Kirby (SSBU): Difference between revisions

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However, Kirby has poor endurance, as his light [[weight]] makes him susceptible to early KOs. His poor air and ground speed, as well as a lack of projectiles and ranged attacks, presents a host of problems in [[Neutral game|neutral]] and offstage, as Kirby has trouble approaching and fighting those that can outrange him. Finally, Kirby's recovery, though far-reaching, is rather predictable, and his poor air speed and [[floatiness]] make Kirby very vulnerable to edgeguarding.
However, Kirby has poor endurance, as his light [[weight]] makes him susceptible to early KOs. His poor air and ground speed, as well as a lack of projectiles and ranged attacks, presents a host of problems in [[Neutral game|neutral]] and offstage, as Kirby has trouble approaching and fighting those that can outrange him. Finally, Kirby's recovery, though far-reaching, is rather predictable, and his poor air speed and [[floatiness]] make Kirby very vulnerable to edgeguarding.


Overall, Kirby's weaknesses undermine some of his strengths. As a result, he has consistently placed near the bottom in terms of competitive representation. Nevertheless, Kirby has still seen success from dedicated mains such as {{Sm|Guilheww}}, {{Sm|JeJaJeJa}}, and {{Sm|Konokururu}}.
In conclusion, Kirby is a close-range character who can deal a ton of damage at close range, due to his well-above-average frame data and combos, but struggles to make use of his strengths due to his unimpressive range, slow air speed, and built-in lightweight properties, among other things. As a result, Kirby players are a rarity within the metagame. Nevertheless, Kirby has still seen success from dedicated mains such as {{Sm|Guilheww}}, {{Sm|JeJaJeJa}}, and {{Sm|Konokururu}}.


==Attributes==
==Attributes==
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