mario (universe)#Mario Strikers series|Mario Strikers]]'' series, the ''Luigi's Mansion'' | '''Next Level Games''' is a Canadian video game developer based in Vancouver, British Columbia. They were originally an independent developer that worked closely with [[Nintendo]], developing titles such as the ''[[Mario (universe)#Mario Strikers series|Mario Strikers]]'' series, the ''Luigi's Mansion'' sequels, {{uv|Punch-Out!!}} for the Nintendo [[Wii]], and ''{{h2|Metroid (universe)|Metroid Prime: Federation Force}}''. On March 1st, 2021, Next Level Games would be fully acquired by Nintendo, converting them into a first-party subsidiary. | ||
The [[Soccer Ball]] item is inspired by the ''Mario Strikers'' series, including its tendency to catch on fire. The Striker Mario, Striker Daisy, and Kritter (Goalie) [[trophies]] in ''Brawl'' are taken directly from ''Mario Strikers Charged''. Several [[sticker]]s are taken from the series, as well. Waluigi and Petey Piranha's depictions from the ''Mario Strikers'' series appear as spirits in ''Ultimate''. | The [[Soccer Ball]] item is inspired by the ''Mario Strikers'' series, including its tendency to catch on fire. The Striker Mario, Striker Daisy, and Kritter (Goalie) [[trophies]] in ''Brawl'' are taken directly from ''Mario Strikers Charged''. Several [[sticker]]s are taken from the series, as well. Waluigi and Petey Piranha's depictions from the ''Mario Strikers'' series appear as spirits in ''Ultimate''. | ||
[[Little Mac]] makes his debut as a playable character in ''[[Super Smash Bros. 4]]'' using his design from the rebooted Nintendo Wii installment. [[Doc Louis]] also appears as part of his taunts (voice only) and victory animations, with his [[voice actor]] Riley Inge reprising the role. The [[Boxing Ring]] stage is based on the game's aesthetics and design. | [[Little Mac]] makes his debut as a playable character in ''[[Super Smash Bros. 4]]'' using his design from the rebooted Nintendo Wii installment. [[Doc Louis]] also appears as part of his taunts (voice only) and victory animations, with his English [[voice actor]] Riley Inge reprising the role. The [[Boxing Ring]] stage is based on the game's aesthetics and design. All ''Punch-Out!!'' trophies in ''Smash 4'' and spirits in ''Ultimate'' use models and artwork taken directly from the Wii game, in addition to the music tracks "''{{SSB4MusicLink|Punch-Out!!|Minor Circuit (Original)}}''", "''{{SSB4MusicLink|Punch-Out!!|World Circuit Theme}}''", and "''{{SSB4MusicLink|Punch-Out!!|Title (Punch-Out!!)}}''". | ||
[[Luigi]]'s [[Final Smash]] in ''Smash 4'', the [[Poltergust 5000]], is based on the updated Poltergust model from ''Luigi's Mansion: Dark Moon'', which was developed by Next Level Games. It also appears as a trophy in ''Smash for 3DS'', along with ghosts from the game and the Polterpup. The tracks "''{{SSB4MusicLink|Super Mario Bros.|Luigi's Mansion Series Medley}}''" and "''{{SSB4MusicLink|Super Mario Bros.|On the Hunt -Gloomy Manor ver.- (Instrumental)}}''" are based on songs from the game. Luigi's Final Smash is replaced in ''Ultimate'' with the [[Poltergust G-00]] from ''Luigi's Mansion 3'', which was not yet released at the time of ''Ultimate''{{'}}s debut. Luigi also uses the Poltergust G-00 for his grab and throws. Polterpup and the Poltergust 5000 appear as spirits. King Boo and Professor E. Gadd's depictions from ''Dark Moon'' also appear as spirits. | [[Luigi]]'s [[Final Smash]] in ''Smash 4'', the [[Poltergust 5000]], is based on the updated Poltergust model from ''Luigi's Mansion: Dark Moon'', which was developed by Next Level Games. It also appears as a trophy in ''Smash for 3DS'', along with ghosts from the game and the Polterpup. The tracks "''{{SSB4MusicLink|Super Mario Bros.|Luigi's Mansion Series Medley}}''" and "''{{SSB4MusicLink|Super Mario Bros.|On the Hunt -Gloomy Manor ver.- (Instrumental)}}''" are based on songs from the game. Luigi's Final Smash is replaced in ''Ultimate'' with the [[Poltergust G-00]] from ''Luigi's Mansion 3'', which was not yet released at the time of ''Ultimate''{{'}}s debut. Luigi also uses the Poltergust G-00 for his grab and throws. Polterpup and the Poltergust 5000 appear as spirits. King Boo and Professor E. Gadd's depictions from ''Dark Moon'' also appear as spirits. | ||
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==noisycroak== | ==noisycroak== | ||
{{Infobox Company | {{Infobox Company | ||
|title = | |title = noisycroak Co., Ltd. | ||
|logo = [[File:Noisycroak logo.svg|250px|class=invert-dark]] | |logo = [[File:Noisycroak logo.svg|250px|class=invert-dark]] | ||
|type = Kabushiki gaisha | |type = Kabushiki gaisha | ||
|founded = | |founded = March 19, 2004 | ||
|headquarters = {{flag|Japan}} Shinagawa, Tokyo, Japan | |headquarters = {{flag|Japan}} Shinagawa, Tokyo, Japan | ||
|key_people = Hideki Sakamoto (Representative Director)<br>Hiroyoshi Kato (Executive Officer)<br>Ken Inaoka (Fukuoka Branch Manager & Producer)<br>Masataka Saito (Sound Designer) | |key_people = Hideki Sakamoto (Representative Director)<br>Hiroyoshi Kato (Executive Officer)<br>Ken Inaoka (Fukuoka Branch Manager & Producer)<br>Masataka Saito (Sound Designer) | ||
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|revenue = | |revenue = | ||
|net_income = | |net_income = | ||
|num_employees = | |num_employees = 32 | ||
|website = [http://www.noisycroak.co.jp/ | |website = [http://www.noisycroak.co.jp/ noisycroak Co., Ltd.] | ||
|interwiki = | |interwiki = | ||
|interwikiname = | |interwikiname = | ||
|interwikipage = | |interwikipage = | ||
}} | }} | ||
'''noisycroak''' is a sound production company specialized in video games founded in | '''noisycroak''' is a sound production company specialized in video games founded in 2004 by musician {{iw|wikipedia|Hideki Sakamoto}}. The company provided songs to many video game franchise since its inauguration, such as the ''{{iw|wikipedia|Like a Dragon|franchise}}'', ''{{iw|wikipedia|AI: The Somnium Files}}'', ''{{iw|mdfw|Mystery Dungeon}}'', and ''[[wikipedia:Bloodstained: Ritual of the Night|Bloodstained]]'' series. They have also participated in [[Konami]]'s music division, {{iw|wikipedia|Bemani}}, with ''{{iw|wikipedia|DanceDanceRevolution}}'', ''{{iw|wikipedia|GuitarFreaks and DrumMania}}'', and ''{{iw|wikipedia|jubeat}}''. | ||
Since ''Smash 4'', the company has participated in arranging tracks with Hideki Sakamoto in ''Smash 4'', and later Yasushi Asada and Keisuke Ito in ''Ultimate''. The company is also listed in the credits for both games under "Music & Voice Cooperation". Additionally, Sakamoto was responsible on composing ''Ultimate''{{'}}s main theme, "''{{SSBUMusicLink|Super Smash Bros.|Lifelight}}''", along with providing singer Erina Koga for the Japanese version. | Since ''Smash 4'', the company has participated in arranging tracks with Hideki Sakamoto in ''Smash 4'', and later Yasushi Asada and Keisuke Ito in ''Ultimate''. The company is also listed in the credits for both games under "Music & Voice Cooperation". Additionally, Sakamoto was responsible on composing ''Ultimate''{{'}}s main theme, "''{{SSBUMusicLink|Super Smash Bros.|Lifelight}}''", along with providing singer Erina Koga for the Japanese version. | ||
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|industry = Video games | |industry = Video games | ||
|products = Video games | |products = Video games | ||
|revenue = ¥480.9 million (capital, | |revenue = ¥480.9 million (capital, 2024) | ||
|net_income = ¥793.8 billion (2024)<ref name="sc_revenue">{{cite web|url=https://gamebiz.jp/news/389371|date=July 18, 2024|title=スパイク・チュンソフト、24年3月期決算は最終利益3.8%増の7億9300万円と増益…『レインコード』や『風来のシレン6』が貢献|publisher=gamebiz|language=ja|accessdate=September 22, 2024}}</ref> | |||
|num_employees = | |num_employees = 225 (2022) | ||
|parent = Kadokawa Corporation | |parent = Kadokawa Corporation | ||
|website = [http://www.spike-chunsoft.co.jp/ Spike Chunsoft Co., Ltd.] | |website = [http://www.spike-chunsoft.co.jp/ Spike Chunsoft Co., Ltd.] | ||
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}} | }} | ||
'''Spike Chunsoft''' is a Japanese video game development studio best known for creating role-playing and visual novel games. The company is the result of a merger between Chunsoft Co., Ltd.—founded by {{uv|Dragon Quest}} programmer {{iw|wikipedia|Koichi Nakamura}}, the company who developed ''{{iw|wikipedia|Portopia Serial Murder Case}}'', the early ''Dragon Quest'' titles, ''Sound Novel'' games, ''{{iw|mdfw|Mystery Dungeon}}'' and ''{{iw|wikipedia|Zero Escape}}'' series—and Spike Co., Ltd.—who developed the ''{{iw|wikipedia|Danganronpa}}'', ''{{iw|wikipedia|Fire Pro Wrestling}}'' and ''{{iw|wikipedia|Dragon Ball Z: Budokai Tenkaichi}}'' series. The company has previously collaborated with Sega for publishing some of their games in the 2000's, including the critically acclaimed game ''{{iw|wikipedia|428: Shibuya Scramble}}''. The company also provides development support to other companies: they assisted with Nintendo | '''Spike Chunsoft''' is a Japanese video game development studio best known for creating role-playing and visual novel games. The company is the result of a merger between Chunsoft Co., Ltd.—founded by {{uv|Dragon Quest}} programmer {{iw|wikipedia|Koichi Nakamura}}, the company who developed ''{{iw|wikipedia|Portopia Serial Murder Case}}'', the early ''Dragon Quest'' titles, ''[[wikipedia:Otogirisō|Sound Novel]]'' games, ''{{iw|mdfw|Mystery Dungeon}}'' and ''{{iw|wikipedia|Zero Escape}}'' series—and Spike Co., Ltd.—who developed the ''{{iw|wikipedia|Danganronpa}}'', ''{{iw|wikipedia|Fire Pro Wrestling}}'' and ''{{iw|wikipedia|Dragon Ball Z: Budokai Tenkaichi}}'' series. The company has previously collaborated with Sega for publishing some of their games in the 2000's, including the critically acclaimed game ''{{iw|wikipedia|428: Shibuya Scramble}}''. The company also provides development support to other companies: they assisted with Nintendo, collaborated with Red Entertainment, and Bandai Namco for games related to the ''{{iw|wikipedia|Weekly Shōnen Jump}}'' set of mangas. The company has also a western division for publishing and publishes western games in Japan, one being the ''{{iw|wikipedia|Crypt of the NecroDancer}}'' series, including the {{uv|Zelda}} themed ''{{iw|zeldawiki|Cadence of Hyrule: Crypt of the NecroDancer feat. The Legend of Zelda}}''. Prior to the merging with Spike, both companies became a subsidiary of Kadokawa Corporation. Chunsoft also originally developed the early ''Dragon Quest'' titles up to ''{{iw|wikipedia|Dragon Quest V: Hand of the Heavenly Bride}}'' for the NES and Super Famicom respectively. The ''Mystery Dungeon'' series appears as a dependent universe in the ''Super Smash Bros.'' series, in that case depending in the {{uv|Final Fantasy}} universe. | ||
The [[Chocobo]] headgear in ''Smash 4'' is based on the main Chocobo character of the ''Chocobo'' series, most closely resembling its appearance in ''{{iw|mdfw|Final Fantasy Fables: Chocobo's Dungeon|game}}''; the third game in the ''{{iw|mdfw|Chocobo's Mystery Dungeon}}'' trilogy. The headgear returns in ''Ultimate'' and is updated to its latest appearance, being ''{{iw|mdfw|Chocobo's Mystery Dungeon Every Buddy!}}'', the remake of ''Final Fantasy Fables: Chocobo's Dungeon''. | The [[Chocobo]] headgear in ''Smash 4'' is based on the main Chocobo character of the ''Chocobo'' series, most closely resembling its appearance in ''{{iw|mdfw|Final Fantasy Fables: Chocobo's Dungeon|game}}''; the third game in the ''{{iw|mdfw|Chocobo's Mystery Dungeon}}'' trilogy. The headgear returns in ''Ultimate'' and is updated to its latest appearance, being ''{{iw|mdfw|Chocobo's Mystery Dungeon Every Buddy!}}'', the remake of ''Final Fantasy Fables: Chocobo's Dungeon''. |
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