User:Toomai/Cloneosity: Difference between revisions
→Conclusions: typo
(→Analysis: this "limbo II" division was supposed to be here but I forgot to add it) |
(→Conclusions: typo) Tag: Mobile edit |
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#**The inverse is not true; while it's less clone-y to only have 1 neutral attack instead of 2, this doesn't require any additional differentiation effort. | #**The inverse is not true; while it's less clone-y to only have 1 neutral attack instead of 2, this doesn't require any additional differentiation effort. | ||
#*Floor attacks and edge attacks are only worth 0.25x, as there is significantly less room for designing such attacks. | #*Floor attacks and edge attacks are only worth 0.25x, as there is significantly less room for designing such attacks. | ||
#*If the two characters being compared are capable of switching between each other, and the switching move has no other effect, the switching move will be omitted entirely from the score. (It's not fair to say that it's different when it isn't, but it's also not fair to punish them for being the same when it being the same is how the switch functions.) | |||
#An attack is "shared" if any of these apply: | #An attack is "shared" if any of these apply: | ||
#*The animation is similar or identical. (Does it look the same?) | #*The animation is similar or identical. (Does it look the same?) | ||
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|- | |- | ||
|{{head|Lucina|g=SSB4|s=24x24px}}||{{head|Marth|g=SSB4|s=18x18px}} | |{{head|Lucina|g=SSB4|s=24x24px}}||{{head|Marth|g=SSB4|s=18x18px}} | ||
|1||1||1||1||1||1||1||1||1||1||1||1||1||1||1||1||1||1||1 | |1||1||1||1||1||1||1||1||1||1||1||1||1||1||1||1||1||1||1||1||1||1||1||0.25, 0.25, 0.25, 0.25|| | ||
| | |24/24||100.0% | ||
|- | |- | ||
|{{head|Roy|g=SSB4|s=24x24px}}||{{head|Marth|g=SSB4|s=18x18px}} | |{{head|Roy|g=SSB4|s=24x24px}}||{{head|Marth|g=SSB4|s=18x18px}} | ||
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|- | |- | ||
|{{head|Dark Pit|g=SSB4|s=24x24px}}||{{head|Pit|g=SSB4|s=18x18px}} | |{{head|Dark Pit|g=SSB4|s=24x24px}}||{{head|Pit|g=SSB4|s=18x18px}} | ||
|1||1||1||1||1||1||1||1||1||1||1||1||1||1||1||1||1||1||1 | |1||1||1||1||1||1||1||1||1||1||1||1||1||1||1||1||1||1||1||1||1||1||{{rollover|0.5|Cloned from the unrelated Zelda.|y}}||0.25, 0.25, 0.25, 0.25|| | ||
| | |23.5/24||97.9% | ||
|} | |} | ||
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|- | |- | ||
|{{head|Young Link|g=SSBU|s=24x24px}}||{{head|Link|g=SSBU|s=18x18px}} | |{{head|Young Link|g=SSBU|s=24x24px}}||{{head|Link|g=SSBU|s=18x18px}} | ||
|2/4||1||1||1||0||1||1||1||1||1||1||1||1||1||1||1||1||1||1||1||1||1||{{rollover|0| | |2/4||1||1||1||0||1||1||1||1||1||1||1||1||1||1||1||1||1||1||1||1||1||{{rollover|0.5|Link has a new FS, but this move is mostly unchanged.|y}}||0.25, 0.25, 0.25, 0||{{rollover|-0.5|Link no longer has a Hookshot/Clawshot (-0.25). Young Link can walljump (-0.25).|y}} | ||
| | |21.25/24||88.5% | ||
|- | |- | ||
|{{head|Toon Link|g=SSBU|s=24x24px}}||{{head|Link|g=SSBU|s=18x18px}} | |{{head|Toon Link|g=SSBU|s=24x24px}}||{{head|Link|g=SSBU|s=18x18px}} | ||
|2/3||1||1||1||0||0||1/3||1||0||1/2||0||1||1||1||0||0||1||1||1||1||1||1||0||0, 0, 0.25, 0||{{rollover|-0.5|Link no longer has a Hookshot/Clawshot (-0.25). Toon Link can walljump (-0.25).|y}} | |2/3||1||1||1||0||0||1/3||1||0||1/2||0||1||1||1||0||0||1||1||1||1||1||1||{{rollover|0.5|Same as Young Link.|y}}||0, 0, 0.25, 0||{{rollover|-0.5|Link no longer has a Hookshot/Clawshot (-0.25). Toon Link can walljump (-0.25).|y}} | ||
|14. | |14.75/24||61.5% | ||
|- | |- | ||
|{{head|Ganondorf|g=SSBU|s=24x24px}}||{{head|Captain Falcon|g=SSBU|s=18x18px}} | |{{head|Ganondorf|g=SSBU|s=24x24px}}||{{head|Captain Falcon|g=SSBU|s=18x18px}} | ||
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|1||1||1||1||1||1||1||1||1||1||1||1||1||1||1||1||1||1||1||1||1||1||1||0.25, 0.25, 0.25, 0.25|| | |1||1||1||1||1||1||1||1||1||1||1||1||1||1||1||1||1||1||1||1||1||1||1||0.25, 0.25, 0.25, 0.25|| | ||
|24/24||100.0% | |24/24||100.0% | ||
|- | |||
|{{head|Terry|g=SSBU|s=24x24px}}||{{head|Ryu|g=SSBU|s=18x18px}} | |||
|1/3||0||1/2||1||0||0||1||1||1||{{rollover|1|While the startup is different, the attack and after is very close.|y}}||{{rollover|0|While very similar in concept, they're actually animated quite differently.|y}}||0||1||0||0||0||0||0||0||0||0||0||0||0, 0, 0, 0||{{rollover|-1|Terry has the same "face your enemy" gimmick as Ryu (+0.25). Terry has his own completely new gimmicks in the Go! mechanic and three extra moves (-2). Clamped total: -1|y}} | |||
|5.83̅3/24||24.3% | |||
|- | |||
|{{head|Mythra|g=SSBU|s=24x24px}}||{{head|Pyra|g=SSBU|s=18x18px}} | |||
|1||1||1||1||1||1||1||1||1||1||1||1||1||1||1||1||1||1||0||0||0||–||0||0.25, 0.25, 0.25, 0.25||{{rollover|-0.2|Mythra has Foresight (a clone of the unrelated Bat Within).|y}} | |||
|18.8/23||81.7% | |||
|} | |} | ||
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|width=" 5%"|25%-30% | |width=" 5%"|25%-30% | ||
|width="15%"|30%-45% | |width="15%"|30%-45% | ||
|width=" | |width="37.5%"|45%-82.5% | ||
|width=" 5%"| | |width=" 5%"|82.5%-87.5% | ||
|width=" | |width="12.5%"|87.5%-100% | ||
|- | |||
|style="background:#ff0000"|{{head|Falco|g=SSBM|s=20x20px}} | |||
|colspan="6" style="text-align:left;background:linear-gradient(to right,rgba(255,0,0,0.25) 0%,rgba(255,0,0,0.25) 99%,rgba(255,0,0,1.0) 100%)"|100.0% | |||
|- | |- | ||
|style="background:#ff0000"|{{head|Lucina|g=SSB4|s=20x20px}} | |style="background:#ff0000"|{{head|Lucina|g=SSB4|s=20x20px}} | ||
|colspan="6" style="text-align:left;background:linear-gradient(to right,rgba(255,0,0,0.25) 0%,rgba(255,0,0,0.25) 99%,rgba(255,0,0,1.0) 100%)"|100.0% | |colspan="6" style="text-align:left;background:linear-gradient(to right,rgba(255,0,0,0.25) 0%,rgba(255,0,0,0.25) 99%,rgba(255,0,0,1.0) 100%)"|100.0% | ||
|- | |- | ||
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|style="background:#ff0000"|{{head|Young Link|g=SSBM|s=20x20px}} | |style="background:#ff0000"|{{head|Young Link|g=SSBM|s=20x20px}} | ||
|colspan="6" style="text-align:left;background:linear-gradient(to right,rgba(255,5,0,0.25) 0%,rgba(255,5,0,0.25) 97.9%,rgba(255,5,0,1.0) 98.9%,transparent 98.9%,transparent 100%)"|98.9% | |colspan="6" style="text-align:left;background:linear-gradient(to right,rgba(255,5,0,0.25) 0%,rgba(255,5,0,0.25) 97.9%,rgba(255,5,0,1.0) 98.9%,transparent 98.9%,transparent 100%)"|98.9% | ||
|- | |||
|style="background:#ff0000"|{{head|Dark Pit|g=SSB4|s=20x20px}} | |||
|colspan="6" style="text-align:left;background:linear-gradient(to right,rgba(255,10,0,0.25) 0%,rgba(255,10,0,0.25) 96.9%,rgba(255,10,0,1.0) 97.9%,transparent 97.9%,transparent 100%)"|97.9% | |||
|- | |- | ||
|style="background:#ff00ff"|{{head|Dark Pit|g=SSBU|s=20x20px}} | |style="background:#ff00ff"|{{head|Dark Pit|g=SSBU|s=20x20px}} | ||
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|- | |- | ||
|style="background:#ff7f00"|{{head|Young Link|g=SSBU|s=20x20px}} | |style="background:#ff7f00"|{{head|Young Link|g=SSBU|s=20x20px}} | ||
|colspan="6" style="text-align:left;background:linear-gradient(to right,rgba(255, | |colspan="6" style="text-align:left;background:linear-gradient(to right,rgba(255,58,0,0.25) 0%,rgba(255,58,0,0.25) 87.5%,rgba(255,58,0,1.0) 88.5%,transparent 88.5%,transparent 100%)"|88.5% | ||
|- | |- | ||
|colspan="7"| | |colspan="7"| | ||
|- | |||
|style="background:#00ff00"|{{head|Mythra|g=SSBU|s=20x20px}} | |||
|colspan="6" style="text-align:left;background:linear-gradient(to right,rgba(255,93,0,0.25) 0%,rgba(255,93,0,0.25) 80.7%,rgba(255,93,0,1.0) 81.7%,transparent 81.7%,transparent 100%)"|81.7% | |||
|- | |- | ||
|style="background:#00ff00"|{{head|Toon Link|g=SSBB|s=20x20px}} | |style="background:#00ff00"|{{head|Toon Link|g=SSBB|s=20x20px}} | ||
Line 380: | Line 392: | ||
|style="background:#00ff00"|{{head|Ganondorf|g=SSBB|s=20x20px}} | |style="background:#00ff00"|{{head|Ganondorf|g=SSBB|s=20x20px}} | ||
|colspan="6" style="text-align:left;background:linear-gradient(to right,rgba(255,191,0,0.25) 0%,rgba(255,191,0,0.25) 61.5%,rgba(255,191,0,1.0) 62.5%,transparent 62.5%,transparent 100%)"|62.5% | |colspan="6" style="text-align:left;background:linear-gradient(to right,rgba(255,191,0,0.25) 0%,rgba(255,191,0,0.25) 61.5%,rgba(255,191,0,1.0) 62.5%,transparent 62.5%,transparent 100%)"|62.5% | ||
|- | |||
|style="background:#00ff00"|{{head|Toon Link|g=SSBU|s=20x20px}} | |||
|colspan="6" style="text-align:left;background:linear-gradient(to right,rgba(255,196,0,0.25) 0%,rgba(255,196,0,0.25) 60.5%,rgba(255,196,0,1.0) 61.5%,transparent 61.5%,transparent 100%)"|61.5% | |||
|- | |- | ||
|style="background:#00ff00"|{{head|Jigglypuff|g=SSB|s=20x20px}} | |style="background:#00ff00"|{{head|Jigglypuff|g=SSB|s=20x20px}} | ||
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|- | |- | ||
|style="background:#00ff00"|{{head|Ganondorf|g=SSB4|s=20x20px}} | |style="background:#00ff00"|{{head|Ganondorf|g=SSB4|s=20x20px}} | ||
|colspan="6" style="text-align:left;background:linear-gradient(to right,rgba(255,207,0,0.25) 0%,rgba(255,207,0,0.25) 58.4%,rgba(255,207,0,1.0) 59.4%,transparent 59.4%,transparent 100%)"|59.4% | |colspan="6" style="text-align:left;background:linear-gradient(to right,rgba(255,207,0,0.25) 0%,rgba(255,207,0,0.25) 58.4%,rgba(255,207,0,1.0) 59.4%,transparent 59.4%,transparent 100%)"|59.4% | ||
|- | |- | ||
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|style="background:#00ff00"|{{head|Jigglypuff|g=SSBM|s=20x20px}} | |style="background:#00ff00"|{{head|Jigglypuff|g=SSBM|s=20x20px}} | ||
|colspan="6" style="text-align:left;background:linear-gradient(to right,rgba(124,255,0,0.25) 0%,rgba(124,255,0,0.25) 23.5%,rgba(124,255,0,1.0) 24.5%,transparent 24.5%,transparent 100%)"|24.5% | |colspan="6" style="text-align:left;background:linear-gradient(to right,rgba(124,255,0,0.25) 0%,rgba(124,255,0,0.25) 23.5%,rgba(124,255,0,1.0) 24.5%,transparent 24.5%,transparent 100%)"|24.5% | ||
|- | |||
|style="background:#00ff00"|{{head|Terry|g=SSBU|s=20x20px}} | |||
|colspan="6" style="text-align:left;background:linear-gradient(to right,rgba(123,255,0,0.25) 0%,rgba(123,255,0,0.25) 23.3%,rgba(123,255,0,1.0) 24.3%,transparent 24.3%,transparent 100%)"|24.3% | |||
|- | |- | ||
|style="background:#00ff00"|{{head|Captain Falcon|g=SSB|s=20x20px}} | |style="background:#00ff00"|{{head|Captain Falcon|g=SSB|s=20x20px}} | ||
Line 442: | Line 457: | ||
|} | |} | ||
===Conclusions=== | ===Conclusions=== | ||
*Characters that share | *Characters that share 87.5% of attack animations are clones. | ||
*Characters that share 45% of attack animations are semi-clones. | *Characters that share 45% of attack animations are semi-clones. | ||
*Characters that share 30% of attack animations are pseudo-clones. This is a new category. | *Characters that share 30% of attack animations are pseudo-clones. This is a new category. | ||
*The gap widths between categories are: | *The gap widths between categories are: | ||
**Clone/semi- | **Clone/semi-clone: 6.8% | ||
**Semi-clone/pseudo-clone: 6.1% | **Semi-clone/pseudo-clone: 6.1% | ||
**Pseudo-clone/non-clone: 7.8% | **Pseudo-clone/non-clone: 7.8% | ||
**There is one larger gap (outside the non-clone section): 6.6% between Ganondorf (SSB4) and Luigi (SSB4). This makes Luigi (SSB4) and Ganondorf (SSBU) the most on-the-fence between any two categories (in their case, semi-clone and pseudo-clone). | |||
**There is one larger gap (outside the non-clone section): 6.6% between | |||
*Some pairs of clones with identical parents should probably be checked against each other. Not sure if the data will be useful, but it could be interesting. | *Some pairs of clones with identical parents should probably be checked against each other. Not sure if the data will be useful, but it could be interesting. | ||
*In terms of the term "echo": | *In terms of the term "echo": | ||
**Most echoes are full clones. | **Most echoes are full clones. | ||
**Characters can be clones without being echoes, such as Dr. Mario. | **Characters can be clones without being echoes, such as Dr. Mario. | ||
**Characters can be echoes without being clones, such as Ken. | **Characters can be echoes without being clones, such as Ken. |