Shulk: Difference between revisions

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|name          = Shulk
|name          = Shulk
|image          = [[File:Shulk Artwork.png|250x400px]]
|image          = [[File:Shulk Artwork.png|250x400px]]
|caption        = [[File:XenobladeSymbol.svg|50px|class=invert]]
|caption        = [[File:XenobladeSymbol.svg|50px|class=invert-dark]]
Official artwork of Shulk from<br>''{{iw|xenoserieswiki|Xenoblade Chronicles}}''.
Official artwork of Shulk from<br>''{{iw|xenoserieswiki|Xenoblade Chronicles}}''.
|universe      = {{uv|Xenoblade Chronicles}}
|universe      = {{uv|Xenoblade Chronicles}}
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Shulk's main weakness is that his high damage output can easily draw attention and he does not have much health to survive being the target of enemies, making him a glass cannon. He also lacks ether attacks, which is problematic against enemies good at dodging his physical arts, and his complex character design renders the game's AI rather poor at controlling him when the player is playing as someone else.
Shulk's main weakness is that his high damage output can easily draw attention and he does not have much health to survive being the target of enemies, making him a glass cannon. He also lacks ether attacks, which is problematic against enemies good at dodging his physical arts, and his complex character design renders the game's AI rather poor at controlling him when the player is playing as someone else.
In {{iw|xsw|Xenoblade Chronicles 3: Future Redeemed}}, Shulk, alongside {{iw|xsw|Rex}} leads the {{iw|xsw|Liberators}} against {{iw|xsw|Moebius}} on {{iw|xsw|Aionios}}. In the intro, he, Rex and {{iw|xsw|Z}} attempted to stop {{iw|xsw|Alpha}} from destroying the world, but loses, resulting him in losing his right arm. He and Rex later aids {{iw|xsw|Matthew}} in saving his sister {{iw|xsw|Na'el}} from Alpha's clutches and manages to defeat him within {{iw|xsw|Origin}} and became its avatars, alongside Rex and {{iw|xsw|A}}.


==In ''[[Super Smash Bros. 4]]''==
==In ''[[Super Smash Bros. 4]]''==
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==Trivia==
==Trivia==
*Shulk is the first playable character not created by Nintendo to be solely created by a Nintendo-owned subsidiary (being [[Monolith Soft]]). He would later be joined by [[Dark Samus]] (who was created by Retro Studios).
**Although [[Lucas]] and [[Dark Pit]] debuted in games developed by Nintendo-owned subsidiaries (Brownie Brown and Project Sora, respectively), ''Mother 3'' was co-developed by [[HAL Laboratory]], whereas Project Sora was a joint venture that involved [[Sora Ltd.]] (who owned 28% of the company), both of which are second-party developers.
*Shulk, [[Wii Fit Trainer]], [[Rosalina]] and the [[Mii Fighter]]s are the only characters whose console of origin is the Nintendo Wii.
*Shulk, [[Wii Fit Trainer]], [[Rosalina]] and the [[Mii Fighter]]s are the only characters whose console of origin is the Nintendo Wii.
*Excluding Wii Fit Trainer in the PAL regions or when the Switch's region settings are set to Europe, Shulk and [[Bayonetta]] are the only two British accented fighters in the series.
*Almost all of Shulk's voice clips in the ''Super Smash Bros.'' series are exact lines of dialogue he uses in ''Xenoblade Chronicles'', albeit rerecorded.
*Almost all of Shulk's voice clips in the ''Super Smash Bros.'' series are exact lines of dialogue he uses in ''Xenoblade Chronicles'', albeit rerecorded.
*Shulk's official height, [https://xeno-underground.net/katimus/monado_archives/xba_033.jpg as listed] in the ''Xenoblade Chronicles'' artbook, is 171cm or 5'7". In the [[Palutena's Guidance]] conversation regarding him, [[Palutena]] correctly states that he is 171cm in Japanese, but inaccurately claims he is 5'6" in English.
*Shulk's official height, [https://xeno-underground.net/katimus/monado_archives/xba_033.jpg as listed] in the ''Xenoblade Chronicles'' artbook, is 171 cm or 5'7". In the [[Palutena's Guidance]] conversation regarding him, [[Palutena]] correctly states that he is 171 cm in Japanese, but inaccurately claims he is 5'6" (around 168 cm) in English.


{{Characters}}
{{Characters}}
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